Related papers: Synchronizing Deterministic Push-Down Automata Can…
We look into the problems of comparing nondeterministic discounted-sum automata on finite and infinite words. That is, the problems of checking for automata $A$ and $B$ whether or not it holds that for all words $w$, $A(w)=B(w), A(w) \leq…
We solve some decision problems for timed automata which were recently raised by S. Tripakis in [ Folk Theorems on the Determinization and Minimization of Timed Automata, in the Proceedings of the International Workshop FORMATS'2003, LNCS,…
While for synchronous deterministic cellular automata there is an accepted definition of reversibility, the situation is less clear for asynchronous cellular automata. We first discuss a few possibilities and then investigate what we call…
A synchronizing word for an automaton is a word that brings that automaton into one and the same state, regardless of the starting position. Cerny conjectured in 1964 that if a n-state deterministic automaton has a synchronizing word, then…
A non-deterministic recursion scheme recognizes a language of finite trees. This very expressive model can simulate, among others, higher-order pushdown automata with collapse. We show decidability of the diagonal problem for schemes. This…
Sofic shifts are symbolic dynamical systems defined by the set of bi-infinite sequences on an edge-labeled directed graph, called a presentation. We study the computational complexity of an array of natural decision problems about…
It is well known that for a given bottom-up tree automaton it can be decided whether or not there exists deterministic top-down tree automaton that recognized the same tree language. Recently it was claimed that such a decision can be…
Input-driven pushdown automata (also known as visibly pushdown automata and as nested word automata) are a subclass of deterministic pushdown automata and a superclass of the parenthesis languages. Nguyen and Ogawa ("Event-clock visibly…
We introduce and study input-driven deterministic and nondeterministic double-head pushdown automata. A double-head pushdown automaton is a slight generalization of an ordinary pushdown automaton working with two input heads that move in…
We revisit the membership problem for subclasses of rational relations over finite and infinite words: Given a relation R in a class C_2, does R belong to a smaller class C_1? The subclasses of rational relations that we consider are formed…
In automata theory, while determinisation provides a standard route to solving many common problems in automata theory, some weak forms of nondeterminism can be dealt with in some problems without costly determinisation. For example, the…
In this report we study the problem of minimising deterministic automata over finite and infinite words. Deterministic finite automata are the simplest devices to recognise regular languages, and deterministic Buchi, Co-Buchi, and parity…
It is undecidable whether the language recognized by a probabilistic finite automaton is empty. Several other undecidability results, in particular regarding problems about matrix products, are based on this important theorem. We present…
An automaton is monotonic if its states can be arranged in a linear order that is preserved by the action of every letter. We prove that the problem of deciding whether a given automaton is monotonic is NP-complete. The same result is…
We consider the problem of determining the existence of a sequence of matrices driving a discrete-time consensus system to consensus. We transform this problem into one of the existence of a product of the transition (stochastic) matrices…
Recently, an infinite hierarchy of languages accepted by stateless deterministic pushdown automata has been established based on the number of pushdown symbols. However, the witness language for the n-th level of the hierarchy is over an…
Alternating timed automata on infinite words are considered. The main result is a characterization of acceptance conditions for which the emptiness problem for these automata is decidable. This result implies new decidability results for…
We revisit the problem of synchronisability for communicating automata, i.e., whether the language of send messages for an asynchronous system is the same as the language of send messages with a synchronous communication. The…
Two topics are presented: synchronization games and synchronization costs. In a synchronization game on a deterministic finite automaton, there are two players, Alice and Bob, whose moves alternate. Alice wants to synchronize the given…
A notion of alternating timed automata is proposed. It is shown that such automata with only one clock have decidable emptiness problem over finite words. This gives a new class of timed languages which is closed under boolean operations…