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Generative Adversarial Networks (GANs) have gathered a lot of attention from the computer vision community, yielding impressive results for image generation. Advances in the adversarial generation of natural language from noise however are…

Computation and Language · Computer Science 2017-06-01 Sai Rajeswar , Sandeep Subramanian , Francis Dutil , Christopher Pal , Aaron Courville

While end-to-end neural machine translation (NMT) has achieved impressive progress, noisy input usually leads models to become fragile and unstable. Generating adversarial examples as the augmented data has been proved to be useful to…

Computation and Language · Computer Science 2022-10-25 Juncheng Wan , Jian Yang , Shuming Ma , Dongdong Zhang , Weinan Zhang , Yong Yu , Zhoujun Li

Reinforcement Learning (RL) has been witnessed its potential for training a dialogue policy agent towards maximizing the accumulated rewards given from users. However, the reward can be very sparse for it is usually only provided at the end…

Computation and Language · Computer Science 2021-11-03 Hongru Wang , Huimin Wang , Zezhong Wang , Kam-Fai Wong

Recent advancements in open-domain dialogue systems have been propelled by the emergence of high-quality large language models (LLMs) and various effective training methodologies. Nevertheless, the presence of toxicity within these models…

Computation and Language · Computer Science 2024-05-22 San Kim , Gary Geunbae Lee

We describe a two-step approach for dialogue management in task-oriented spoken dialogue systems. A unified neural network framework is proposed to enable the system to first learn by supervision from a set of dialogue data and then…

Computation and Language · Computer Science 2016-06-09 Pei-Hao Su , Milica Gasic , Nikola Mrksic , Lina Rojas-Barahona , Stefan Ultes , David Vandyke , Tsung-Hsien Wen , Steve Young

Conventionally, generation of natural language for dialogue agents may be viewed as a statistical learning problem: determine the patterns in human-provided data and generate appropriate responses with similar statistical properties.…

Computation and Language · Computer Science 2022-04-19 Siddharth Verma , Justin Fu , Mengjiao Yang , Sergey Levine

Generating adversarial examples for natural language is hard, as natural language consists of discrete symbols, and examples are often of variable lengths. In this paper, we propose a geometry-inspired attack for generating natural language…

Computation and Language · Computer Science 2020-10-06 Zhao Meng , Roger Wattenhofer

Deep neural networks (DNNs) are vulnerable to adversarial examples, perturbations to correctly classified examples which can cause the model to misclassify. In the image domain, these perturbations are often virtually indistinguishable to…

Computation and Language · Computer Science 2018-09-26 Moustafa Alzantot , Yash Sharma , Ahmed Elgohary , Bo-Jhang Ho , Mani Srivastava , Kai-Wei Chang

Most language understanding models in task-oriented dialog systems are trained on a small amount of annotated training data, and evaluated in a small set from the same distribution. However, these models can lead to system failure or…

Computation and Language · Computer Science 2021-06-07 Jiexi Liu , Ryuichi Takanobu , Jiaxin Wen , Dazhen Wan , Hongguang Li , Weiran Nie , Cheng Li , Wei Peng , Minlie Huang

Following great success in the image processing field, the idea of adversarial training has been applied to tasks in the natural language processing (NLP) field. One promising approach directly applies adversarial training developed in the…

Machine Learning · Computer Science 2018-05-09 Motoki Sato , Jun Suzuki , Hiroyuki Shindo , Yuji Matsumoto

Warning: this paper contains content that maybe offensive or upsetting. Recent research in Natural Language Processing (NLP) has advanced the development of various toxicity detection models with the intention of identifying and mitigating…

Computation and Language · Computer Science 2022-05-06 Ninareh Mehrabi , Ahmad Beirami , Fred Morstatter , Aram Galstyan

Recent reinforcement learning (RL) approaches have shown strong performance in complex domains such as Atari games, but are often highly sample inefficient. A common approach to reduce interaction time with the environment is to use reward…

Machine Learning · Computer Science 2019-06-03 Prasoon Goyal , Scott Niekum , Raymond J. Mooney

End-to-end generation-based approaches have been investigated and applied in task-oriented dialogue systems. However, in industrial scenarios, existing methods face the bottlenecks of controllability (e.g., domain-inconsistent responses,…

Computation and Language · Computer Science 2023-04-04 Yuncheng Hua , Xiangyu Xi , Zheng Jiang , Guanwei Zhang , Chaobo Sun , Guanglu Wan , Wei Ye

We propose an adversarial learning approach for generating multi-turn dialogue responses. Our proposed framework, hredGAN, is based on conditional generative adversarial networks (GANs). The GAN's generator is a modified hierarchical…

Computation and Language · Computer Science 2019-06-27 Oluwatobi Olabiyi , Alan Salimov , Anish Khazane , Erik T. Mueller

In the future, powerful AI systems may be deployed in high-stakes settings, where a single failure could be catastrophic. One technique for improving AI safety in high-stakes settings is adversarial training, which uses an adversary to…

Open-source LLMs have shown great potential as fine-tuned chatbots, and demonstrate robust abilities in reasoning and surpass many existing benchmarks. Retrieval-Augmented Generation (RAG) is a technique for improving the performance of…

Computation and Language · Computer Science 2024-07-23 Sean Wu , Michael Koo , Li Yo Kao , Andy Black , Lesley Blum , Fabien Scalzo , Ira Kurtz

DNN-based language models excel across various NLP tasks but remain highly vulnerable to textual adversarial attacks. While adversarial text generation is crucial for NLP security, explainability, evaluation, and data augmentation, related…

Computation and Language · Computer Science 2025-11-18 Xi Cao , Yuan Sun , Jiajun Li , Quzong Gesang , Nuo Qun , Tashi Nyima

We explore the potential of self-play training for large language models (LLMs) in a two-player adversarial language game called Adversarial Taboo. In this game, an attacker and a defender communicate around a target word only visible to…

Computation and Language · Computer Science 2025-01-27 Pengyu Cheng , Tianhao Hu , Han Xu , Zhisong Zhang , Zheng Yuan , Yong Dai , Lei Han , Nan Du , Xiaolong Li

Cross-domain natural language generation (NLG) is still a difficult task within spoken dialogue modelling. Given a semantic representation provided by the dialogue manager, the language generator should generate sentences that convey…

Computation and Language · Computer Science 2018-12-24 Bo-Hsiang Tseng , Florian Kreyssig , Pawel Budzianowski , Inigo Casanueva , Yen-Chen Wu , Stefan Ultes , Milica Gasic

One of the hardest problems in the area of Natural Language Processing and Artificial Intelligence is automatically generating language that is coherent and understandable to humans. Teaching machines how to converse as humans do falls…

Computation and Language · Computer Science 2019-06-04 Sashank Santhanam , Samira Shaikh
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