Related papers: VGGSound: A Large-scale Audio-Visual Dataset
Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from…
Current methods for learning visually grounded language from videos often rely on text annotation, such as human generated captions or machine generated automatic speech recognition (ASR) transcripts. In this work, we introduce the…
Audio-visual speech recognition (AVSR) can effectively and significantly improve the recognition rates of small-vocabulary systems, compared to their audio-only counterparts. For large-vocabulary systems, however, there are still many…
Separating target speech from mixed signals containing flexible speaker quantities presents a challenging task. While existing methods demonstrate strong separation performance and noise robustness, they predominantly assume prior knowledge…
This paper introduces a new paradigm for sound source lo-calization referred to as virtual acoustic space traveling (VAST) and presents a first dataset designed for this purpose. Existing sound source localization methods are either based…
Audio-visual semantic segmentation (AVSS) aims to segment and classify sounding objects in videos with acoustic cues. However, most approaches operate on the close-set assumption and only identify pre-defined categories from training data,…
Neural network-based speaker recognition has achieved significant improvement in recent years. A robust speaker representation learns meaningful knowledge from both hard and easy samples in the training set to achieve good performance.…
When video is shot in noisy environment, the voice of a speaker seen in the video can be enhanced using the visible mouth movements, reducing background noise. While most existing methods use audio-only inputs, improved performance is…
Acoustic matching aims to re-synthesize an audio clip to sound as if it were recorded in a target acoustic environment. Existing methods assume access to paired training data, where the audio is observed in both source and target…
Constructing fine-grained image datasets typically requires domain-specific expert knowledge, which is not always available for crowd-sourcing platform annotators. Accordingly, learning directly from web images becomes an alternative method…
Recent progress in deep learning has enabled many advances in sound separation and visual scene understanding. However, extracting sound sources which are apparent in natural videos remains an open problem. In this work, we present…
The increasing amount of online videos brings several opportunities for training self-supervised neural networks. The creation of large scale datasets of videos such as the YouTube-8M allows us to deal with this large amount of data in…
Source separation is the task to separate an audio recording into individual sound sources. Source separation is fundamental for computational auditory scene analysis. Previous work on source separation has focused on separating particular…
Most existing datasets for sound event recognition (SER) are relatively small and/or domain-specific, with the exception of AudioSet, based on over 2M tracks from YouTube videos and encompassing over 500 sound classes. However, AudioSet is…
The physical and textural attributes of objects have been widely studied for recognition, detection and segmentation tasks in computer vision.~A number of datasets, such as large scale ImageNet, have been proposed for feature learning using…
We propose DAVIS, a Diffusion-based Audio-VIsual Separation framework that solves the audio-visual sound source separation task through generative learning. Existing methods typically frame sound separation as a mask-based regression…
The availability of audio data on sound sharing platforms such as Freesound gives users access to large amounts of annotated audio. Utilising such data for training is becoming increasingly popular, but the problem of label noise that is…
We consider the question: what can be learnt by looking at and listening to a large number of unlabelled videos? There is a valuable, but so far untapped, source of information contained in the video itself -- the correspondence between the…
This work addresses the lack of multimodal generative models capable of producing high-quality videos with spatially aligned audio. While recent advancements in generative models have been successful in video generation, they often overlook…
This work presents a large-scale audio-visual speech recognition system based on a recurrent neural network transducer (RNN-T) architecture. To support the development of such a system, we built a large audio-visual (A/V) dataset of…