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Training robots to perceive, act and communicate using multiple modalities still represents a challenging problem, particularly if robots are expected to learn efficiently from small sets of example interactions. We describe a learning…

Machine Learning · Computer Science 2016-11-29 Heriberto Cuayáhuitl , Guillaume Couly , Clément Olalainty

Instrument recognition is a fundamental task in music information retrieval, yet little has been done to predict the presence of instruments in multi-instrument music for each time frame. This task is important for not only automatic…

Sound · Computer Science 2018-06-26 Yun-Ning Hung , Yi-Hsuan Yang

Recent advances in machine learning have paved the way for the development of musical and entertainment robots. However, human-robot cooperative instrument playing remains a challenge, particularly due to the intricate motor coordination…

Robotics · Computer Science 2024-09-19 Huijiang Wang , Xiaoping Zhang , Fumiya Iida

Hippocampal reverse replay is thought to contribute to learning, and particularly reinforcement learning, in animals. We present a computational model of learning in the hippocampus that builds on a previous model of the…

Neurons and Cognition · Quantitative Biology 2021-02-25 Matthew T. Whelan , Tony J. Prescott , Eleni Vasilaki

Due to its ability to accurately predict emotional state using multimodal features, audiovisual emotion recognition has recently gained more interest from researchers. This paper proposes two methods to predict emotional attributes from…

Audio and Speech Processing · Electrical Eng. & Systems 2022-07-22 Bagus Tris Atmaja , Masato Akagi

Despite renewed awareness of the importance of articulation, it remains a challenge for instructors to handle the pronunciation needs of language learners. There are relatively scarce pedagogical tools for pronunciation teaching and…

Computer Vision and Pattern Recognition · Computer Science 2020-05-15 M. Hamed Mozaffari , Won-Sook Lee

Music Sight Reading is a complex process in which when it is occurred in the brain some learning attributes would be emerged. Besides giving a model based on actor-critic method in the Reinforcement Learning, the agent is considered to have…

Machine Learning · Computer Science 2011-11-21 Keyvan Yahya , Pouyan Rafiei Fard

This paper presents <Dialogue in Resonance>, an interactive music piece for a human pianist and a computer-controlled piano that integrates real-time automatic music transcription into a score-driven framework. Unlike previous approaches…

Sound · Computer Science 2025-05-23 Hayeon Bang , Taegyun Kwon , Juhan Nam

The integration of new technologies in the classrooms opens new possibilities for the teaching and learning process. Technologies such as student response system (e.g. Clicker) are getting popularity among teachers due to its effects on…

Computers and Society · Computer Science 2015-01-07 Mohammad Awedh , Ahmed Mueen , Bassam Zafar , Umar Manzoor

In modern online learning, understanding and predicting student behavior is crucial for enhancing engagement and optimizing educational outcomes. This systematic review explores the integration of biosensors and Multimodal Learning…

Human-Computer Interaction · Computer Science 2025-09-10 Alvaro Becerra , Ruth Cobos , Charles Lang

While tablet devices are a promising platform for data visualization, supporting consistent interactions across different types of visualizations on tablets remains an open challenge. In this paper, we present multimodal interactions that…

Human-Computer Interaction · Computer Science 2020-01-20 Arjun Srinivasan , Bongshin Lee , Nathalie Henry Riche , Steven M. Drucker , Ken Hinckley

The commencement of the decade brought along with it a grave pandemic and in response the movement of education forums predominantly into the online world. With a surge in the usage of online video conferencing platforms and tools to better…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Praneeta Immadisetty , Pooja Rajesh , Akshita Gupta , Anala M R , Soumya A , K. N. Subramanya

Computer-generated visualisations can accompany recorded or live music to create novel audiovisual experiences for audiences. We present a system to streamline the creation of audio-driven visualisations based on audio feature extraction…

Multimedia · Computer Science 2021-06-21 Max Graf , Harold Chijioke Opara , Mathieu Barthet

Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where…

Machine Learning · Computer Science 2022-11-03 Herkulaas Combrink , Vukosi Marivate , Benjamin Rosman

The goal of score following is to track a musical performance, usually in the form of audio, in a corresponding score representation. Established methods mainly rely on computer-readable scores in the form of MIDI or MusicXML and achieve…

Machine Learning · Computer Science 2019-10-17 Florian Henkel , Rainer Kelz , Gerhard Widmer

Illumination effects cause problems for many computer vision algorithms. We present a user-friendly interactive system for robust illumination-invariant image generation. Compared with the previous automated illumination-invariant image…

Computer Vision and Pattern Recognition · Computer Science 2016-07-21 Han Gong , Graham Finlayson

The kind of help a student receives during a task has been shown to play a significant role in their learning process. We designed an interaction scenario with a robotic tutor, in real-life settings based on an inquiry-based learning task.…

Human-Computer Interaction · Computer Science 2018-06-21 Maria Blancas-Muñoz , Vasiliki Vouloutsi , Riccardo Zucca , Anna Mura , Paul F. M. J. Verschure

Pair programming is a widely used collaborative learning practice in computer science education yet its effectiveness varies substantially due to breakdowns in coordination attention and cognitive regulation between partners. This paper…

Human-Computer Interaction · Computer Science 2026-05-08 Anahita Golrang , Kshitij Sharma

Conventional machine learning methods are predominantly designed to predict outcomes based on a single data type. However, practical applications may encompass data of diverse types, such as text, images, and audio. We introduce…

Learning to lift and rotate objects with the fingertips is necessary for autonomous in-hand dexterous manipulation. In our study, we explore the impact of various factors on successful learning strategies for this task. Specifically, we…