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Modeling student learning and further predicting the performance is a well-established task in online learning and is crucial to personalized education by recommending different learning resources to different students based on their needs.…
Providing reinforcement learning agents with informationally rich human knowledge can dramatically improve various aspects of learning. Prior work has developed different kinds of shaping methods that enable agents to learn efficiently in…
Despite the advances achieved by neural models in sequence to sequence learning, exploited in a variety of tasks, they still make errors. In many use cases, these are corrected by a human expert in a posterior revision process. The…
visual information can be converted into audio stream via sensory substitution devices in order to give visually impaired people the chance of perception of their surrounding easily and simultaneous to performing everyday tasks. In this…
Reinforcement Learning is a mature technology, often suggested as a potential route towards Artificial General Intelligence, with the ambitious goal of replicating the wide range of abilities found in natural and artificial intelligence,…
Music Inpainting is the task of filling in missing or lost information in a piece of music. We investigate this task from an interactive music creation perspective. To this end, a novel deep learning-based approach for musical score…
Live performances of music are always charming, with the unpredictability of improvisation due to the dynamic between musicians and interactions with the audience. Jazz improvisation is a particularly noteworthy example for further…
There is a growing interest in the community in making an embodied AI agent perform a complicated task while interacting with an environment following natural language directives. Recent studies have tackled the problem using ALFRED, a…
Due to the complementary nature of visible light and thermal infrared modalities, object tracking based on the fusion of visible light images and thermal images (referred to as RGB-T tracking) has received increasing attention from…
Breath is a significant component in singing performance, which is still underresearched in most singing-related music interfaces. In this paper, we present a multimodal system that detects the learner's singing pitch and breathing states…
Improvisation is a vital but often neglected aspect of traditional piano teaching. Challenges such as difficulty in assessment and subjectivity have hindered its effective instruction. Technological approaches, including augmentation, aim…
When several individuals collaborate on a shared task, their brain activities often synchronize. This phenomenon, known as Inter-brain Synchronization (IBS), is notable for inducing prosocial outcomes such as enhanced interpersonal…
Musicians produce individualized, expressive performances by manipulating parameters such as dynamics, tempo and articulation. This manipulation of expressive parameters is informed by elements of score information such as pitch, meter, and…
For many small- and medium-vocabulary tasks, audio-visual speech recognition can significantly improve the recognition rates compared to audio-only systems. However, there is still an ongoing debate regarding the best combination strategy…
Real-time music tracking systems follow a musical performance and at any time report the current position in a corresponding score. Most existing methods approach this problem exclusively in the audio domain, typically using online time…
Recommender systems have become indispensable in music streaming services, enhancing user experiences by personalizing playlists and facilitating the serendipitous discovery of new music. However, the existing recommender systems overlook…
Realizing interactive whole-body control for multi-humanoid systems is critical for unlocking complex collaborative capabilities in shared environments. Although recent advancements have significantly enhanced the agility of individual…
Imitation can be viewed as a means of enhancing learning in multiagent environments. It augments an agent's ability to learn useful behaviors by making intelligent use of the knowledge implicit in behaviors demonstrated by cooperative…
Reward learning enables robots to learn adaptable behaviors from human input. Traditional methods model the reward as a linear function of hand-crafted features, but that requires specifying all the relevant features a priori, which is…
Due to their pedagogical advantages, large final projects in information visualization courses have become standard practice. Students take on a client--real or simulated--a dataset, and a vague set of goals to create a complete…