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Specifications for reactive systems often consist of environment assumptions and system guarantees. An implementation should not only be correct, but also robust in the sense that it behaves reasonably even when the assumptions are…

Logic in Computer Science · Computer Science 2012-07-06 Roderick Bloem , Hans-Jürgen Gamauf , Georg Hofferek , Bettina Könighofer , Robert Könighofer

Proving correctness of distributed or concurrent algorithms is a mind-challenging and complex process. Slight errors in the reasoning are difficult to find, calling for computer-checked proof systems. In order to build computer-checked…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-11-21 Armando Castañeda , Aurélie Hurault , Philippe Quéinnec , Matthieu Roy

This paper develops a Multiset Rewriting language with explicit time for the specification and analysis of Time-Sensitive Distributed Systems (TSDS). Goals are often specified using explicit time constraints. A good trace is an infinite…

Computational Complexity · Computer Science 2021-09-16 Max Kanovich , Tajana Ban Kirigin , Vivek Nigam , Andre Scedrov , Carolyn Talcott

Gibbons and Korach studied a fundamental problem in 1997: given an observed sequence of reads and writes of a multi-threaded program, does there exist an interleaving which is sequentially consistent? Apart from applications in testing…

Programming Languages · Computer Science 2026-05-12 R. Govind , S. Krishna , Sanchari Sil , B. Srivathsan

Formal methods apply algorithms based on mathematical principles to enhance the reliability of systems. It would only be natural to try to progress from verification, model checking or testing a system against its formal specification into…

Software Engineering · Computer Science 2014-02-28 Gal Katz , Doron Peled

An important feature of a dynamic game is its monitoring structure namely, what the players effectively see from the played actions. We consider games with arbitrary monitoring structures. One of the purposes of this paper is to know to…

Information Theory · Computer Science 2012-10-24 Maël Le Treust , Samson Lasaulce

Automatic synthesis from temporal logic specifications is an attractive alternative to manual system design, due to its ability to generate correct-by-construction implementations from high-level specifications. Due to the high complexity…

Logic in Computer Science · Computer Science 2023-01-25 Philippe Heim , Rayna Dimitrova

Automating string transformations has been one of the killer applications of program synthesis. Existing synthesizers that solve this problem produce programs in domain-specific languages (DSL) that are engineered to help the synthesizer,…

Formal Languages and Automata Theory · Computer Science 2022-08-30 Anvay Grover , Ruediger Ehlers , Loris D'Antoni

Concurrent Constraint Programming (CCP) is a declarative model for concurrency where agents interact by telling and asking constraints (pieces of information) in a shared store. Some previous works have developed (approximated) declarative…

Logic in Computer Science · Computer Science 2017-02-13 Moreno Falaschi , Maurizio Gabbrielli , Carlos Olarte , Catuscia Palamidessi

In this paper, we investigate the rational synthesis problem for concurrent game structure for a variety of objectives ranging from reachability to Muller condition. We propose a new algorithm that establishes the decidability of the non…

Logic in Computer Science · Computer Science 2018-06-11 Rodica Condurache , Youssouf Oualhadj , Nicolas Troquard

We consider the problem of synthesizing a program given a probabilistic specification of its desired behavior. Specifically, we study the recent paradigm of distribution-guided inductive synthesis (DIGITS), which iteratively calls a…

Programming Languages · Computer Science 2019-05-22 Samuel Drews , Aws Albarghouthi , Loris D'Antoni

The execution of concurrent programs generally involves some degree of nondeterminism, mostly due to the relative speeds of the concurrent processes. As a consequence, reproducibility is often challenging. This problem has been…

Programming Languages · Computer Science 2021-08-27 Juan José González-Abril , Germán Vidal

First, we consider the problem of deciding whether a nonlocal game admits a perfect entangled strategy that uses projective measurements on a maximally entangled shared state. Via a polynomial-time Karp reduction, we show that independent…

Quantum Physics · Physics 2015-06-26 Laura Mančinska , David E. Roberson , Antonios Varvitsiotis

Engineering processes for safety-critical systems describe the steps and sequence that guide engineers from refining user requirements into executable code, as well as producing the artifacts, traces, and evidence that the resulting system…

Software Engineering · Computer Science 2023-12-21 Cosmina-Cristina Ratiu , Christoph Mayr-Dorn , Alexander Egyed

Two-player games on finite graphs provide a rigorous foundation for modeling the strategic interaction between reactive systems and their environment. While concurrent game semantics naturally capture the synchronous interactions…

Computer Science and Game Theory · Computer Science 2026-01-21 Ashwani Anand , Christel Baier , Calvin Chau , Sascha Klüppelholz , Ali Mirzaei , Satya Prakash Nayak , Anne-Kathrin Schmuck

Distributed systems are notoriously difficult to understand and analyze in order to assert their correction w.r.t. given properties. They often exhibit a huge number of different behaviors, as soon as the active entities (peers, agents,…

Formal Languages and Automata Theory · Computer Science 2012-08-13 Volker Diekert , Anca Muscholl

This paper constitutes a short introduction to parametric verification of concurrent systems. It originates from two 1-day tutorial sessions held at the Petri nets conferences in Toru\'n (2016) and Zaragoza (2017). The paper presents not…

Logic in Computer Science · Computer Science 2020-09-29 Étienne André , Michał Knapik , Didier Lime , Wojciech Penczek , Laure Petrucci

Cyber-physical systems are conducting increasingly complex tasks, which are often modeled using formal languages such as temporal logic. The system's ability to perform the required tasks can be curtailed by malicious adversaries that mount…

Systems and Control · Computer Science 2019-07-25 Luyao Niu , Jie Fu , Andrew Clark

In order to design and implement tracers, one must decide what exactly to trace and how to produce this trace. On the one hand, trace designs are too often guided by implementation concerns and are not as useful as they should be. On the…

Software Engineering · Computer Science 2007-05-23 Mireille Ducasse , Ludovic Langevine , Pierre Deransart

Workflow graphs extend classical flow charts with concurrent fork and join nodes. They constitute the core of business processing languages such as BPMN or UML Activity Diagrams. The activities of a workflow graph are executed by humans or…

Logic in Computer Science · Computer Science 2018-02-23 Philipp J. Meyer , Javier Esparza , Hagen Völzer