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We study a generalisation of B\"uchi-Landweber games to the timed setting. The winning condition is specified by a non-deterministic timed automaton, and one of the players can elapse time. We perform a systematic study of synthesis…

Formal Languages and Automata Theory · Computer Science 2026-01-09 Sławomir Lasota , Mathieu Lehaut , Julie Parreaux , Radosław Piórkowski

We present an algorithmic method for the quantitative, performance-aware synthesis of concurrent programs. The input consists of a nondeterministic partial program and of a parametric performance model. The nondeterminism allows the…

Programming Languages · Computer Science 2015-03-19 Pavol Cerny , Krishnendu Chatterjee , Thomas Henzinger , Arjun Radhakrishna , Rohit Singh

A security policy specifies a security property as the maximal information flow. A distributed system composed of interacting processes implicitly defines an intransitive security policy by repudiating direct information flow between…

Cryptography and Security · Computer Science 2013-10-15 Jean Quilbeuf , Georgeta Igna , Denis Bytschkow , Harald Ruess

In this paper we present an assume-guarantee specification theory (aka interface theory from [14]) for modular synthesis and verification of real-time systems with critical timing constraints. It is a further step of our earlier work [10]…

Logic in Computer Science · Computer Science 2013-04-30 Chris Chilton , Marta Kwiatkowska , Xu Wang

Smart systems are characterised by their ability to analyse measured data in live and to react to changes according to expert rules. Therefore, such systems exploit appropriate data models together with actions, triggered by domain-related…

Software Engineering · Computer Science 2017-04-28 Ludovic Mouline , Thomas Hartmann , François Fouquet , Yves Le Traon , Johann Bourcier , Olivier Barais

Automatic synthesis of hardware components from declarative specifications is an ambitious endeavor in computer aided design. Existing synthesis algorithms are often implemented with Binary Decision Diagrams (BDDs), inheriting their…

Logic in Computer Science · Computer Science 2013-11-15 Roderick Bloem , Robert Koenighofer , Martina Seidl

The synthesis problem asks to construct a reactive finite-state system from an $\omega$-regular specification. Initial specifications are often unrealizable, which means that there is no system that implements the specification. A common…

Computer Science and Game Theory · Computer Science 2008-12-18 Krishnendu Chatterjee , Thomas A. Henzinger , Barbara Jobstmann

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

Computer Science and Game Theory · Computer Science 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

Game theoretic approaches have gained traction as robust methodologies for designing distributed local algorithms that induce a desired overall system configuration in multi-agent settings. However, much of the emphasis in these approaches…

Systems and Control · Electrical Eng. & Systems 2021-11-03 Rohit Konda , Rahul Chandan , David Grimsman , Jason R. Marden

Spontaneous synchronization has long served as a paradigm for behavioral uniformity that can emerge from interactions in complex systems. When the interacting entities are identical and their coupling patterns are also identical, the…

Disordered Systems and Neural Networks · Physics 2016-12-30 Takashi Nishikawa , Adilson E. Motter

In this paper, we consider robust control using randomized algorithms. We extend the existing order statistics distribution theory to the general case in which the distribution of population is not assumed to be continuous and the order…

Optimization and Control · Mathematics 2008-05-13 Xinjia Chen , Kemin Zhou

This paper considers the liveness enforcement problem in a class of Petri nets (PNs) modeling distributed systems called Synchronized Sequential Processes (SSP). This class of PNs is defined as a set of mono-marked state machines…

Systems and Control · Electrical Eng. & Systems 2020-12-29 Daniel Clavel , Cristian Mahulea , Manuel Silva

We develop new methods to statically bound the resources needed for the execution of systems of concurrent, interactive threads. Our study is concerned with a \emph{synchronous} model of interaction based on cooperative threads whose…

Programming Languages · Computer Science 2007-06-13 Roberto Amadio , Silvano Dal Zilio

Automatic parallelization remains a challenging problem in software engineering, particularly in identifying code regions where loops can be safely executed in parallel on modern multi-core architectures. Traditional static analysis…

Software Engineering · Computer Science 2026-04-01 Izavan dos S. Correia , Henrique C. T. Santos , Tiago A. E. Ferreira

Providing examples is one of the most common way for end-users to interact with program synthesizers. However, program synthesis systems assume that examples consistent with the program are chosen at random, and do not exploit the fact that…

Artificial Intelligence · Computer Science 2022-04-07 Saujas Vaduguru , Kevin Ellis , Yewen Pu

We consider robust control synthesis for linear systems with complex specifications that are affected by uncertain disturbances. This work is motivated by autonomous systems interacting with partially known, time-varying environments. Given…

Optimization and Control · Mathematics 2018-08-27 Damian Frick , Tony A. Wood , Gian Ulli , Maryam Kamgarpour

We present a general theorem for distributed synthesis problems in coordination games with $\omega$-regular objectives of the form: If there exists a winning strategy for the coalition, then there exists an "essential" winning strategy,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-27 Dietmar Berwanger , Anup Basil Mathew , R. Ramanujam

We study the underlying mathematical properties of various partial order models of concurrency based on transition systems, Petri nets, and event structures, and show that the concurrent behaviour of these systems can be captured in a…

Logic in Computer Science · Computer Science 2010-11-05 Julian Gutierrez

Program synthesis is the task of constructing a program conforming to a given specification. We focus on deductive synthesis, and in particular on synthesis problems with specifications given as $\forall\exists$-formulas, expressing the…

Logic in Computer Science · Computer Science 2025-08-15 Márton Hajdu , Petra Hozzová , Laura Kovács , Andrei Voronkov , Eva Maria Wagner , Richard Steven Žilinčík

Deadline misses are more common in real-world systems than one may expect. The weakly-hard task model has become a standard abstraction to describe and analyze how often these misses occur, and has been especially used in control…

Systems and Control · Electrical Eng. & Systems 2026-05-14 Marc Seidel , Martina Maggio , Frank Allgöwer