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We introduce a multi-stage framework that uses mean curvature on a hand surface and focuses on learning interaction between hand and object by analyzing hand grasp type for hand action recognition in egocentric videos. The proposed method…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Sangpil Kim , Jihyun Bae , Hyunggun Chi , Sunghee Hong , Byoung Soo Koh , Karthik Ramani

The advancement of robot learning is currently hindered by the scarcity of large-scale, high-quality datasets. While established data collection methods such as teleoperation and universal manipulation interfaces dominate current datasets,…

In this paper, we present a novel deep learning based approach for addressing the problem of interaction recognition from a first person perspective. The proposed approach uses a pair of convolutional neural networks, whose parameters are…

Computer Vision and Pattern Recognition · Computer Science 2017-09-20 Swathikiran Sudhakaran , Oswald Lanz

Action recognition is a fundamental problem in computer vision with a lot of potential applications such as video surveillance, human computer interaction, and robot learning. Given pre-segmented videos, the task is to recognize actions…

Computer Vision and Pattern Recognition · Computer Science 2017-06-28 Ahsan Iqbal , Alexander Richard , Hilde Kuehne , Juergen Gall

Controllable and physically grounded egocentric video generation is essential for embodied agents to reason about how their own and others' actions manifest and change the world. Compared to generic video synthesis, egocentric generation is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Qiao Gu , Lingni Ma , Adam W Harley , Richard Newcombe , Florian Shkurti , Julian Straub

Gesture recognition is an important research area in the field of computer vision. Most gesture recognition efforts focus on close-set scenarios, thereby limiting the capacity to effectively handle unseen or novel gestures. We aim to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Hongsong Wang , Ao Sun , Jie Gui , Liang Wang

We present Ego-1K, a large-scale collection of time-synchronized egocentric multiview videos designed to advance neural 3D video synthesis and dynamic scene understanding. The dataset contains nearly 1,000 short egocentric videos captured…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Jae Yong Lee , Daniel Scharstein , Akash Bapat , Hao Hu , Andrew Fu , Haoru Zhao , Paul Sammut , Xiang Li , Stephen Jeapes , Anik Gupta , Lior David , Saketh Madhuvarasu , Jay Girish Joshi , Jason Wither

Hand gestures form an intuitive means of interaction in Mixed Reality (MR) applications. However, accurate gesture recognition can be achieved only through state-of-the-art deep learning models or with the use of expensive sensors. Despite…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Varun Jain , Gaurav Garg , Ramakrishna Perla , Ramya Hebbalaguppe

Always-on egocentric cameras are increasingly used as demonstrations for embodied robotics, imitation learning, and assistive AR, but the resulting video streams are dominated by redundant and low-quality frames. Under the storage and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Ajan Subramanian , Sumukh Bettadapura , Rohan Sathish

Although deep learning approaches have stood out in recent years due to their state-of-the-art results, they continue to suffer from catastrophic forgetting, a dramatic decrease in overall performance when training with new classes added…

Computer Vision and Pattern Recognition · Computer Science 2018-09-05 Francisco M. Castro , Manuel J. Marín-Jiménez , Nicolás Guil , Cordelia Schmid , Karteek Alahari

We propose CatVersion, an inversion-based method that learns the personalized concept through a handful of examples. Subsequently, users can utilize text prompts to generate images that embody the personalized concept, thereby achieving…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Ruoyu Zhao , Mingrui Zhu , Shiyin Dong , Nannan Wang , Xinbo Gao

Pose based hand gesture recognition has been widely studied in the recent years. Compared with full body action recognition, hand gesture involves joints that are more spatially closely distributed with stronger collaboration. This nature…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Chuankun Li , Shuai Li , Yanbo Gao , Xiang Zhang , Wanqing Li

The egocentric and exocentric viewpoints of a human activity look dramatically different, yet invariant representations to link them are essential for many potential applications in robotics and augmented reality. Prior work is limited to…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Zihui Xue , Kristen Grauman

Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for image recognition problems. Nevertheless, it is not trivial when utilizing a CNN for learning spatio-temporal video representation. A few studies have…

Computer Vision and Pattern Recognition · Computer Science 2017-11-29 Zhaofan Qiu , Ting Yao , Tao Mei

We present Ego-Only, the first approach that enables state-of-the-art action detection on egocentric (first-person) videos without any form of exocentric (third-person) transferring. Despite the content and appearance gap separating the two…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Huiyu Wang , Mitesh Kumar Singh , Lorenzo Torresani

Egocentric hand-object motion generation is crucial for immersive AR/VR and robotic imitation but remains challenging due to unstable viewpoints, self-occlusions, perspective distortion, and noisy ego-motion. Existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-23 Bohan Zhou , Yi Zhan , Zhongbin Zhang , Zongqing Lu

The increasing popularity of egocentric cameras has generated growing interest in studying multi-camera interactions in shared environments. Although large-scale datasets such as Ego4D and Ego-Exo4D have propelled egocentric vision…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Ziwei Zhao , Xizi Wang , Yuchen Wang , Feng Cheng , David Crandall

This study introduces an advanced gesture recognition and user interface (UI) interaction system powered by deep learning, highlighting its transformative impact on UI design and functionality. By utilizing optimized convolutional neural…

Human-Computer Interaction · Computer Science 2024-11-26 Qi Sun , Tong Zhang , Shang Gao , Liuqingqing Yang , Fenghua Shao

Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera,…

Egocentric videos present unique challenges for 3D reconstruction due to rapid camera motion and frequent dynamic interactions. State-of-the-art static reconstruction systems, such as MapAnything, often degrade in these settings, suffering…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Qifei Cui , Patrick Chen
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