English
Related papers

Related papers: CatNet: Class Incremental 3D ConvNets for Lifelong…

200 papers

We introduce a convolutional neural network model for unsupervised learning of depth and ego-motion from cylindrical panoramic video. Panoramic depth estimation is an important technology for applications such as virtual reality, 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-11 Alisha Sharma , Ryan Nett , Jonathan Ventura

Motion-controllable video generation is crucial for egocentric applications in virtual reality and embodied AI. However, existing methods often struggle to achieve 3D-consistent fine-grained hand articulation. By adopting on 2D trajectories…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chenyangguang Zhang , Botao Ye , Boqi Chen , Alexandros Delitzas , Fangjinhua Wang , Marc Pollefeys , Xi Wang

Understanding dynamic 4D scenes from an egocentric perspective-modeling changes in 3D spatial structure over time-is crucial for human-machine interaction, autonomous navigation, and embodied intelligence. While existing egocentric datasets…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Junsheng Huang , Shengyu Hao , Bocheng Hu , Hongwei Wang , Gaoang Wang

We introduce a convolutional neural network model for unsupervised learning of depth and ego-motion from cylindrical panoramic video. Panoramic depth estimation is an important technology for applications such as virtual reality, 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Alisha Sharma , Jonathan Ventura

The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…

Robotics · Computer Science 2024-11-01 Simar Kareer , Dhruv Patel , Ryan Punamiya , Pranay Mathur , Shuo Cheng , Chen Wang , Judy Hoffman , Danfei Xu

The proliferation of commercial egocentric devices offers a unique lens into human behavior, yet reconstructing full-body 3D motion remains difficult due to frequent self-occlusion and the 'out-of-sight' nature of the wearer's limbs. While…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Kyungwon Cho , Hanbyul Joo

We present EMBED (Egocentric Models Built with Exocentric Data), a method designed to transform exocentric video-language data for egocentric video representation learning. Large-scale exocentric data covers diverse activities with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Zi-Yi Dou , Xitong Yang , Tushar Nagarajan , Huiyu Wang , Jing Huang , Nanyun Peng , Kris Kitani , Fu-Jen Chu

Visual object tracking is a key component to many egocentric vision problems. However, the full spectrum of challenges of egocentric tracking faced by an embodied AI is underrepresented in many existing datasets; these tend to focus on…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Hao Tang , Kevin Liang , Matt Feiszli , Weiyao Wang

What if accessing the web did not require a screen, a stable desk, or even free hands? For people navigating crowded cities, living with low vision, or experiencing cognitive overload, smart glasses coupled with AI agents could turn the web…

Human-Computer Interaction · Computer Science 2026-03-03 Sicheng Yang , Yukai Huang , Weitong Cai , Shitong Sun , Fengyi Fang , You He , Yiqiao Xie , Jiankang Deng , Hang Zhang , Jifei Song , Zhensong Zhang

We introduce EgoSchema, a very long-form video question-answering dataset, and benchmark to evaluate long video understanding capabilities of modern vision and language systems. Derived from Ego4D, EgoSchema consists of over 5000 human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Karttikeya Mangalam , Raiymbek Akshulakov , Jitendra Malik

An ideal digital telepresence experience requires accurate replication of a person's body, clothing, and movements. To capture and transfer these movements into virtual reality, the egocentric (first-person) perspective can be adopted,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 G. Kutay Türkoglu , Julian Tanke , Iheb Belgacem , Lev Markhasin

Robust 3D hand reconstruction in egocentric vision is challenging due to depth ambiguity, self-occlusion, and complex hand-object interactions. Prior methods mitigate these issues by scaling training data or adding auxiliary cues, but they…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Binzhu Xie , Shi Qiu , Sicheng Zhang , Yinqiao Wang , Hao Xu , Muzammal Naseer , Chi-Wing Fu , Pheng-Ann Heng

While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

Head-mounted device-based human-computer interaction often requires egocentric recognition of hand gestures and fingertips detection. In this paper, a unified approach of egocentric hand gesture recognition and fingertip detection is…

Computer Vision and Pattern Recognition · Computer Science 2021-07-23 Mohammad Mahmudul Alam , Mohammad Tariqul Islam , S. M. Mahbubur Rahman

We present ongoing work to harness biological approaches to achieving highly efficient egocentric perception by combining the space-variant imaging architecture of the mammalian retina with Deep Learning methods. By pre-processing images…

Computer Vision and Pattern Recognition · Computer Science 2018-09-06 Nina Hristozova , Piotr Ozimek , Jan Paul Siebert

Communicating in noisy, multi-talker environments is challenging, especially for people with hearing impairments. Egocentric video data can potentially be used to identify a user's conversation partners, which could be used to inform…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Tobias Dorszewski , Søren A. Fuglsang , Jens Hjortkjær

Ego hand gestures can be used as an interface in AR and VR environments. While the context of an image is important for tasks like scene understanding, object recognition, image caption generation and activity recognition, it plays a…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Tejo Chalasani , Aljosa Smolic

Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding of dynamic environments. In recent years, allowing the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yuping He , Yifei Huang , Guo Chen , Lidong Lu , Baoqi Pei , Jilan Xu , Tong Lu , Yoichi Sato

Emerging embodied AI applications, such as wearable cameras and autonomous agents, have underscored the need for robust reasoning from first person video streams. We introduce EgoVLM, a vision-language model specifically designed to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Ashwin Vinod , Shrey Pandit , Aditya Vavre , Linshen Liu

We present a method to analyze images taken from a passive egocentric wearable camera along with the contextual information, such as time and day of week, to learn and predict everyday activities of an individual. We collected a dataset of…

Computer Vision and Pattern Recognition · Computer Science 2015-10-07 Daniel Castro , Steven Hickson , Vinay Bettadapura , Edison Thomaz , Gregory Abowd , Henrik Christensen , Irfan Essa
‹ Prev 1 3 4 5 6 7 10 Next ›