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Can we learn policies in reinforcement learning without rewards? Can we learn a policy just by trying to reach a goal state? We answer these questions positively by proposing a multi-step procedure that first learns a world model that goes…

Machine Learning · Computer Science 2024-04-16 Marc Höftmann , Jan Robine , Stefan Harmeling

In a multi-agent setting, the optimal policy of a single agent is largely dependent on the behavior of other agents. We investigate the problem of multi-agent reinforcement learning, focusing on decentralized learning in non-stationary…

Artificial Intelligence · Computer Science 2019-10-01 Anahita Mohseni-Kabir , David Isele , Kikuo Fujimura

Reinforcement learning is a promising framework for solving control problems, but its use in practical situations is hampered by the fact that reward functions are often difficult to engineer. Specifying goals and tasks for autonomous…

Machine Learning · Computer Science 2019-02-22 Justin Fu , Anoop Korattikara , Sergey Levine , Sergio Guadarrama

Developing robust walking controllers for bipedal robots is a challenging endeavor. Traditional model-based locomotion controllers require simplifying assumptions and careful modelling; any small errors can result in unstable control. To…

Robotics · Computer Science 2021-03-29 Zhongyu Li , Xuxin Cheng , Xue Bin Peng , Pieter Abbeel , Sergey Levine , Glen Berseth , Koushil Sreenath

Humans generally use natural language to communicate task requirements to each other. Ideally, natural language should also be usable for communicating goals to autonomous machines (e.g., robots) to minimize friction in task specification.…

Machine Learning · Computer Science 2020-12-17 Li Zhou , Kevin Small

Batch reinforcement learning enables policy learning without direct interaction with the environment during training, relying exclusively on previously collected sets of interactions. This approach is, therefore, well-suited for high-risk…

Machine Learning · Computer Science 2024-11-18 Amna Najib , Stefan Depeweg , Phillip Swazinna

Planning methods can solve temporally extended sequential decision making problems by composing simple behaviors. However, planning requires suitable abstractions for the states and transitions, which typically need to be designed by hand.…

Machine Learning · Computer Science 2019-11-20 Soroush Nasiriany , Vitchyr H. Pong , Steven Lin , Sergey Levine

For an autonomous agent to fulfill a wide range of user-specified goals at test time, it must be able to learn broadly applicable and general-purpose skill repertoires. Furthermore, to provide the requisite level of generality, these skills…

Machine Learning · Computer Science 2018-12-05 Ashvin Nair , Vitchyr Pong , Murtaza Dalal , Shikhar Bahl , Steven Lin , Sergey Levine

In this paper, we describe an approach to achieve dynamic legged locomotion on physical robots which combines existing methods for control with reinforcement learning. Specifically, our goal is a control hierarchy in which highest-level…

Robotics · Computer Science 2021-03-15 Kevin Green , Yesh Godse , Jeremy Dao , Ross L. Hatton , Alan Fern , Jonathan Hurst

Most existing approaches for goal-oriented dialogue policy learning used reinforcement learning, which focuses on the target agent policy and simply treat the opposite agent policy as part of the environment. While in real-world scenarios,…

Computation and Language · Computer Science 2020-04-22 Zheng Zhang , Lizi Liao , Xiaoyan Zhu , Tat-Seng Chua , Zitao Liu , Yan Huang , Minlie Huang

Robotic learning for navigation in unfamiliar environments needs to provide policies for both task-oriented navigation (i.e., reaching a goal that the robot has located), and task-agnostic exploration (i.e., searching for a goal in a novel…

Robotics · Computer Science 2023-10-13 Ajay Sridhar , Dhruv Shah , Catherine Glossop , Sergey Levine

Control policy learning for modular robot locomotion has previously been limited to proprioceptive feedback and flat terrain. This paper develops policies for modular systems with vision traversing more challenging environments. These…

Robotics · Computer Science 2023-05-02 Julian Whitman , Howie Choset

Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where…

Machine Learning · Computer Science 2020-05-28 Yiming Ding , Carlos Florensa , Mariano Phielipp , Pieter Abbeel

In this paper, we propose a reinforcement learning-based algorithm for trajectory optimization for constrained dynamical systems. This problem is motivated by the fact that for most robotic systems, the dynamics may not always be known.…

Machine Learning · Statistics 2020-03-05 Kei Ota , Devesh K. Jha , Tomoaki Oiki , Mamoru Miura , Takashi Nammoto , Daniel Nikovski , Toshisada Mariyama

Non-uniform goal selection has the potential to improve the reinforcement learning (RL) of skills over uniform-random selection. In this paper, we introduce a method for learning a goal-selection policy in intrinsically-motivated…

Artificial Intelligence · Computer Science 2024-11-07 Erik M. Lintunen , Nadia M. Ady , Christian Guckelsberger

Goal-conditioned reinforcement learning (GCRL), related to a set of complex RL problems, trains an agent to achieve different goals under particular scenarios. Compared to the standard RL solutions that learn a policy solely depending on…

Artificial Intelligence · Computer Science 2022-09-05 Minghuan Liu , Menghui Zhu , Weinan Zhang

We present a unified gait-conditioned reinforcement learning framework that enables humanoid robots to perform standing, walking, running, and smooth transitions within a single recurrent policy. A compact reward routing mechanism…

Robotics · Computer Science 2025-09-16 Tianhu Peng , Lingfan Bao , Chengxu Zhou

Many relevant tasks require an agent to reach a certain state, or to manipulate objects into a desired configuration. For example, we might want a robot to align and assemble a gear onto an axle or insert and turn a key in a lock. These…

Artificial Intelligence · Computer Science 2018-07-24 Carlos Florensa , David Held , Markus Wulfmeier , Michael Zhang , Pieter Abbeel

Recently reinforcement learning (RL) has emerged as a promising approach for quadrupedal locomotion, which can save the manual effort in conventional approaches such as designing skill-specific controllers. However, due to the complex…

Robotics · Computer Science 2021-09-17 Haojie Shi , Bo Zhou , Hongsheng Zeng , Fan Wang , Yueqiang Dong , Jiangyong Li , Kang Wang , Hao Tian , Max Q. -H. Meng

Neural control of memory-constrained, agile robots requires small, yet highly performant models. We leverage graph hyper networks to learn graph hyper policies trained with off-policy reinforcement learning resulting in networks that are…

Robotics · Computer Science 2022-10-04 Shashank Hegde , Gaurav S. Sukhatme