Related papers: Emulation of cosmological mass maps with condition…
Generating time series data using Generative Adversarial Networks (GANs) presents several prevalent challenges, such as slow convergence, information loss in embedding spaces, instability, and performance variability depending on the series…
This paper presents GO-GAN, a novel Generative Adversarial Network (GAN) architecture for geometry optimization (GO), specifically to generate structures based on user-specified input parameters. The architecture for GO-GAN proposed here…
Maps of cosmic structure produced by galaxy surveys are one of the key tools for answering fundamental questions about the Universe. Accurate theoretical predictions for these quantities are needed to maximize the scientific return of these…
While GAN is a powerful model for generating images, its inability to infer a latent space directly limits its use in applications requiring an encoder. Our paper presents a simple architectural setup that combines the generative…
Generative Adversarial Networks (GANs) have achieved great success in generating realistic images. Most of these are conditional models, although acquisition of class labels is expensive and time-consuming in practice. To reduce the…
Generative adversarial networks are the state of the art approach towards learned synthetic image generation. Although early successes were mostly unsupervised, bit by bit, this trend has been superseded by approaches based on labelled…
Contemporary benchmark methods for image inpainting are based on deep generative models and specifically leverage adversarial loss for yielding realistic reconstructions. However, these models cannot be directly applied on image/video…
Recent work has shown significant progress in the direction of synthetic data generation using Generative Adversarial Networks (GANs). GANs have been applied in many fields of computer vision including text-to-image conversion, domain…
Weak gravitational lensing is a promising tool for the study of the mass distribution in the Universe. Here we report some partial results that show how lensing maps can be used to differentiate between cosmological models. We pay special…
A fundamental problem in geophysical modeling is related to the identification and approximation of causal structures among physical processes. However, resolving the bidirectional mappings between physical parameters and model state…
Generative Adversarial Networks (GAN) have attracted much research attention recently, leading to impressive results for natural image generation. However, to date little success was observed in using GAN generated images for improving…
Geostatistical modeling of petrophysical properties is a key step in modern integrated oil and gas reservoir studies. Recently, generative adversarial networks (GAN) have been shown to be a successful method for generating unconditional…
Synthesising the spatial and temporal dynamics of the human body skeleton remains a challenging task, not only in terms of the quality of the generated shapes, but also of their diversity, particularly to synthesise realistic body movements…
Generative adversarial networks (GANs) have been a popular deep generative model for real-world applications. Despite many recent efforts on GANs that have been contributed, mode collapse and instability of GANs are still open problems…
In this paper, we investigate a novel problem of using generative adversarial networks in the task of 3D shape generation according to semantic attributes. Recent works map 3D shapes into 2D parameter domain, which enables training…
Generative Adversarial Networks (GANs) are machine learning methods that are used in many important and novel applications. For example, in imaging science, GANs are effectively utilized in generating image datasets, photographs of human…
Generative adversarial networks (GANs) have achieved remarkable progress in the natural image field. However, when applying GANs in the remote sensing (RS) image generation task, an extraordinary phenomenon is observed: the GAN model is…
Procedural 3D Terrain generation has become a necessity in open world games, as it can provide unlimited content, through a functionally infinite number of different areas, for players to explore. In our approach, we use Generative…
This study delves into the application of Generative Adversarial Networks (GANs) within the context of imbalanced datasets. Our primary aim is to enhance the performance and stability of GANs in such datasets. In pursuit of this objective,…
Precipitation results from complex processes across many scales, making its accurate simulation in Earth system models (ESMs) challenging. Existing post-processing methods can improve ESM simulations locally, but cannot correct errors in…