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Current state-of-the-art models for video action recognition are mostly based on expensive 3D ConvNets. This results in a need for large GPU clusters to train and evaluate such architectures. To address this problem, we present a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Quanfu Fan , Chun-Fu Chen , Hilde Kuehne , Marco Pistoia , David Cox

Large language models (LLMs) have enabled agents to perform complex reasoning and decision-making through free-form language interactions. However, in open-ended language action environments (e.g., negotiation or question-asking games), the…

Computation and Language · Computer Science 2025-06-05 Ruihan Yang , Yikai Zhang , Aili Chen , Xintao Wang , Siyu Yuan , Jiangjie Chen , Deqing Yang , Yanghua Xiao

Human action anticipation is commonly treated as a video understanding problem, implicitly assuming that dense temporal information is required to reason about future actions. In this work, we challenge this assumption by investigating what…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Manuel Benavent-Lledo , Konstantinos Bacharidis , Konstantinos Papoutsakis , Antonis Argyros , Jose Garcia-Rodriguez

We introduce the Action Transformer model for recognizing and localizing human actions in video clips. We repurpose a Transformer-style architecture to aggregate features from the spatiotemporal context around the person whose actions we…

Computer Vision and Pattern Recognition · Computer Science 2019-05-20 Rohit Girdhar , João Carreira , Carl Doersch , Andrew Zisserman

AI-based motion capture is an emerging technology that offers a cost-effective alternative to traditional motion capture systems. However, current AI motion capture methods rely entirely on observed video sequences, similar to conventional…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Gao Huayu , Huang Tengjiu , Ye Xiaolong , Tsuyoshi Okita

To coordinate with other systems, agents must be able to determine what the systems are currently doing and predict what they will be doing in the future---plan and goal recognition. There are many methods for plan and goal recognition, but…

Artificial Intelligence · Computer Science 2019-09-26 Christopher Amato , Andrea Baisero

Patient pain can be detected highly reliably from facial expressions using a set of facial muscle-based action units (AUs) defined by the Facial Action Coding System (FACS). A key characteristic of facial expression of pain is the…

Machine Learning · Computer Science 2018-02-21 Zhanli Chen , Rashid Ansari , Diana J. Wilkie

Action quality assessment (AQA) aims at automatically judging human action based on a video of the said action and assigning a performance score to it. The majority of works in the existing literature on AQA divide RGB videos into short…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Shafkat Farabi , Hasibul Himel , Fakhruddin Gazzali , Md. Bakhtiar Hasan , Md. Hasanul Kabir , Moshiur Farazi

Recent progress on action recognition has mainly focused on RGB and optical flow features. In this paper, we approach the problem of joint-based action recognition. Unlike other modalities, constellation of joints and their motion generate…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Anshul Shah , Shlok Mishra , Ankan Bansal , Jun-Cheng Chen , Rama Chellappa , Abhinav Shrivastava

Human facial action units (AUs) are mutually related in a hierarchical manner, as not only they are associated with each other in both spatial and temporal domains but also AUs located in the same/close facial regions show stronger…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Zihan Wang , Siyang Song , Cheng Luo , Songhe Deng , Weicheng Xie , Linlin Shen

Recent vision transformer based video models mostly follow the ``image pre-training then finetuning" paradigm and have achieved great success on multiple video benchmarks. However, full finetuning such a video model could be computationally…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Taojiannan Yang , Yi Zhu , Yusheng Xie , Aston Zhang , Chen Chen , Mu Li

Despite the notable progress made in action recognition tasks, not much work has been done in action recognition specifically for human-robot interaction. In this paper, we deeply explore the characteristics of the action recognition task…

Computer Vision and Pattern Recognition · Computer Science 2020-07-03 Ziyang Song , Ziyi Yin , Zejian Yuan , Chong Zhang , Wanchao Chi , Yonggen Ling , Shenghao Zhang

This paper presents a new method to describe spatio-temporal relations between objects and hands, to recognize both interactions and activities within video demonstrations of manual tasks. The approach exploits Scene Graphs to extract key…

Computer Vision and Pattern Recognition · Computer Science 2023-07-10 Elena Merlo , Marta Lagomarsino , Edoardo Lamon , Arash Ajoudani

Text prompt is the most common way for human-generative AI (GenAI) communication. Though convenient, it is challenging to convey fine-grained and referential intent. One promising solution is to combine text prompts with precise GUI…

Human-Computer Interaction · Computer Science 2026-02-25 Leixian Shen , Yifang Wang , Huamin Qu , Xing Xie , Haotian Li

Viewpoint change invariance and action temporal consistency are critical aspects for the effective deployment of human action detection of untrimmed videos. Existing appearance-based video detection methods often struggle with limited…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yannick Porto , Renato Martins , Thomas Chalumeau , Cedric Demonceaux

Multiagent reinforcement learning, as a prominent intelligent paradigm, enables collaborative decision-making within complex systems. However, existing approaches often rely on explicit action exchange between agents to evaluate action…

Robotics · Computer Science 2026-01-09 Zhenglong Luo , Zhiyong Chen , Aoxiang Liu

This paper proposes a supervised learning approach to jointly perform facial Action Unit (AU) localisation and intensity estimation. Contrary to previous works that try to learn an unsupervised representation of the Action Unit regions, we…

Computer Vision and Pattern Recognition · Computer Science 2018-07-23 Enrique Sanchez-Lozano , Georgios Tzimiropoulos , Michel Valstar

Reinforcement learning (RL) suffers from severe sample inefficiency, especially during early training, requiring extensive environmental interactions to perform competently. Existing methods tend to solve this by incorporating prior…

Machine Learning · Computer Science 2025-04-29 Wenjun Cao

In this paper, we propose a new automatic Action Units (AUs) recognition method used in a competition, Affective Behavior Analysis in-the-wild (ABAW). Our method tackles a problem of AUs label inconsistency among subjects by using pairwise…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Junya Saito , Ryosuke Kawamura , Akiyoshi Uchida , Sachihiro Youoku , Yuushi Toyoda , Takahisa Yamamoto , Xiaoyu Mi , Kentaro Murase

Micro-Expression Recognition (MER) is a challenging task as the subtle changes occur over different action regions of a face. Changes in facial action regions are formed as Action Units (AUs), and AUs in micro-expressions can be seen as the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-24 Ling Zhou , Qirong Mao , Ming Dong
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