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A lattice is the integer span of some linearly independent vectors. Lattice problems have many significant applications in coding theory and cryptographic systems for their conjectured hardness. The Shortest Vector Problem (SVP), which is…
We describe a simple deterministic near-linear time approximation scheme for uncapacitated minimum cost flow in undirected graphs with real edge weights, a problem also known as transshipment. Specifically, our algorithm takes as input a…
Convex hulls are fundamental geometric tools used in a number of algorithms. This paper presents a fast, simple to implement and robust Smart Convex Hull (S-CH) algorithm for computing the convex hull of a set of points in E3. This…
The Closest Vector Problem (CVP) is a computational problem in lattices that is central to modern cryptography. The study of its fine-grained complexity has gained momentum in the last few years, partly due to the upcoming deployment of…
We introduce a "learning-based" algorithm for the low-rank decomposition problem: given an $n \times d$ matrix $A$, and a parameter $k$, compute a rank-$k$ matrix $A'$ that minimizes the approximation loss $\|A-A'\|_F$. The algorithm uses a…
We give an algorithm to compute a one-dimensional shape-constrained function that best fits given data in weighted-$L_{\infty}$ norm. We give a single algorithm that works for a variety of commonly studied shape constraints including…
The \textsc{Capacitated $d$-Hitting Set} problem involves a universe $U$ with a capacity function $\mathsf{cap}: U \rightarrow \mathbb{N}$ and a collection $\mathcal{A}$ of subsets of $U$, each of size at most $d$. The goal is to find a…
We evaluate the best-response (BR) algorithm for lattice convex-quadratic games, where the players have nonlinear objectives and unbounded feasible sets. We provide a sufficient condition that if certain interaction matrices (the product of…
The Shortest-Path Problem in Graph of Convex Sets (SPP in GCS) is a recently developed optimization framework that blends discrete and continuous decision making. Many relevant problems in robotics, such as collision-free motion planning,…
The machine learning of lattice operators has three possible bottlenecks. From a statistical standpoint, it is necessary to design a constrained class of operators based on prior information with low bias, and low complexity relative to the…
In this article we intend to develop a simple and implementable algorithm for minimizing a convex function over the solution set of another convex optimization problem. Such a problem is often referred to as a simple bilevel programming…
Given a set of $n$ points $P$ in the plane, the first layer $L_1$ of $P$ is formed by the points that appear on $P$'s convex hull. In general, a point belongs to layer $L_i$, if it lies on the convex hull of the set $P \setminus…
Recent papers have shown optimally-competitive on-line strategies for a robot traveling from a point $s$ to a point $t$ in certain unknown geometric environments. We consider the question: Having gained some partial information about the…
We present an approximation scheme for minimizing certain Quadratic Integer Programming problems with positive semidefinite objective functions and global linear constraints. This framework includes well known graph problems such as Minimum…
Let $X$ be a finite set in $Z^d$. We consider the problem of optimizing linear function $f(x) = c^T x$ on $X$, where $c\in Z^d$ is an input vector. We call it a problem $X$. A problem $X$ is related with linear program $\max\limits_{x \in…
We envision programmable matter as a system of nano-scale agents (called particles) with very limited computational capabilities that move and compute collectively to achieve a desired goal. We use the geometric amoebot model as our…
We consider a spectrum of geometric optimization problems motivated by contexts such as satellite communication and astrophysics. In the problem Minimum Scan Cover with Angular Costs, we are given a graph $G$ that is embedded in Euclidean…
Autonomous ships are essentially designed and equipped to perceive their internal and external environment and subsequently perform appropriate actions depending on the predetermined objective(s) without human intervention. Consequently,…
We describe algorithms which address two classical problems in lattice geometry: the lattice covering and the simultaneous lattice packing-covering problem. Theoretically our algorithms solve the two problems in any fixed dimension d in the…
We give an algorithm that constructs the Hasse diagram of the face lattice of a convex polytope P from its vertex-facet incidences in time O(min{n,m}*a*f), where n is the number of vertices, m is the number of facets, a is the number of…