Related papers: Exploring Extended Reality with ILLIXR: A New Play…
ASCRIBE-XR, a novel computational platform designed to facilitate the visualization and exploration of 3D volumetric data and mesh data in the context of synchrotron experiments, is described. Using Godot and PC-VR technologies, the…
The availability of extended reality (XR) devices has widened their adoption, yet authoring interactive experiences remains complex for non-programmers. We introduce Tell-XR, an intelligent agent leveraging large language models (LLMs) to…
Visualization has long been fundamental to human communication and decision-making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning…
In recent years, spatial computing a.k.a. Extended Reality (XR) has emerged as a transformative technology, offering users immersive and interactive experiences across diversified virtual environments. Users can interact with XR apps…
The deployment of large language models (LLMs) on extended reality (XR) devices has great potential to advance the field of human-AI interaction. In the case of direct, on-device model inference, selecting the appropriate model and device…
In this paper, we present the findings of a user study that evaluated the social acceptance of eXtended Reality (XR) agent technology, focusing on a remotely accessible, web-based XR training system developed for journalists. This system…
Extended Reality (XR) is one of the major innovations to be introduced in 5G/5G-Advanced communication systems. A combination of augmented reality, virtual reality, and mixed reality, supplemented by cloud gaming, revisits the way how…
In order to mitigate the long processing delay and high energy consumption of mobile augmented reality (AR) applications, mobile edge computing (MEC) has been recently proposed and is envisioned as a promising means to deliver better…
Despite the growing accessibility of augmented reality (AR) for visualization, existing computer-aided design (CAD) systems remain confined to traditional screens or require complex setups or predefined parameters, limiting immersion and…
Software systems evolve over their lifetime. Changing conditions, such as requirements or customer requests make it inevitable for developers to perform adjustments to the underlying code base. Especially in the context of open source…
Metaverse has evolved as one of the popular research agendas that let the users learn, socialize, and collaborate in a networked 3D immersive virtual world. Due to the rich multimedia streaming capability and immersive user experience with…
This work introduces a novel Augmented Reality (AR) approach to visualize material data alongside real objects in order to facilitate detailed material analyses based on spatial non-destructive testing (NDT) data as generated in X-ray…
Measuring Quality of Experience (QoE) and integrating these measurements into video streaming algorithms is a multi-faceted problem that fundamentally requires the design of comprehensive subjective QoE databases and metrics. To achieve…
While differentiable control has emerged as a powerful paradigm combining model-free flexibility with model-based efficiency, the iterative Linear Quadratic Regulator (iLQR) remains underexplored as a differentiable component. The…
We describe a new end-to-end experimental data streaming framework designed from the ground up to support new types of applications -- AI training, extremely high-rate X-ray time-of-flight analysis, crystal structure determination with…
We present Explainable XR, an end-to-end framework for analyzing user behavior in diverse eXtended Reality (XR) environments by leveraging Large Language Models (LLMs) for data interpretation assistance. Existing XR user analytics…
The rapid advancement of quantum computing has highlighted the need for scalable and efficient software infrastructures to fully exploit its potential. Current quantum processors face significant scalability constraints due to the limited…
Multi-user Extended Reality (XR) systems enable transformative shared experiences but introduce unique software defects that compromise user experience. Understanding software defects in multi-user XR systems is crucial for enhancing system…
The metaverse has received much attention in the literature and industry in the last few years, but the lack of an open and cross-platform architecture has led to many distinct metaverses that cannot communicate with each other. This work…
Due to technological development, Augmented Reality (AR) can be applied in different domains. However, innovative technologies refer to new interaction paradigms, thus creating a new experience for the user. This so-called User Experience…