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As image generative models continue to increase not only in their fidelity but also in their ubiquity the development of tools that leverage direct interaction with their internal mechanisms in an interpretable way has received little…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Ilia Pavlov

Our goal with this survey is to provide an overview of the state of the art deep learning methods for face generation and editing using StyleGAN. The survey covers the evolution of StyleGAN, from PGGAN to StyleGAN3, and explores relevant…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Andrew Melnik , Maksim Miasayedzenkau , Dzianis Makarovets , Dzianis Pirshtuk , Eren Akbulut , Dennis Holzmann , Tarek Renusch , Gustav Reichert , Helge Ritter

Inspired by the ability of StyleGAN to generate highly realistic images in a variety of domains, much recent work has focused on understanding how to use the latent spaces of StyleGAN to manipulate generated and real images. However,…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Or Patashnik , Zongze Wu , Eli Shechtman , Daniel Cohen-Or , Dani Lischinski

We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…

Computer Vision and Pattern Recognition · Computer Science 2019-02-26 Zhenglin Geng , Chen Cao , Sergey Tulyakov

We present Dynamic Neural Portraits, a novel approach to the problem of full-head reenactment. Our method generates photo-realistic video portraits by explicitly controlling head pose, facial expressions and eye gaze. Our proposed…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Michail Christos Doukas , Stylianos Ploumpis , Stefanos Zafeiriou

Face portrait line drawing is a unique style of art which is highly abstract and expressive. However, due to its high semantic constraints, many existing methods learn to generate portrait drawings using paired training data, which is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-09 Ran Yi , Yong-Jin Liu , Yu-Kun Lai , Paul L. Rosin

StyleGAN can use style to affect facial posture and identity features, and noise to affect hair, wrinkles, skin color and other details. Among these, the outcomes of the picture processing will vary slightly between different versions of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Tianlei Zhu , Junqi Chen , Renzhe Zhu , Gaurav Gupta

Drawing upon StyleGAN's expressivity and disentangled latent space, existing 2D approaches employ textual prompting to edit facial images with different attributes. In contrast, 3D-aware approaches that generate faces at different target…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Amandeep Kumar , Muhammad Awais , Sanath Narayan , Hisham Cholakkal , Salman Khan , Rao Muhammad Anwer

Previous portrait image generation methods roughly fall into two categories: 2D GANs and 3D-aware GANs. 2D GANs can generate high fidelity portraits but with low view consistency. 3D-aware GAN methods can maintain view consistency but their…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Jingxiang Sun , Xuan Wang , Yong Zhang , Xiaoyu Li , Qi Zhang , Yebin Liu , Jue Wang

We consider the problem of disentangling 3D from large vision-language models, which we show on generative 3D portraits. This allows free-form text control of appearance attributes like age, hair style, and glasses, and 3D geometry control…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Nick Yiwen Huang , Akin Caliskan , Berkay Kicanaoglu , James Tompkin , Hyeongwoo Kim

Portrait synthesis creates realistic digital avatars which enable users to interact with others in a compelling way. Recent advances in StyleGAN and its extensions have shown promising results in synthesizing photorealistic and accurate…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Kai-En Lin , Alex Trevithick , Keli Cheng , Michel Sarkis , Mohsen Ghafoorian , Ning Bi , Gerhard Reitmayr , Ravi Ramamoorthi

The ability to accurately capture and express emotions is a critical aspect of creating believable characters in video games and other forms of entertainment. Traditionally, this animation has been achieved with artistic effort or…

Graphics · Computer Science 2023-07-19 Jack Saunders , Steven Caulkin , Vinay Namboodiri

Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Chao Yang , Ser-Nam Lim

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Jiashi Feng , Mike Zheng Shou

Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Xingang Pan , Ayush Tewari , Thomas Leimkühler , Lingjie Liu , Abhimitra Meka , Christian Theobalt

Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Shuyang Gu , Jianmin Bao , Hao Yang , Dong Chen , Fang Wen , Lu Yuan

For 3D face modeling, the recently developed 3D-aware neural rendering methods are able to render photorealistic face images with arbitrary viewing directions. The training of the parametric controllable 3D-aware face models, however, still…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Peizhi Yan , Rabab K. Ward , Dan Wang , Qiang Tang , Shan Du

StyleGAN2 is a state-of-the-art network in generating realistic images. Besides, it was explicitly trained to have disentangled directions in latent space, which allows efficient image manipulation by varying latent factors. Editing…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Yuri Viazovetskyi , Vladimir Ivashkin , Evgeny Kashin

Creating fine-retouched portrait images is tedious and time-consuming even for professional artists. There exist automatic retouching methods, but they either suffer from over-smoothing artifacts or lack generalization ability. To address…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Wanchao Su , Can Wang , Chen Liu , Hangzhou Han , Hongbo Fu , Jing Liao