Related papers: Maker Breaker on Digraphs
The deduction game may be thought of as a variant on the classical game of cops and robber in which the cops (searchers) aim to capture an invisible robber (evader); each cop is allowed to move at most once, and cops situated on different…
We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and…
In this note, we prove that every 4-connected optimal 2-planar graph is Hamiltonian-connected. Furthermore, we show that the 4-connectedness condition is sharp by constructing infinitely many 3-connected optimal 2-planar graphs that are…
In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner or payoff of the game. We study {\em bidding games} in which the players bid for the right to move the token.…
A finite discrete graph is turned into a quantum (metric) graph once a finite length is assigned to each edge and the one-dimensional Laplacian is taken to be the operator. We study the dependence of the spectral gap (the first positive…
A Bayesian factor graph reduced to normal form consists in the interconnection of diverter units (or equal constraint units) and Single-Input/Single-Output (SISO) blocks. In this framework localized adaptation rules are explicitly derived…
We say that a $d$-regular graph is a $\gamma$-expander if for every not too large set of vertices $S$, there are at least $\gamma d |S|$ edges leaving $S$, and we say that a graph $G$ is $\gamma$-far from bipartite if at least $\gamma e(G)$…
Deep learning is built on the foundational guarantee that gradient descent on an objective function converges to local minima. Unfortunately, this guarantee fails in settings, such as generative adversarial nets, that exhibit multiple…
The $(m,b)$ Maker-Breaker percolation game on $(\mathbb{Z}^2)_p$, introduced by Day and Falgas-Ravry, is played in the following way. Before the game starts, each edge of $\mathbb{Z}^2$ is removed independently with probability $1-p$. After…
We consider a Maker-Breaker type game on the plane, in which each player takes $t$ points on their $t^\textrm{th}$ turn. Maker wins if he obtains $n$ points on a line (in any direction) without any of Breaker's points between them. We show…
Baker devised a technique to obtain approximation schemes for many optimization problems restricted to planar graphs; her technique was later extended to more general graph classes. In particular, using the Baker's technique and the minor…
Let $\epsilon>0$. We consider the problem of constructing a Hamiltonian graph with $(1+\epsilon)n$ edges in the following controlled random graph process. Starting with the empty graph on $[n]$, at each round a set of $K=K(n)$ edges is…
In this paper, we first study what we call Superset-Subset-Disjoint (SSD) set system. Based on properties of SSD set system, we derive the following (I) to (IV): (I) For a nonnegative integer $k$ and a graph $G=(V,E)$ with $|V|\ge2$, let…
Fix two integers $n, k$, with $n$ divisible by $k$, and consider the following game played by two players, Waiter and Client, on the edges of $K_n$. Starting with all the edges marked as unclaimed, in each round, Waiter picks two yet…
We give several results showing that different discrete structures typically gain certain spanning substructures (in particular, Hamilton cycles) after a modest random perturbation. First, we prove that adding linearly many random edges to…
We consider $4$-uniform hypergraphs with the maximum number of hyperedges subject to the condition that every set of $5$ vertices spans either $0$ or exactly $2$ hyperedges and give a construction, using quadratic residues, for an infinite…
For two graphs $B$ and $H$ the strong Ramsey game $\mathcal{R}(B,H)$ on the board $B$ and with target $H$ is played as follows. Two players alternately claim edges of $B$. The first player to build a copy of $H$ wins. If none of the players…
We study the 2-offer semirandom 3-uniform hypergraph model on $n$ vertices. At each step, we are presented with 2 uniformly random vertices. We choose any other vertex, thus creating a hyperedge of size 3. We show a strategy that constructs…
We study a wireless jamming problem consisting of the competition between a legitimate receiver and a jammer, as a zero-sum game where the value to maximize/minimize is the channel capacity at the receiver's side. Most of the approaches…
The traditional game of cops and robbers is played on undirected graph. Recently, the same game played on directed graph is getting attention by more and more people. We knew that if we forbid some subgraph we can bound the cop number of…