Related papers: Fast-MVSNet: Sparse-to-Dense Multi-View Stereo Wit…
Recent learning-based multi-view stereo (MVS) methods show excellent performance with dense cameras and small depth ranges. However, non-learning based approaches still outperform for scenes with large depth ranges and sparser wide-baseline…
We present a Gaussian Splatting method for surface reconstruction using sparse input views. Previous methods relying on dense views struggle with extremely sparse Structure-from-Motion points for initialization. While learning-based…
While deep learning has recently achieved great success on multi-view stereo (MVS), limited training data makes the trained model hard to be generalized to unseen scenarios. Compared with other computer vision tasks, it is rather difficult…
In this paper, we propose a novel multi-view stereo (MVS) framework that gets rid of the depth range prior. Unlike recent prior-free MVS methods that work in a pair-wise manner, our method simultaneously considers all the source images.…
3D reconstruction aims to recover the dense 3D structure of a scene. It plays an essential role in various applications such as Augmented/Virtual Reality (AR/VR), autonomous driving and robotics. Leveraging multiple views of a scene…
A great deal of research has demonstrated recently that multi-view stereo (MVS) matching can be solved with deep learning methods. However, these efforts were focused on close-range objects and only a very few of the deep learning-based…
To obtain high-resolution depth maps, some previous learning-based multi-view stereo methods build a cost volume pyramid in a coarse-to-fine manner. These approaches leverage fixed depth range hypotheses to construct cascaded plane sweep…
Deep neural networks have made remarkable progresses on various computer vision tasks. Recent works have shown that depth, width and shortcut connections of networks are all vital to their performances. In this paper, we introduce a method…
3D terrain reconstruction with remote sensing imagery achieves cost-effective and large-scale earth observation and is crucial for safeguarding natural disasters, monitoring ecological changes, and preserving the environment.Recently,…
We propose a cost volume-based neural network for depth inference from multi-view images. We demonstrate that building a cost volume pyramid in a coarse-to-fine manner instead of constructing a cost volume at a fixed resolution leads to a…
Different from most state-of-the-art~(SOTA) algorithms that use static and uniform sampling methods with a lot of hypothesis planes to get fine depth sampling. In this paper, we propose a free-moving hypothesis plane method for dynamic and…
As manipulating images by copy-move, splicing and/or inpainting may lead to misinterpretation of the visual content, detecting these sorts of manipulations is crucial for media forensics. Given the variety of possible attacks on the…
Real-time, high-fidelity monocular depth estimation from remote sensing imagery is crucial for numerous applications, yet existing methods face a stark trade-off between accuracy and efficiency. Although using Vision Transformer (ViT)…
The motivation of our work is to present a new visualization-guided computing paradigm to combine direct 3D volume processing and volume rendered clues for effective 3D exploration such as extracting and visualizing microstructures in-vivo.…
The reconstruction of low-textured areas is a prominent research focus in multi-view stereo (MVS). In recent years, traditional MVS methods have performed exceptionally well in reconstructing low-textured areas by constructing plane models.…
Omnidirectional multi-view stereo (MVS) vision is attractive for its ultra-wide field-of-view (FoV), enabling machines to perceive 360{\deg} 3D surroundings. However, the existing solutions require expensive dense depth labels for…
Neural rendering of implicit surfaces performs well in 3D vision applications. However, it requires dense input views as supervision. When only sparse input images are available, output quality drops significantly due to the shape-radiance…
In this paper, we present TransMVSNet, based on our exploration of feature matching in multi-view stereo (MVS). We analogize MVS back to its nature of a feature matching task and therefore propose a powerful Feature Matching Transformer…
The reconstruction of textureless areas has long been a challenging problem in MVS due to lack of reliable pixel correspondences between images. In this paper, we propose the Textureless-aware Segmentation And Correlative Refinement guided…
We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian…