Related papers: Realistic Face Reenactment via Self-Supervised Dis…
We address the problem of person re-identification (reID), that is, retrieving person images from a large dataset, given a query image of the person of interest. A key challenge is to learn person representations robust to intra-class…
One-shot face re-enactment is a challenging task due to the identity mismatch between source and driving faces. Specifically, the suboptimally disentangled identity information of driving subjects would inevitably interfere with the…
A facial morph is an image strategically created by combining two face images pertaining to two distinct identities. The goal is to create a face image that can be matched to two different identities by a face matcher. Face demorphing…
In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking…
Existing methods for face image manipulation generally focus on editing the expression, changing some predefined attributes, or applying different filters. However, users lack the flexibility of controlling the shapes of different semantic…
Generating talking face videos from audio attracts lots of research interest. A few person-specific methods can generate vivid videos but require the target speaker's videos for training or fine-tuning. Existing person-generic methods have…
Although 2D generative models have made great progress in face image generation and animation, they often suffer from undesirable artifacts such as 3D inconsistency when rendering images from different camera viewpoints. This prevents them…
Disentangled generative models map a latent code vector to a target space, while enforcing that a subset of the learned latent codes are interpretable and associated with distinct properties of the target distribution. Recent advances have…
Fair representation learning aims to encode invariant representation with respect to the protected attribute, such as gender or age. In this paper, we design Fairness-aware Disentangling Variational AutoEncoder (FD-VAE) for fair…
Geometric disentanglement, the separation of latent codes for intrinsic (i.e. identity) and extrinsic(i.e. pose) geometry, is a prominent task for generative models of non-Euclidean data such as 3D deformable models. It provides greater…
Occluded person re-identification is a challenging task as human body parts could be occluded by some obstacles (e.g. trees, cars, and pedestrians) in certain scenes. Some existing pose-guided methods solve this problem by aligning body…
Learning a good 3D human pose representation is important for human pose related tasks, e.g. human 3D pose estimation and action recognition. Within all these problems, preserving the intrinsic pose information and adapting to view…
We propose a sequential variational autoencoder to learn disentangled representations of sequential data (e.g., videos and audios) under self-supervision. Specifically, we exploit the benefits of some readily accessible supervisory signals…
Generating a pose-invariant representation capable of synthesizing multiple face pose views from a single pose is still a difficult problem. The solution is demanded in various areas like multimedia security, computer vision, robotics, etc.…
To improve the experiences of face-to-face conversation with avatar, this paper presents a novel conversation system. It is composed of two sequence-to-sequence models respectively for listening and speaking and a Generative Adversarial…
We propose a novel method for real-time face alignment in videos based on a recurrent encoder-decoder network model. Our proposed model predicts 2D facial point heat maps regularized by both detection and regression loss, while uniquely…
An important problem for both graphics and vision is to synthesize novel views of a 3D object from a single image. This is particularly challenging due to the partial observability inherent in projecting a 3D object onto the image space,…
While recent advances in deep neural networks have made it possible to render high-quality images, generating photo-realistic and personalized talking head remains challenging. With given audio, the key to tackling this task is…
This paper presents an innovative approach to achieve face cartoonisation while preserving the original identity and accommodating various poses. Unlike previous methods in this field that relied on conditional-GANs, which posed challenges…
Sensory data are often comprised of independent content and transformation factors. For example, face images may have shapes as content and poses as transformation. To infer separately these factors from given data, various…