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Many kinds of Evolutionary Algorithms (EAs) have been described in the literature since the last 30 years. However, though most of them share a common structure, no existing software package allows the user to actually shift from one model…

Neural and Evolutionary Computing · Computer Science 2011-11-10 Pierre Collet , Marc Schoenauer

In this paper, we establish a zero-sum, hybrid state stochastic game model for designing defense policies for cyber-physical systems against different types of attacks. With the increasingly integrated properties of cyber-physical systems…

Computer Science and Game Theory · Computer Science 2017-10-03 Fei Miao , Quanyan Zhu , Miroslav Pajic , George J. Pappas

In this paper, we consider a fitness-level model of a non-elitist mutation-only evolutionary algorithm (EA) with tournament selection. The model provides upper and lower bounds for the expected proportion of the individuals with fitness…

Neural and Evolutionary Computing · Computer Science 2016-08-29 Anton Eremeev

Animal behavior and evolution can often be described by game-theoretic models. Although in many situations, the number of players is very large, their strategic interactions are usually decomposed into a sum of two-player games. Only…

Populations and Evolution · Quantitative Biology 2007-05-23 Dominik Kaminski , Jacek Miekisz , Marcin Zaborowski

We study evolutionary games in a spatial diluted grid environment in which agents strategically interact locally but can also opportunistically move to other positions within a given migration radius. Using the imitation of the best rule…

Physics and Society · Physics 2015-06-17 Pierre Buesser , Marco Tomassini , Alberto Antonioni

The multi-population replicator dynamics (RD) can be considered a dynamic approach to the study of multi-player games, where it was shown to be related to Cross' learning, as well as of systems of coevolving populations. However, not all of…

Populations and Evolution · Quantitative Biology 2020-07-01 Johann Bauer , Mark Broom , Eduardo Alonso

This paper studies the optimization of strategies in the context of possibly randomized two players zero-sum games with incomplete information. We compare 5 algorithms for tuning the parameters of strategies over a benchmark of 12 games. A…

Computer Science and Game Theory · Computer Science 2018-07-06 Marie-Liesse Cauwet , Olivier Teytaud

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

Computational Complexity · Computer Science 2009-09-25 Erik D. Demaine , Robert A. Hearn

Ridge Rider (RR) is an algorithm for finding diverse solutions to optimization problems by following eigenvectors of the Hessian ("ridges"). RR is designed for conservative gradient systems (i.e., settings involving a single loss function),…

Computer Science and Game Theory · Computer Science 2021-12-30 Jonathan Lorraine , Paul Vicol , Jack Parker-Holder , Tal Kachman , Luke Metz , Jakob Foerster

As two popular schools of machine learning, online learning and evolutionary computations have become two important driving forces behind real-world decision making engines for applications in biomedicine, economics, and engineering fields.…

Neural and Evolutionary Computing · Computer Science 2022-05-24 Baihan Lin

We propose a general agent population learning system, and on this basis, we propose lineage evolution reinforcement learning algorithm. Lineage evolution reinforcement learning is a kind of derivative algorithm which accords with the…

Neural and Evolutionary Computing · Computer Science 2020-10-29 Zeyu Zhang , Guisheng Yin

This paper presents an evolutionary algorithm with a new goal-sequence domination scheme for better decision support in multi-objective optimization. The approach allows the inclusion of advanced hard/soft priority and constraint…

Artificial Intelligence · Computer Science 2011-06-02 E. F. Khor , T. H. Lee , R. Sathikannan , K. C. Tan

Diffusion Models represent a significant advancement in generative modeling, employing a dual-phase process that first degrades domain-specific information via Gaussian noise and restores it through a trainable model. This framework enables…

Neural and Evolutionary Computing · Computer Science 2024-11-21 Benedikt Hartl , Yanbo Zhang , Hananel Hazan , Michael Levin

We consider the problem of simultaneous learning in stochastic games with many players in the finite-horizon setting. While the typical target solution for a stochastic game is a Nash equilibrium, this is intractable with many players. We…

Computer Science and Game Theory · Computer Science 2022-10-27 William Brown

Evolutionary $2 \times 2$ games are studied with players located on a square lattice. During the evolution the randomly chosen neighboring players try to maximize their collective income by adopting a random strategy pair with a probability…

Populations and Evolution · Quantitative Biology 2010-08-23 Gyorgy Szabo , Attila Szolnoki , Melinda Varga , Livia Hanusovszky

In the realm of evolutionary game theory, standard frameworks typically presuppose that every player possesses comprehensive knowledge and unrestricted access to the entire strategy space. However, real-world human society inherently…

Computer Science and Game Theory · Computer Science 2025-09-30 Feipeng Zhang , Te Wu , Guofeng Zhang , Long Wang

Online parameter controllers for evolutionary algorithms adjust values of parameters during the run of an evolutionary algorithm. Recently a new efficient parameter controller based on reinforcement learning was proposed by Karafotias et…

Neural and Evolutionary Computing · Computer Science 2016-03-23 Arkady Rost , Irina Petrova , Arina Buzdalova

Optimizing gait stability for legged robots is a difficult problem. Even on level surfaces, effectively traversing across different textures (e.g., carpet) rests on dynamically tuning parameters in multidimensional space. Inspired by…

Robotics · Computer Science 2022-03-31 Jack Vice , Gita Sukthankar , Pamela K. Douglas

Evolutionary algorithms (EAs) are increasingly implemented on graphics processing units (GPUs) to leverage parallel processing capabilities for enhanced efficiency. However, existing studies largely emphasize the raw speedup obtained by…

Neural and Evolutionary Computing · Computer Science 2026-01-28 Xinmeng Yu , Tao Jiang , Ran Cheng , Yaochu Jin , Kay Chen Tan

This paper presents an application of evolutionary search procedures to artificial neural networks. Here, we can distinguish among three kinds of evolution in artificial neural networks, i.e. the evolution of connection weights, of…

Neural and Evolutionary Computing · Computer Science 2010-04-22 Eva Volna