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A common assumption employed in most previous works on evolutionary game dynamics is that every individual player has full knowledge about and full access to the complete set of available strategies. In realistic social, economical, and…
When microbes compete for limited resources, they often engage in chemical warfare using bacterial toxins. This competition can be understood in terms of evolutionary game theory (EGT). We study the predictions of EGT for the bacterial…
Standard RLHF relies on transitive scalar rewards, failing to capture the cyclic nature of human preferences. While some approaches like the General Preference Model (GPM) address this, we identify a theoretical limitation: their implicit…
In population games, a large population of players, modeled as a continuum, is divided into subpopulations, and the fitness or payoff of each subpopulation depends on the overall population composition. Evolutionary dynamics describe how…
Genetic algorithms, computer programs that simulate natural evolution, are increasingly applied across many disciplines. They have been used to solve various optimisation problems from neural network architecture search to strategic games,…
The quality of opponent Artificial Intelligence (AI) in fighting videogames is crucial. Some other game genres can rely on their story or visuals, but fighting games are all about the adversarial experience. In this paper, we will introduce…
This paper proposes a generalized Hybrid Real-coded Quantum Evolutionary Algorithm (HRCQEA) for optimizing complex functions as well as combinatorial optimization. The main idea of HRCQEA is to devise a new technique for mutation and…
Loading the containers on the ship from a yard, is an impor- tant part of port operations. Finding the optimal sequence for the loading of containers, is known to be computationally hard and is an example of combinatorial optimization,…
Balancing an ever growing strategic game of high complexity, such as Hearthstone is a complex task. The target of making strategies diverse and customizable results in a delicate intricate system. Tuning over 2000 cards to generate the…
Evolutionary algorithms have been frequently applied to constrained continuous optimisation problems. We carry out feature based comparisons of different types of evolutionary algorithms such as evolution strategies, differential evolution…
In a laboratory experiment, round by round, individual interactions should lead to the social evolutionary rotation in population strategy state space. Successive switching the incentive parameter should lead to successive change of the…
Robust iterative methods for solving large sparse systems of linear algebraic equations often suffer from the problem of optimizing the corresponding tuning parameters. To improve the performance of the problem of interest, specific…
Nowadays hybrid evolutionary algorithms, i.e, heuristic search algorithms combining several mutation operators some of which are meant to implement stochastically a well known technique designed for the specific problem in question while…
This brief discusses evolutionary game theory as a powerful and unified mathematical tool to study evolution of collective behaviours. It summarises some of my recent research directions using evolutionary game theory methods, which include…
The serious games between humans and AI have only just begun. Evolutionary Game Theory (EGT) models the competitive and cooperative strategies of biological entities. EGT could help predict the potential evolutionary equilibrium of humans…
We propose a simple, general and effective technique, Reward Randomization for discovering diverse strategic policies in complex multi-agent games. Combining reward randomization and policy gradient, we derive a new algorithm,…
We present a novel Artificial Intelligence approach for Beyond the Standard Model parameter space scans by augmenting an Evolutionary Strategy with Novelty Detection. Our approach leverages the power of Evolutionary Strategies, previously…
Many optimization problems in engineering and industrial design applications can be formulated as optimization problems with highly nonlinear objectives, subject to multiple complex constraints. Solving such optimization problems requires…
Predicting and comparing algorithm performance on graph instances is challenging for multiple reasons. First, there is usually no standard set of instances to benchmark performance. Second, using existing graph generators results in a…
Recent studies have shown that episodic reinforcement learning (RL) is no harder than bandits when the total reward is bounded by $1$, and proved regret bounds that have a polylogarithmic dependence on the planning horizon $H$. However, it…