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Most models of social contagion take peer exposure to be a corollary of adoption, yet in many settings, the visibility of one's adoption behavior happens through a separate decision process. In online systems, product designers can define…

Social and Information Networks · Computer Science 2013-11-13 Sean J. Taylor , Eytan Bakshy , Sinan Aral

Follow-ship network among users underlies the diffusion dynamics of messages on online social networks. Generally, the structure of underlying social network determines the visibility of messages and the diffusion process. In this paper, we…

Social and Information Networks · Computer Science 2016-11-08 Peng Bao , Hua-Wei Shen , Xue-Qi Cheng

Cooperation on social networks is crucial for understanding human survival and development. Although network structure has been found to significantly influence cooperation, human experiments have observed different cooperation phenomena…

Physics and Society · Physics 2025-08-25 Zhihao Hou , Zhikun She , Quanyi Liang , Qi Su , Daqing Li

We investigate the phenomenon of diffusion in a countably infinite society of individuals interacting with their neighbors in a network. At a given time, each individual is either active or inactive. The diffusion is driven by two…

Social and Information Networks · Computer Science 2021-08-13 Michel Grabisch , Agnieszka Rusinowska , Xavier Venel

This paper considers information sharing in a multi-player repeated game. Every round, each player observes a subset of components of a random vector and then takes a control action. The utility earned by each player depends on the full…

Optimization and Control · Mathematics 2014-12-31 Michael J. Neely

An individual can only experience regret if she learns about an unchosen alternative. In many situations, learning about an unchosen alternative is possible only if someone else chose it. We develop a model where the ex-post information…

Theoretical Economics · Economics 2023-07-18 Claudia Cerrone , Francesco Feri , Philip R. Neary

We study the propagation of information in social networks. To do so, we focus on a cascade model where nodes are infected with {probability $p_1$ after their first contact with the information and with probability $p_2$ at all subsequent…

Physics and Society · Physics 2009-11-13 C. de Kerchove , G. Krings , R. Lambiotte , V. D. Blondel , P. Van Dooren

Game theory has been one of the most successful quantitative concepts to describe social interactions, their strategical aspects, and outcomes. Among the payoff matrix quantifying the result of a social interaction, the interaction…

Physics and Society · Physics 2017-11-22 Wenjian Yu , Dirk Helbing

The propagation of online memes is initially influenced by meme creators and secondarily by meme consumers, whose individual sharing decisions accumulate to determine total meme propagation. We characterize this as a sender/receiver…

Social and Information Networks · Computer Science 2014-07-01 Ian Miller , Gerald Cupchik

Strategic interactions between a group of individuals or organisations can be modelled as games played on networks, where a player's payoff depends not only on their actions but also on those of their neighbours. Inferring the network…

Machine Learning · Computer Science 2022-08-19 Emanuele Rossi , Federico Monti , Yan Leng , Michael M. Bronstein , Xiaowen Dong

Increasing evidence suggests that, similar to face-to-face communications, human emotions also spread in online social media. However, the mechanisms underlying this emotional contagion, for example, whether different feelings spread in…

Social and Information Networks · Computer Science 2016-12-28 Rui Fan , Ke Xu , Jichang Zhao

Humans judge each other's actions, which at least partly functions to detect and deter cheating and to enable helpfulness in an indirect reciprocity fashion. However, most forms of judging do not only concern the action itself, but also the…

Physics and Society · Physics 2026-04-21 Marcus Krellner , The Anh Han

Recent experimental results with humans involved in social dilemma games suggest that cooperation may be a contagious phenomenon and that the selection pressure operating on evolutionary dynamics (i.e., mimicry) is relatively weak. I…

Physics and Society · Physics 2012-10-02 Naoki Masuda

This paper studies the problem of multi-step manipulative attacks in Stackelberg security games, in which a clever attacker attempts to orchestrate its attacks over multiple time steps to mislead the defender's learning of the attacker's…

Artificial Intelligence · Computer Science 2022-03-02 Thanh H. Nguyen , Arunesh Sinha

Extra-Sensory Perception (ESP) cheats, which reveal hidden in-game information such as enemy locations, are difficult to detect because their effects are not directly observable in player behavior. The lack of observable evidence makes it…

Machine Learning · Computer Science 2026-01-01 Inkyu Park , Jeong-Gwan Lee , Taehwan Kwon , Juheon Choi , Seungku Kim , Junsu Kim , Kimin Lee

Reputation is a powerful mechanism to enforce cooperation among unrelated individuals through indirect reciprocity, but it suffers from disagreement originating from private assessment, noise, and incomplete information. In this work, we…

Populations and Evolution · Quantitative Biology 2021-07-12 Sanghun Lee , Yohsuke Murase , Seung Ki Baek

In this paper, we study how the pro-social impact due to the vigilance by other individuals is conditioned by both environmental and evolutionary effects. To this aim, we consider a known model where agents play a Prisoner's Dilemma Game…

Physics and Society · Physics 2017-01-16 María Pereda , Daniele Vilone

Indirect reciprocity based on reputation is a leading mechanism driving human cooperation, where monitoring of behaviour and sharing reputation-related information are crucial. Because collecting information is costly, a tragedy of the…

Physics and Society · Physics 2016-10-07 Mitsuhiro Nakamura , Ulf Dieckmann

Diffusion models have recently gained significant attention in both academia and industry due to their impressive generative performance in terms of both sampling quality and distribution coverage. Accordingly, proposals are made for…

Machine Learning · Computer Science 2024-09-20 Xinjian Luo , Yangfan Jiang , Fei Wei , Yuncheng Wu , Xiaokui Xiao , Beng Chin Ooi

A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one…

Computer Science and Game Theory · Computer Science 2015-01-14 Dinh Thai Hoang , Xiao Lu , Dusit Niyato , Ping Wang , Zhu Han