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We propose an automatic method for pose and motion estimation against a ground surface for a ground-moving robot-mounted monocular camera. The framework adopts a semi-dense approach that benefits from both a feature-based method and an…

Robotics · Computer Science 2023-03-10 Masahiro Hirano , Taku Senoo , Norimasa Kishi , Masatoshi Ishikawa

Shape from Polarization (SfP) estimates surface normals using photos captured at different polarizer rotations. Fundamentally, the SfP model assumes that light is reflected either diffusely or specularly. However, this model is not valid…

Computer Vision and Pattern Recognition · Computer Science 2016-06-14 Vage Taamazyan , Achuta Kadambi , Ramesh Raskar

Active vision (AV) has been in the spotlight of robotics research due to its emergence in numerous applications including agricultural tasks such as precision crop monitoring and autonomous harvesting to list a few. A major AV problem that…

We introduce OV-MAP, a novel approach to open-world 3D mapping for mobile robots by integrating open-features into 3D maps to enhance object recognition capabilities. A significant challenge arises when overlapping features from adjacent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Juno Kim , Yesol Park , Hye-Jung Yoon , Byoung-Tak Zhang

Geometric camera calibration is often required for applications that understand the perspective of the image. We propose perspective fields as a representation that models the local perspective properties of an image. Perspective Fields…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Linyi Jin , Jianming Zhang , Yannick Hold-Geoffroy , Oliver Wang , Kevin Matzen , Matthew Sticha , David F. Fouhey

Detecting 3D objects from a single RGB image is intrinsically ambiguous, thus requiring appropriate prior knowledge and intermediate representations as constraints to reduce the uncertainties and improve the consistencies between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2019-12-18 Siyuan Huang , Yixin Chen , Tao Yuan , Siyuan Qi , Yixin Zhu , Song-Chun Zhu

We present a method for real-time stereo scene capture and remote VR visualization that allows a human operator to freely move their head and thus intuitively control their perspective during teleoperation. The stereo camera is mounted on a…

Robotics · Computer Science 2021-09-24 Max Schwarz , Sven Behnke

3D photography is a new medium that allows viewers to more fully experience a captured moment. In this work, we refer to a 3D photo as one that displays parallax induced by moving the viewpoint (as opposed to a stereo pair with a fixed…

This paper studies the problem of 3D volumetric reconstruction from two views of a scene with an unknown camera. While seemingly easy for humans, this problem poses many challenges for computers since it requires simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Shengyi Qian , Linyi Jin , David F. Fouhey

The 3D visual perception for vehicles with the surround-view fisheye camera system is a critical and challenging task for low-cost urban autonomous driving. While existing monocular 3D object detection methods perform not well enough on the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Zizhang Wu , Wenkai Zhang , Jizheng Wang , Man Wang , Yuanzhu Gan , Xinchao Gou , Muqing Fang , Jing Song

Image-to-point cloud cross-modal Visual Place Recognition (VPR) is a challenging task where the query is an RGB image, and the database samples are LiDAR point clouds. Compared to single-modal VPR, this approach benefits from the widespread…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Jianyi Peng , Fan Lu , Bin Li , Yuan Huang , Sanqing Qu , Guang Chen

This paper proposed a new interaction paradigm in the virtual reality (VR) environments, which consists of a virtual mirror or window projected onto a virtual surface, representing the correct perspective geometry of a mirror or window…

Human-Computer Interaction · Computer Science 2020-11-13 Baihan Lin

We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…

Graphics · Computer Science 2013-08-05 Bo Li , Xin Zhao

The goal of this paper is to compare surface-based and volumetric 3D object shape representations, as well as viewer-centered and object-centered reference frames for single-view 3D shape prediction. We propose a new algorithm for…

Computer Vision and Pattern Recognition · Computer Science 2018-06-13 Daeyun Shin , Charless C. Fowlkes , Derek Hoiem

To render a spherical (360 degree or omnidirectional) image on planar displays, a 2D image -- called as viewport -- must be obtained by projecting a sphere region on a plane, according to the users viewing direction and a predefined field…

Multimedia · Computer Science 2024-06-06 Falah Jabar , Joao Ascenso , Maria Paula Queluz

Representing scenes from multi-view images is a crucial task in computer vision with extensive applications. However, inherent photometric distortions in the camera imaging can significantly degrade image quality. Without accounting for…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Weichen Dai , Kangcheng Ma , Jiaxin Wang , Kecen Pan , Yuhang Ming , Hua Zhang , Wanzeng Kong

Wide-angle images gained a huge popularity in the last years due to the development of computational photography and imaging technological advances. They present the information of a scene in a way which is more natural for the human eye…

Graphics · Computer Science 2015-04-20 Luis Peñaranda , Luiz Velho , Leonardo Sacht

Recent years have witnessed the surge of learned representations that directly build upon point clouds. Though becoming increasingly expressive, most existing representations still struggle to generate ordered point sets. Inspired by…

Computer Vision and Pattern Recognition · Computer Science 2023-02-06 Jiaxin Wei , Lige Liu , Ran Cheng , Wenqing Jiang , Minghao Xu , Xinyu Jiang , Tao Sun , Soren Schwertfeger , Laurent Kneip

Predicting the pose of objects from a single image is an important but difficult computer vision problem. Methods that predict a single point estimate do not predict the pose of objects with symmetries well and cannot represent uncertainty.…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 David M. Klee , Ondrej Biza , Robert Platt , Robin Walters

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jeffrey Yunfan Liu , Yun Chen , Ze Yang , Jingkang Wang , Sivabalan Manivasagam , Raquel Urtasun