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We propose a reinforcement learning based approach to query object localization, for which an agent is trained to localize objects of interest specified by a small exemplary set. We learn a transferable reward signal formulated using the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Tingfeng Li , Shaobo Han , Martin Renqiang Min , Dimitris N. Metaxas

Two less addressed issues of deep reinforcement learning are (1) lack of generalization capability to new target goals, and (2) data inefficiency i.e., the model requires several (and often costly) episodes of trial and error to converge,…

Computer Vision and Pattern Recognition · Computer Science 2016-09-19 Yuke Zhu , Roozbeh Mottaghi , Eric Kolve , Joseph J. Lim , Abhinav Gupta , Li Fei-Fei , Ali Farhadi

In high dimensional settings, density estimation algorithms rely crucially on their inductive bias. Despite recent empirical success, the inductive bias of deep generative models is not well understood. In this paper we propose a framework…

Machine Learning · Computer Science 2018-11-09 Shengjia Zhao , Hongyu Ren , Arianna Yuan , Jiaming Song , Noah Goodman , Stefano Ermon

Deep Reinforcement Learning has shown great success in a variety of control tasks. However, it is unclear how close we are to the vision of putting Deep RL into practice to solve real world problems. In particular, common practice in the…

Machine Learning · Computer Science 2019-02-21 Chenyang Zhao , Olivier Sigaud , Freek Stulp , Timothy M. Hospedales

Autonomous reinforcement learning agents, like children, do not have access to predefined goals and reward functions. They must discover potential goals, learn their own reward functions and engage in their own learning trajectory.…

Machine Learning · Computer Science 2019-11-11 Nicolas Lair , Cédric Colas , Rémy Portelas , Jean-Michel Dussoux , Peter Ford Dominey , Pierre-Yves Oudeyer

Reasoning about the trajectories of multiple, interacting objects is integral to physical reasoning tasks in machine learning. This involves conditions imposed on the objects at different time steps, for instance initial states or desired…

Machine Learning · Computer Science 2025-07-08 Moritz Lange , Raphael C. Engelhardt , Wolfgang Konen , Andrew Melnik , Laurenz Wiskott

Goal-conditioned reinforcement learning (GCRL) allows agents to learn diverse objectives using a unified policy. The success of GCRL, however, is contingent on the choice of goal representation. In this work, we propose a mask-based goal…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Fahim Shahriar , Cheryl Wang , Alireza Azimi , Gautham Vasan , Hany Hamed Elanwar , A. Rupam Mahmood , Colin Bellinger

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

Machine Learning · Computer Science 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

Goal-conditioned reinforcement learning (RL) is a promising direction for training agents that are capable of solving multiple tasks and reach a diverse set of objectives. How to \textit{specify} and \textit{ground} these goals in such a…

Reinforcement Learning (RL) is essential for evolving Large Language Models (LLMs) into autonomous agents capable of long-horizon planning, yet a practical recipe for scaling RL in complex, multi-turn environments remains elusive. This…

Machine Learning · Computer Science 2026-03-24 Xixi Wu , Qianguo Sun , Ruiyang Zhang , Chao Song , Junlong Wu , Yiyan Qi , Hong Cheng

In this paper, we consider the task of learning control policies for text-based games. In these games, all interactions in the virtual world are through text and the underlying state is not observed. The resulting language barrier makes…

Computation and Language · Computer Science 2015-09-15 Karthik Narasimhan , Tejas Kulkarni , Regina Barzilay

Autonomous agents need large repertoires of skills to act reasonably on new tasks that they have not seen before. However, acquiring these skills using only a stream of high-dimensional, unstructured, and unlabeled observations is a tricky…

Machine Learning · Computer Science 2021-02-09 Andrii Zadaianchuk , Maximilian Seitzer , Georg Martius

The study of object representations in computer vision has primarily focused on developing representations that are useful for image classification, object detection, or semantic segmentation as downstream tasks. In this work we aim to…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Tejas Kulkarni , Ankush Gupta , Catalin Ionescu , Sebastian Borgeaud , Malcolm Reynolds , Andrew Zisserman , Volodymyr Mnih

The question of whether deep neural networks are good at generalising beyond their immediate training experience is of critical importance for learning-based approaches to AI. Here, we consider tests of out-of-sample generalisation that…

Artificial Intelligence · Computer Science 2020-02-20 Felix Hill , Andrew Lampinen , Rosalia Schneider , Stephen Clark , Matthew Botvinick , James L. McClelland , Adam Santoro

Humans effortlessly "program" one another by communicating goals and desires in natural language. In contrast, humans program robotic behaviours by indicating desired object locations and poses to be achieved, by providing RGB images of…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Hsiao-Yu Fish Tung , Adam W. Harley , Liang-Kang Huang , Katerina Fragkiadaki

Goals express agents' intentions and allow them to organize their behavior based on low-dimensional abstractions of high-dimensional world states. How can agents develop such goals autonomously? This paper proposes a detailed conceptual and…

Machine Learning · Computer Science 2014-10-22 Matthias Rolf , Minoru Asada

This work introduces a neuro-symbolic agent that combines deep reinforcement learning (DRL) with temporal logic (TL) to achieve systematic zero-shot, i.e., never-seen-before, generalisation of formally specified instructions. In particular,…

Machine Learning · Computer Science 2021-09-14 Borja G. León , Murray Shanahan , Francesco Belardinelli

We consider task allocation for multi-object transport using a multi-robot system, in which each robot selects one object among multiple objects with different and unknown weights. The existing centralized methods assume the number of…

Robotics · Computer Science 2022-12-07 Kazuki Shibata , Tomohiko Jimbo , Tadashi Odashima , Keisuke Takeshita , Takamitsu Matsubara

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

In this paper we investigate the properties of representations learned by deep reinforcement learning systems. Much of the early work on representations for reinforcement learning focused on designing fixed-basis architectures to achieve…

Machine Learning · Computer Science 2023-05-08 Han Wang , Erfan Miahi , Martha White , Marlos C. Machado , Zaheer Abbas , Raksha Kumaraswamy , Vincent Liu , Adam White