Related papers: Unique Geometry and Texture from Corresponding Ima…
In this paper, we present a texture-independent approach to estimate and track 3D joint positions of multiple pigeons. For this purpose, we build upon the existing 3D-MuPPET framework, which estimates and tracks the 3D poses of up to 10…
Visual odometry techniques typically rely on feature extraction from a sequence of images and subsequent computation of optical flow. This point-to-point correspondence between two consecutive frames can be costly to compute and suffers…
This research aims to study a self-supervised 3D clothing reconstruction method, which recovers the geometry shape and texture of human clothing from a single image. Compared with existing methods, we observe that three primary challenges…
Aiming at separating the cartoon and texture layers from an image, cartoon-texture decomposition approaches resort to image priors to model cartoon and texture respectively. In recent years, patch recurrence has emerged as a powerful prior…
The issue of texture specific mass matrices has been discussed by incorporating Weak Basis transformations and the concept of `naturalness'. Interestingly, we find that starting from the most general mass matrices, one can arrive at texture…
Inspired by humans' ability to perceive the surface texture of unfamiliar objects without relying on vision, the sense of touch can play a crucial role in robots exploring the environment, particularly in scenes where vision is difficult to…
The fast growth of E-Commerce creates a global market worth USD 821 billion for online fashion shopping. What unique about fashion presentation is that, the same design can usually be offered with different cloths textures. However, only…
3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However, it couples the appearance and geometry of the scene within…
We present an end-to-end system for reconstructing complete watertight and textured models of moving subjects such as clothed humans and animals, using only three or four handheld sensors. The heart of our framework is a new pairwise…
Structure from motion is the process of recovering information about cameras and 3D scene from a set of images. Generally, in a noise-free setting, all information can be uniquely recovered if enough images and image points are provided.…
Understanding which inductive biases could be helpful for the unsupervised learning of object-centric representations of natural scenes is challenging. In this paper, we systematically investigate the performance of two models on datasets…
We present a novel approach for single-image mesh texturing, which employs a diffusion model with judicious conditioning to seamlessly transfer an object's texture from a single RGB image to a given 3D mesh object. We do not assume that the…
Accurate object geometry estimation is essential for many downstream tasks, including robotic manipulation and physical interaction. Although vision is the dominant modality for shape perception, it becomes unreliable under occlusions or…
We propose a technique for learning single-view 3D object pose estimation models by utilizing a new source of data -- in-the-wild videos where objects turn. Such videos are prevalent in practice (e.g., cars in roundabouts, airplanes near…
Correspondences estimation or feature matching is a key step in the image-based 3D reconstruction problem. In this paper, we propose two algebraic properties for correspondences. The first is a rank deficient matrix construct from the…
Reconstructing the 3D mesh of a general object from a single image is now possible thanks to the latest advances of deep learning technologies. However, due to the nontrivial difficulty of generating a feasible mesh structure, the…
Humans rely on properties of the materials that make up objects to guide our interactions with them. Grasping smooth materials, for example, requires care, and softness is an ideal property for fabric used in bedding. Even when these…
Object detection is a challenging task in remote sensing because objects only occupy a few pixels in the images, and the models are required to simultaneously learn object locations and detection. Even though the established approaches well…
This paper propose a interactive 3D modeling method and corresponding system based on single or multiple uncalibrated images. The main feature of this method is that, according to the modeling habits of ordinary people, the 3D model of the…
We show that generative models can be used to capture visual geometry constraints statistically. We use this fact to infer the 3D shape of object categories from raw single-view images. Differently from prior work, we use no external…