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Related papers: MagicEyes: A Large Scale Eye Gaze Estimation Datas…

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The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…

Human-Computer Interaction · Computer Science 2026-01-21 Efe Bozkir , Süleyman Özdel , Mengdi Wang , Brendan David-John , Hong Gao , Kevin Butler , Eakta Jain , Enkelejda Kasneci

Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably…

Human-Computer Interaction · Computer Science 2022-01-20 Yu Feng , Nathan Goulding-Hotta , Asif Khan , Hans Reyserhove , Yuhao Zhu

Eye-tracking plays a crucial role in the development of virtual reality devices, neuroscience research, and psychology. Despite its significance in numerous applications, achieving an accurate, robust, and fast eye-tracking solution remains…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Jiazhang Wang , Tianfu Wang , Bingjie Xu , Oliver Cossairt , Florian Willomitzer

Visual perception connects high-level semantic understanding to pixel-level perception, but most existing settings assume that the decisive evidence for identifying a target is already in the image or frozen model knowledge. We study a more…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Bokang Yang , Xinyi Sun , Kaituo Feng , Xingping Dong , Dongming Wu , Xiangyu Yue

With the rapid development of deep learning technology in the past decade, appearance-based gaze estimation has attracted great attention from both computer vision and human-computer interaction research communities. Fascinating methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yunhan Wang , Xiangwei Shi , Shalini De Mello , Hyung Jin Chang , Xucong Zhang

We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,020 binocular recordings from a diverse population of 407…

Human-Computer Interaction · Computer Science 2022-10-17 Dillon Lohr , Samantha Aziz , Lee Friedman , Oleg V Komogortsev

Technical progress in hardware and software enables us to record gaze data in everyday situations and over long time spans. Among a multitude of research opportunities, this technology enables visualization researchers to catch a glimpse…

Human-Computer Interaction · Computer Science 2023-12-05 Maurice Koch , Kuno Kurzhals , Michael Burch , Daniel Weiskopf

Purpose. We present a new method to evaluate the accuracy of an eye tracker based eye localization system. Measuring the accuracy of an eye tracker's primary intention, the estimated point of gaze, is usually done with volunteers and a set…

Human-Computer Interaction · Computer Science 2017-05-23 Stephan Wyder , Philippe C. Cattin

A user's eyes provide means for Human Computer Interaction (HCI) research as an important modal. The time to time scientific explorations of the eye has already seen an upsurge of the benefits in HCI applications from gaze estimation to the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Atul Sahay , Imon Mukherjee , Kavi Arya

There is a growing need to assist radiologists in performing X-ray readings and diagnoses fast, comfortably, and effectively. As radiologists strive to maximize productivity, it is essential to consider the impact of reading rooms in…

Human-Computer Interaction · Computer Science 2022-03-04 Catarina Moreira , Isabel Blanco Nobre , Sandra Costa Sousa , João Madeiras Pereira , Joaquim Jorge

Enabling robots to understand human gaze target is a crucial step to allow capabilities in downstream tasks, for example, attention estimation and movement anticipation in real-world human-robot interactions. Prior works have addressed the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Zhuangzhuang Dai , Vincent Gbouna Zakka , Luis J. Manso , Chen Li

Human-machine interaction through augmented reality (AR) and virtual reality (VR) is increasingly prevalent, requiring accurate and efficient gaze estimation which hinges on the accuracy of eye segmentation to enable smooth user…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Zhengyuan Peng , Jianqing Xu , Shen Li , Jiazhen Ji , Yuge Huang , Jingyun Zhang , Jinmin Li , Shouhong Ding , Rizen Guo , Xin Tan , Lizhuang Ma

This paper proposes an eye tracking module for the XR Space Framework aimed at enhancing human performance in XR-based applications, specifically in training, screening, and teleoperation. This framework provides a methodology and…

Human-Computer Interaction · Computer Science 2025-07-29 Barbara Karpowicz , Tomasz Kowalewski , Pavlo Zinevych , Adam Kuzdraliński , Grzegorz Marcin Wójcik , Wiesław Kopeć

One of the most fundamental and information-laden actions humans do is to look at objects. However, a survey of current works reveals that existing gaze-related datasets annotate only the pixel being looked at, and not the boundaries of a…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Henri Tomas , Marcus Reyes , Raimarc Dionido , Mark Ty , Jonric Mirando , Joel Casimiro , Rowel Atienza , Richard Guinto

In this paper, we present two approaches and algorithms that adapt areas of interest We present a new deep neural network (DNN) that can be used to directly determine gaze position using EEG data. EEG-based eye tracking is a new and…

Signal Processing · Electrical Eng. & Systems 2023-03-13 Wolfgang Fuhl , Susanne Zabel , Theresa Harbig , Julia Astrid Moldt , Teresa Festl Wiete , Anne Herrmann Werner , Kay Nieselt

Automatic eye gaze estimation has interested researchers for a while now. In this paper, we propose an unsupervised learning based method for estimating the eye gaze region. To train the proposed network "Ize-Net" in self-supervised manner,…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Neeru Dubey , Shreya Ghosh , Abhinav Dhall

We address the challenge of unsupervised mistake detection in egocentric video of skilled human activities through the analysis of gaze signals. While traditional methods rely on manually labeled mistakes, our approach does not require…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Michele Mazzamuto , Antonino Furnari , Yoichi Sato , Giovanni Maria Farinella

Automatic security inspection using computer vision technology is a challenging task in real-world scenarios due to various factors, including intra-class variance, class imbalance, and occlusion. Most of the previous methods rarely solve…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Boying Wang , Libo Zhang , Longyin Wen , Xianglong Liu , Yanjun Wu

The "thinking-with-images" paradigm enables multimodal large language models (MLLMs) to actively explore visual scenes via zoom-in tools. This is essential for ultra-high-resolution (UHR) remote sensing VQA, where task-relevant cues are…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Fengxiang Wang , Mingshuo Chen , Yueying Li , Yajie Yang , Yifan Zhang , Long Lan , Xue Yang , Hongda Sun , Yulin Wang , Di Wang , Jun Song , Jing Zhang , Bo Du

Recently, extended reality (XR) displays including augmented reality (AR) and virtual reality (VR) have integrated eye tracking capabilities, which could enable novel ways of interacting with XR content. The vergence angle of the eyes…

Human-Computer Interaction · Computer Science 2023-11-22 Mohammed Safayet Arefin , J. Edward Swan , Russell Cohen Hoffing , Steven Thurman