Related papers: AMIL: Adversarial Multi Instance Learning for Huma…
Hand pose estimation is difficult due to different environmental conditions, object- and self-occlusion as well as diversity in hand shape and appearance. Exhaustively covering this wide range of factors in fully annotated datasets has…
Multiple Instance Learning (MIL) has become the predominant approach for classification tasks on gigapixel histopathology whole slide images (WSIs). Within the MIL framework, single WSIs (bags) are decomposed into patches (instances), with…
Multiple instance learning (MIL) is often used in medical imaging to classify high-resolution 2D images by processing patches or classify 3D volumes by processing slices. However, conventional MIL approaches treat instances separately,…
Approaches for teaching learning agents via human demonstrations have been widely studied and successfully applied to multiple domains. However, the majority of imitation learning work utilizes only behavioral information from the…
Visible-infrared person re-identification (VI-ReID) has been challenging due to the existence of large discrepancies between visible and infrared modalities. Most pioneering approaches reduce intra-class variations and inter-modality…
Being able to learn on weakly labeled data, and provide interpretability, are two of the main reasons why attention-based deep multiple instance learning (ABMIL) methods have become particularly popular for classification of…
We show that a critical vulnerability in adversarial imitation is the tendency of discriminator networks to learn spurious associations between visual features and expert labels. When the discriminator focuses on task-irrelevant features,…
Generative models have made it possible to synthesize highly realistic images, potentially providing an abundant data source for training machine learning models. Despite the advantages of these synthesizable data sources, the…
Many objects in the real world are difficult to describe by a single numerical vector of a fixed length, whereas describing them by a set of vectors is more natural. Therefore, Multiple instance learning (MIL) techniques have been…
The Skinned Multi-Person Linear (SMPL) model plays a crucial role in 3D human pose estimation, providing a streamlined yet effective representation of the human body. However, ensuring the validity of SMPL configurations during tasks such…
Generative Adversarial Imitation Learning (GAIL) can learn policies without explicitly defining the reward function from demonstrations. GAIL has the potential to learn policies with high-dimensional observations as input, e.g., images. By…
3D human pose estimation from a single image is still a challenging problem despite the large amount of work that has been performed in this field. Generally, most methods directly use neural networks and ignore certain constraints (e.g.,…
We propose ADIOS, a masked image model (MIM) framework for self-supervised learning, which simultaneously learns a masking function and an image encoder using an adversarial objective. The image encoder is trained to minimise the distance…
This paper describes a new model which generates images in novel poses e.g. by altering face expression and orientation, from just a few instances of a human subject. Unlike previous approaches which require large datasets of a specific…
An important goal in human-robot-interaction (HRI) is for machines to achieve a close to human level of face perception. One of the important differences between machine learning and human intelligence is the lack of compositionality. This…
Multiple instance learning (MIL) is a form of weakly supervised learning where training instances are arranged in sets, called bags, and a label is provided for the entire bag. This formulation is gaining interest because it naturally fits…
In this paper, a novel deep-learning based framework is proposed to infer 3D human poses from a single image. Specifically, a two-phase approach is developed. We firstly utilize a generator with two branches for the extraction of explicit…
Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors,…
Adversarial Imitation Learning (AIL) is a broad family of imitation learning methods designed to mimic expert behaviors from demonstrations. While AIL has shown state-of-the-art performance on imitation learning with only small number of…
Human Motion Prediction is a crucial task in computer vision and robotics. It has versatile application potentials such as in the area of human-robot interactions, human action tracking for airport security systems, autonomous car…