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Field-of-View (FoV) adaptive streaming significantly reduces bandwidth requirement of immersive point cloud video (PCV) by only transmitting visible points in a viewer's FoV. The traditional approaches often focus on trajectory-based 6…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Chen Li , Tongyu Zong , Yueyu Hu , Yao Wang , Yong Liu

Video super-resolution (SR) aims at generating a sequence of high-resolution (HR) frames with plausible and temporally consistent details from their low-resolution (LR) counterparts. The key challenge for video SR lies in the effective…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Longguang Wang , Yulan Guo , Li Liu , Zaiping Lin , Xinpu Deng , Wei An

Existing reinforcement learning~(RL)-based adaptive bitrate~(ABR) approaches outperform the previous fixed control rules based methods by improving the Quality of Experience~(QoE) score, as the QoE metric can hardly provide clear guidance…

Multimedia · Computer Science 2019-05-03 Tianchi Huang , Xin Yao , Chenglei Wu , Rui-Xiao Zhang , Zhangyuan Pang , Lifeng Sun

Improvements in networking technologies and the steadily increasing numbers of users, as well as the shift from traditional broadcasting to streaming content over the Internet, have made video applications (e.g., live and Video-on-Demand…

Multimedia · Computer Science 2024-06-05 Reza Farahani , Zoha Azimi , Christian Timmerer , Radu Prodan

We present \textbf{FlowRL}, a novel framework for online reinforcement learning that integrates flow-based policy representation with Wasserstein-2-regularized optimization. We argue that in addition to training signals, enhancing the…

Machine Learning · Computer Science 2025-06-17 Lei Lv , Yunfei Li , Yu Luo , Fuchun Sun , Tao Kong , Jiafeng Xu , Xiao Ma

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

Good temporal representations are crucial for video understanding, and the state-of-the-art video recognition framework is based on two-stream networks. In such framework, besides the regular ConvNets responsible for RGB frame inputs, a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-22 Wanjia Liu , Huaijin Chen , Rishab Goel , Yuzhong Huang , Ashok Veeraraghavan , Ankit Patel

Visual Inertial Odometry (VIO) is a widely used computer vision method that determines an agent's movement through a camera and an IMU sensor. This paper presents an efficient and accurate VIO pipeline optimized for applications on micro-…

Computer Vision and Pattern Recognition · Computer Science 2025-09-15 Jonas Kühne , Christian Vogt , Michele Magno , Luca Benini

Adaptive bitrate streaming enables video users to adapt their playing bitrates to the real-time network conditions, hence achieving the desirable quality-of-experience (QoE). In a multi-user wireless scenario, however, existing single-user…

Networking and Internet Architecture · Computer Science 2025-08-11 Lin Gao , Ming Tang , Haitian Pang , Jianwei Huang , Lifeng Sun

We study a multi-task decision-making problem for 360 video processing in a wireless multi-user virtual reality (VR) system that includes an edge computing unit (ECU) to deliver 360 videos to VR users and offer computing assistance for…

Networking and Internet Architecture · Computer Science 2024-07-08 Babak Badnava , Jacob Chakareski , Morteza Hashemi

This paper proposes and evaluates a novel algorithm for streaming video over HTTP. The problem is formulated as a non-convex optimization problem which is constrained by the predicted available bandwidth, chunk deadlines, available video…

Networking and Internet Architecture · Computer Science 2019-01-23 Anis Elgabli , Vaneet Aggarwal

Optical flow estimation is a basic task in self-driving and robotics systems, which enables to temporally interpret traffic scenes. Autonomous vehicles clearly benefit from the ultra-wide Field of View (FoV) offered by 360{\deg} panoramic…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Hao Shi , Yifan Zhou , Kailun Yang , Xiaoting Yin , Ze Wang , Yaozu Ye , Zhe Yin , Shi Meng , Peng Li , Kaiwei Wang

Aligning streaming autoregressive (AR) video generators with human preferences is challenging. Existing reinforcement learning methods predominantly rely on noise-based exploration and SDE-based surrogate policies that are mismatched to the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Ruicheng Zhang , Kaixi Cong , Jun Zhou , Zhizhou Zhong , Zunnan Xu , Shuiyang Mao , Wei Liu , Xiu Li

Metaverse applications such as virtual reality (VR) content streaming, require optimal resource allocation strategies for mobile edge computing (MEC) to ensure a high-quality user experience. In contrast to online reinforcement learning…

Systems and Control · Electrical Eng. & Systems 2023-05-24 Jiadong Yu , Ahmad Alhilal , Tailin Zhou , Pan Hui , Danny H. K. Tsang

Streaming 360{\deg} videos requires more bandwidth than non-360{\deg} videos. This is because current solutions assume that users perceive the quality of 360{\deg} videos in the same way they perceive the quality of non-360{\deg} videos.…

Multimedia · Computer Science 2019-11-12 Yu Guan , Chengyuan Zheng , Zongming Guo , Xinggong Zhang , Junchen Jiang

Omnidirectional applications are immersive and highly interactive, which can improve the efficiency of remote collaborative work among factory workers. The transmission of omnidirectional video (OV) is the most important step in…

Multimedia · Computer Science 2020-03-24 Tao Guo , Xikang Jiang , Bin Xiang , Lin Zhang

Offline reinforcement learning (RL) shows promise of applying RL to real-world problems by effectively utilizing previously collected data. Most existing offline RL algorithms use regularization or constraints to suppress extrapolation…

Machine Learning · Computer Science 2021-10-20 Xiaoteng Ma , Yiqin Yang , Hao Hu , Qihan Liu , Jun Yang , Chongjie Zhang , Qianchuan Zhao , Bin Liang

The quality of experience (QoE) is known to be subjective and context-dependent. Identifying and calculating the factors that affect QoE is indeed a difficult task. Recently, a lot of effort has been devoted to estimate the users QoE in…

Multimedia · Computer Science 2017-08-22 Imen Triki , Quanyan Zhu , Rachid Elazouzi , Majed Haddad , Zhiheng Xu

Online continual learning (OCL), which enables AI systems to adaptively learn from non-stationary data streams, is commonly achieved using experience replay (ER)-based methods that retain knowledge by replaying stored past during training.…

Machine Learning · Computer Science 2025-02-26 Zelin Tao , Hao Deng , Mingqing Liu , Lijun Zhang , Shengjie Zhao

Delivering an immersive experience to virtual reality (VR) users through wireless connectivity offers the freedom to engage from anywhere at any time. Nevertheless, it is challenging to ensure seamless wireless connectivity that delivers…

Information Theory · Computer Science 2025-01-23 Krishnendu S. Tharakan , Hayssam Dahrouj , Nour Kouzayha , Hesham ElSawy , Tareq Y. Al-Naffouri
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