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Skeleton-based human action recognition has attracted much attention with the prevalence of accessible depth sensors. Recently, graph convolutional networks (GCNs) have been widely used for this task due to their powerful capability to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Zhen Huang , Xu Shen , Xinmei Tian , Houqiang Li , Jianqiang Huang , Xian-Sheng Hua

Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Jianan Li , Xuemei Xie , Zhifu Zhao , Yuhan Cao , Qingzhe Pan , Guangming Shi

Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Han Chen , Yifan Jiang , Hanseok Ko

Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…

Computer Vision and Pattern Recognition · Computer Science 2019-11-12 Wei Peng , Xiaopeng Hong , Haoyu Chen , Guoying Zhao

The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition. However, most of the existing GCNs rely on the binary connection of two neighboring vertices…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Youwei Zhou , Tianyang Xu , Cong Wu , Xiaojun Wu , Josef Kittler

Graph convolutional networks (GCNs) can effectively capture the features of related nodes and improve the performance of the model. More attention is paid to employing GCN in Skeleton-Based action recognition. But existing methods based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Tingwei Li , Ruiwen Zhang , Qing Li

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Sijie Yan , Yuanjun Xiong , Dahua Lin

In skeleton-based action recognition, graph convolutional networks (GCNs), which model human body skeletons using graphical components such as nodes and connections, have achieved remarkable performance recently. However, current…

Computer Vision and Pattern Recognition · Computer Science 2020-03-18 Jongmin Yu , Yongsang Yoon , Moongu Jeon

Learning graph convolutional networks (GCNs) is an emerging field which aims at generalizing convolutional operations to arbitrary non-regular domains. In particular, GCNs operating on spatial domains show superior performances compared to…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Hichem Sahbi

Graph convolutional networks (GCNs) have been very successful in skeleton-based human action recognition where the sequence of skeletons is modeled as a graph. However, most of the GCN-based methods in this area train a deep feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Negar Heidari , Alexandros Iosifidis

Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Haodong Duan , Jiaqi Wang , Kai Chen , Dahua Lin

Action recognition with skeleton data has recently attracted much attention in computer vision. Previous studies are mostly based on fixed skeleton graphs, only capturing local physical dependencies among joints, which may miss implicit…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

The ability to identify and temporally segment fine-grained actions in motion capture sequences is crucial for applications in human movement analysis. Motion capture is typically performed with optical or inertial measurement systems,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-20 Benjamin Filtjens , Bart Vanrumste , Peter Slaets

Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Zhan Chen , Sicheng Li , Bing Yang , Qinghan Li , Hong Liu

Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Kalpit Thakkar , P J Narayanan

Graph convolutional networks (GCNs) based methods have achieved advanced performance on skeleton-based action recognition task. However, the skeleton graph cannot fully represent the motion information contained in skeleton data. In…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Jinfeng Wei , Yunxin Wang , Mengli Guo , Pei Lv , Xiaoshan Yang , Mingliang Xu

Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Graph Convolutional Networks (GCNs) have proven to be highly effective for skeleton-based action recognition, primarily due to their ability to leverage graph topology for feature aggregation, a key factor in extracting meaningful…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Haiqing Ren , Zhongkai Luo , Heng Fan , Xiaohui Yuan , Guanchen Wang , Libo Zhang

Skeleton-based action recognition is a hotspot in image processing. A key challenge of this task lies in its dependence on large, manually labeled datasets whose acquisition is costly and time-consuming. This paper devises a novel,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Hichem Sahbi
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