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We propose a real-time vision-based teleoperation approach for robotic arms that employs a single depth-based camera, exempting the user from the need for any wearable devices. By employing a natural user interface, this novel approach…

We describe the grasping and manipulation strategy that we employed at the autonomous track of the Robotic Grasping and Manipulation Competition at IROS 2016. A salient feature of our architecture is the tight coupling between visual (Asus…

Robotics · Computer Science 2017-01-24 Radhen Patel , Rebecca Cox , Branden Romero , Nikolaus Correll

Touch,face,voice recognition and movement sensors all are part of an emerging field of computing often called natural user interface, or NUI. Interacting with technology in these humanistic ways is no longer limited to high tech secret…

Human-Computer Interaction · Computer Science 2014-04-10 Dr Manju Kaushik , Rashmi Jain

We present an open-source accessory for the NAO robot, which enables to test computationally demanding algorithms in an external platform while preserving robot's autonomy and mobility. The platform has the form of a backpack, which can be…

Efficient and intuitive Human-Robot interfaces are crucial for expanding the user base of operators and enabling new applications in critical areas such as precision agriculture, automated construction, rehabilitation, and environmental…

Robotics · Computer Science 2023-04-05 Paulo Padrao , Jose Fuentes , Tero Kaarlela , Alfredo Bayuelo , Leonardo Bobadilla

This paper presents an implementation of autonomous navigation functionality based on Robot Operating System (ROS) on a wheeled differential drive mobile platform called Eddie robot. ROS is a framework that contains many reusable software…

Robotics · Computer Science 2021-08-31 Hafiq Anas , Wee Hong Ong

The ability to converse with humans and follow natural language commands is crucial for intelligent unmanned aerial vehicles (a.k.a. drones). It can relieve people's burden of holding a controller all the time, allow multitasking, and make…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Yue Fan , Winson Chen , Tongzhou Jiang , Chun Zhou , Yi Zhang , Xin Eric Wang

This paper presents a telepresence interaction framework based on touchscreen and telepresence-robot technologies. The core of the framework is a new user interface, Touchable live video Image based User Interface, called TIUI. The TIUI…

Human-Computer Interaction · Computer Science 2016-08-23 Yunde Jia , Bin Xu , Jiajun Shen , Mintao Pei , Zhen Dong , Jingyi Hou , Min Yang

Autonomous navigation is a long-standing field of robotics research, which provides an essential capability for mobile robots to execute a series of tasks on the same environments performed by human everyday. In this chapter, we present a…

Robotics · Computer Science 2020-12-08 Anh Nguyen , Quang Tran

We introduce NeuralOS, a neural framework that simulates graphical user interfaces (GUIs) of operating systems by directly predicting screen frames in response to user inputs such as mouse movements, clicks, and keyboard events. NeuralOS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Luke Rivard , Sun Sun , Hongyu Guo , Wenhu Chen , Yuntian Deng

Machines are a long way from robustly solving open-world perception-control tasks, such as first-person view (FPV) aerial navigation. While recent advances in end-to-end Machine Learning, especially Imitation and Reinforcement Learning…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Rogerio Bonatti , Ratnesh Madaan , Vibhav Vineet , Sebastian Scherer , Ashish Kapoor

Harnessing human movements to command an Unmanned Aerial Vehicle (UAV) holds the potential to revolutionize their deployment, rendering it more intuitive and user-centric. In this research, we introduce a novel methodology adept at…

Robotics · Computer Science 2024-08-20 Akash Chaudhary , Tiago Nascimento , Martin Saska

In recent years, consumer-grade UAVs have been widely adopted by first responders. In general, they are operated manually, which requires trained pilots, especially in unknown GNSS-denied environments and in the vicinity of structures.…

Robotics · Computer Science 2025-10-27 Daniel Schleich , Jan Quenzel , Sven Behnke

We present an imitation learning method for autonomous drone patrolling based only on raw videos. Different from previous methods, we propose to let the drone learn patrolling in the air by observing and imitating how a human navigator does…

Computer Vision and Pattern Recognition · Computer Science 2020-09-01 Yue Fan , Shilei Chu , Wei Zhang , Ran Song , Yibin Li

After years of growth, drone-based delivery is transforming logistics. At its core, real-time 6-DoF drone pose tracking enables precise flight control and accurate drone landing. With the widespread availability of urban 3D maps, the Visual…

Drones can provide a minimally-constrained adapting camera view to support robot telemanipulation. Furthermore, the drone view can be automated to reduce the burden on the operator during teleoperation. However, existing approaches do not…

Based on the fundamental constraints of natural way of interacting such as speech, touch, contextual and environmental awareness,immersive 3D experiences-all with a goal of a computer that can see listen, learn talk and act. We drive a set…

Human-Computer Interaction · Computer Science 2014-05-02 Dr. Manju Kaushik , Rashmi Jain

Aerial surveillance and monitoring demand both real-time and robust motion detection from a moving camera. Most existing techniques for drones involve sending a video data streams back to a ground station with a high-end desktop computer or…

Robotics · Computer Science 2017-12-27 Chong Huang , Peng Chen , Xin Yang , Kwang-Ting , Cheng

With the rapid advance of sophisticated control algorithms, the capabilities of drones to stabilise, fly and manoeuvre autonomously have dramatically improved, enabling us to pay greater attention to entire missions and the interaction of a…

The Perspective-n-Point problem aims to estimate the relative pose between a calibrated monocular camera and a known 3D model, by aligning pairs of 2D captured image points to their corresponding 3D points in the model. We suggest an…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Ibrahim Jubran , Fares Fares , Yuval Alfassi , Firas Ayoub , Dan Feldman