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For machines to interact with the physical world, they must understand the physical properties of objects and materials they encounter. We use fabrics as an example of a deformable material with a rich set of mechanical properties. A thin…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Wenzhen Yuan , Shaoxiong Wang , Siyuan Dong , Edward Adelson

This paper presents the design, characterization and validation of a wearable haptic device able to convey skin stretch, force feedback, and a combination of both, to the user's arm. In this work, we carried out physical and perceptual…

Human-Computer Interaction · Computer Science 2023-06-21 F. Barontini , M. G. Catalano , S. Fani , G. Grioli , M. Bianchi , A. Bicchi

The absence of physical information during hand-object interaction in a virtual environment diminishes realism and immersion. Kinesthetic haptic feedback has proven effective in delivering realistic object-derived haptic cues, enhancing the…

Human-Computer Interaction · Computer Science 2026-02-10 Kun-Woo Song , Youngrae Kim , Sang Ho Yoon

Palpation of human tissue during Minimally Invasive Surgery is hampered due to restricted access. In this extended abstract, we present a variable stiffness and dynamic force range sensor that has the potential to address this challenge.…

Medical Physics · Physics 2024-12-16 Abu Bakar Dawood , Zhenyu Zhang , Martin Angelmahr , Alberto Arezzo , Kaspar Althoefer

Text input in extended reality (XR) applications remains inefficient and tedious. Most solutions are derived from the traditional keyboard layout, yet fail to translate its positive characteristics to the spatial digital realm. This limits…

Human-Computer Interaction · Computer Science 2025-07-29 Fabian Rücker , Torben Storch

Plasma physics simulations create complex datasets for which researchers need state-of-the-art visualization tools to gain insights. These datasets are 3D in nature but are commonly depicted and analyzed using 2D idioms displayed on 2D…

Three-dimensional (3D) applications have come to every corner of life. We present 3DTouch, a novel 3D wearable input device worn on the fingertip for interacting with 3D applications. 3DTouch is self-contained, and designed to universally…

Human-Computer Interaction · Computer Science 2017-06-02 Anh Nguyen

Traditional methods for achieving high localization accuracy on tactile sensors usually involve a matrix of miniaturized individual sensors distributed on the area of interest. This approach usually comes at a price of increased complexity…

Haptic feedback is essential for human-machine interaction, as it bridges physical and digital experiences and enables immersive engagement with virtual environments. However, current haptic devices are frequently tethered, lack portability…

Human-Computer Interaction · Computer Science 2025-11-26 Ziang Cui , Shanyong Wang , Yining Zhao , Yiran Wang , Xingming Wen , Siyuan Chen , Ze Xiong

Non-volatile Memory (NVM) technologies present a promising alternative to traditional volatile memories such as SRAM and DRAM. Due to the limited availability of real NVM devices, simulators play a crucial role in architectural exploration…

Discrete choice models (DCMs) have been widely utilized in various scientific fields, especially economics, for many years. These models consider a stochastic environment influencing each decision maker's choices. Extensive research has…

General Economics · Economics 2026-01-13 Amirreza Talebi

The geometric dimensionality of a physical system significantly impacts its fundamental characteristics. While experiments are fundamentally limited to the maximum of three spatial dimensions, there is a growing interest in harnessing…

This paper proposes a novel concept of a hybrid tactile display with multistimulus feedback, allowing the real-time experience of the position, shape, and texture of the virtual object. The key technology of the TeslaMirror is that we can…

Human-Computer Interaction · Computer Science 2023-12-07 Aleksey Fedoseev , Akerke Tleugazy , Luiza Labazanova , Dzmitry Tsetserukou

Soft robotic systems offer benefits over traditional rigid systems through reduced contact trauma with soft tissues and by enabling access through tortuous paths in minimally invasive surgery. However, the inherent deformability of soft…

Robotics · Computer Science 2020-05-04 James Avery , Mark Runciman , Ara Darzi , George P. Mylonas

VEs are typically limited to visual and auditory cues; however, recent results show that multiple sensory modalities increase the immersion. In this study, an experimental protocol is proposed to recreate multiple tactile, in particular…

Human-Computer Interaction · Computer Science 2023-04-05 Clémentine Helfenstein-Didier , Amira Dhouib , Florent Favre , Jonathan Pascal , Patrick Baert

Ground pressure exerted by the human body is a valuable source of information for human activity recognition (HAR) in unobtrusive pervasive sensing. While data collection from pressure sensors to develop HAR solutions requires significant…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Lala Shakti Swarup Ray , Bo Zhou , Sungho Suh , Paul Lukowicz

Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot…

Robotics · Computer Science 2021-07-26 Arpit Agarwal , Tim Man , Wenzhen Yuan

This work presents a new version of the tactile-sensing finger GelSlim 3.0, which integrates the ability to sense high-resolution shape, force, and slip in a compact form factor for use with small parallel jaw grippers in cluttered…

Robotics · Computer Science 2021-03-24 Ian Taylor , Siyuan Dong , Alberto Rodriguez

Task-driven design of soft robots requires models that are physically accurate and computationally efficient, while remaining transferable across actuator designs and task scenarios. However, existing modeling approaches typically face a…

Robotics · Computer Science 2026-03-23 Yao Yao , David Howard , Perla Maiolino

This paper presents a novel haptic device DeltaFinger designed to deliver the force of interaction with virtual objects by guiding user's finger with wearable delta mechanism. The developed interface is capable to deliver 3D force vector to…

Human-Computer Interaction · Computer Science 2022-11-03 Artem Lykov , Aleksey Fedoseev , Dzmitry Tsetserukou