English

Simulation of Vision-based Tactile Sensors using Physics based Rendering

Robotics 2021-07-26 v3 Graphics

Abstract

Tactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot interaction. However, the simulation of tactile sensors is still a challenge. In this paper, we built the first fully general optical tactile simulation system for a GelSight sensor using physics-based rendering techniques. We propose physically accurate light models and show in-depth analysis of individual components of our simulation pipeline. Our system outperforms previous simulation techniques qualitatively and quantitative on image similarity metrics. Our code and experimental data is open-sourced at https://labs.ri.cmu.edu/robotouch/tactile-optical-simulation/

Keywords

Cite

@article{arxiv.2012.13184,
  title  = {Simulation of Vision-based Tactile Sensors using Physics based Rendering},
  author = {Arpit Agarwal and Tim Man and Wenzhen Yuan},
  journal= {arXiv preprint arXiv:2012.13184},
  year   = {2021}
}

Comments

The paper is accepted in 2021 IEEE International Conference on Robotics and Automation. v3 updates the discussion related to figure 11 v2 incorporates the changes from the reviewers and inverse rendering optimization results

R2 v1 2026-06-23T21:22:05.055Z