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Recent advances in neural rendering have introduced numerous 3D scene representations. Although standard computer vision metrics evaluate the visual quality of generated images, they often overlook the fidelity of surface geometry. This…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Mikolaj Zielinski , Eryk Vykysaly , Bartlomiej Biesiada , Jan Baturo , Mateusz Capala , Dominik Belter

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jeffrey Yunfan Liu , Yun Chen , Ze Yang , Jingkang Wang , Sivabalan Manivasagam , Raquel Urtasun

In a first course of general relativity it is usually quite difficult for students to grasp the concept of a geodesic. It is supposed to be straight (auto-parallel) and yet it 'looks' curved. In these situations it is very useful to have…

Physics Education · Physics 2011-07-26 Thomas Müller , Jörg Frauendiener

This tutorial provides an exposition of a flexible geometric framework for high dimensional estimation problems with constraints. The tutorial develops geometric intuition about high dimensional sets, justifies it with some results of…

Statistics Theory · Mathematics 2016-12-23 Roman Vershynin

Is it possible to realize a holographic display with commercial available components and devices? Is it possible to manipulate light to reconstruct light field without using coherent light and complicated optical components? Is it possible…

Graphics · Computer Science 2021-11-04 Guangjun Wang

Geometric graphs are a special kind of graph with geometric features, which are vital to model many scientific problems. Unlike generic graphs, geometric graphs often exhibit physical symmetries of translations, rotations, and reflections,…

This paper presents a new technique for the virtual reality (VR) visu-alization of complex volume images obtained from computer tomography (CT) and Magnetic Resonance Imaging (MRI) by combining three-dimensional (3D) mesh processing and…

Multimedia · Computer Science 2023-05-02 Iva Vasic , Roberto Pierdicca , Emanuele Frontoni , Bata Vasic

This article presents a neural network approach for estimating the covariance function of spatial Gaussian random fields defined in a portion of the Euclidean plane. Our proposal builds upon recent contributions, expanding from the purely…

Methodology · Statistics 2024-08-21 Alejandro Villazón , Alfredo Alegría , Xavier Emery

Many quantities we are interested in predicting are geometric tensors; we refer to this class of problems as geometric prediction. Attempts to perform geometric prediction in real-world scenarios have been limited to approximating them…

Machine Learning · Computer Science 2020-06-26 Raphael J. L. Townshend , Brent Townshend , Stephan Eismann , Ron O. Dror

Nowadays, big data of digital media (including images, videos and 3D graphical models) are frequently modeled as low-dimensional manifold meshes embedded in a high-dimensional feature space. In this paper, we summarized our recent work on…

Graphics · Computer Science 2019-07-02 Zipeng Ye , Ran Yi , Minjing Yu , Yong-Jin Liu , Ying He

This is a comparative study of the traditional 3D computer graphics technique of geometric modelling and image-based rendering techniques that were surveyed and implemented.We have discussed the classifications and representative methods of…

Graphics · Computer Science 2014-09-18 Agrima Seth , Deepak Mishra

Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…

Graphics · Computer Science 2022-04-14 Ágostons Sipos , Péter Salvi

We present a novel methodology based on geometric approach to simulate magnification lens effects. Our aim is to promote new applications of powerful geometric modeling techniques in visual computing. Conventional image…

Graphics · Computer Science 2013-08-05 Bo Li , Xin Zhao

Neural representations of 3D data have been widely adopted across various applications, particularly in recent work leveraging coordinate-based networks to model scalar or vector fields. However, these approaches face inherent challenges,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Biao Zhang , Jing Ren , Peter Wonka

In this paper we discuss computer simulations of de Sitter and anti de Sitter spacetimes, which are maximally symmetric, relativistic analogs of non-Euclidean geometries. We present prototype games played in these spacetimes; such games and…

General Relativity and Quantum Cosmology · Physics 2024-04-16 Eryk Kopczynski

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Predicting realistic ground views from satellite imagery in urban scenes is a challenging task due to the significant view gaps between satellite and ground-view images. We propose a novel pipeline to tackle this challenge, by generating…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Ningli Xu , Rongjun Qin

Existing visual localization methods are typically either 2D image-based, which are easy to build and maintain but limited in effective geometric reasoning, or 3D structure-based, which achieve high accuracy but require a centralized…

Computer Vision and Pattern Recognition · Computer Science 2026-01-08 Xudong Jiang , Fangjinhua Wang , Silvano Galliani , Christoph Vogel , Marc Pollefeys

Many problems in Euclidean geometry, arising in computational design and fabrication, amount to a system of constraints, which is challenging to solve. We suggest a new general approach to the solution, which is to start with analogous…

Computational Geometry · Computer Science 2025-06-03 Khusrav Yorov , Bolun Wang , Mikhail Skopenkov , Helmut Pottmann , Caigui Jiang

Focus of this study is to explore some aspects of mathematical foundations for using complex manifolds as a model for space-time. More specifically, certain equations of motions have been derived as a Projective geodesic on a real manifold…

General Mathematics · Mathematics 2020-08-04 Swagatam Sen