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We present partial strategyproofness, a new, relaxed notion of strategyproofness for studying the incentive properties of non-strategyproof assignment mechanisms. Informally, a mechanism is partially strategyproof if it makes truthful…

Computer Science and Game Theory · Computer Science 2020-08-04 Timo Mennle , Sven Seuken

We study the problem of mechanism design for allocating a set of indivisible items among agents with private preferences on items. We are interested in such a mechanism that is strategyproof (where agents' best strategy is to report their…

Computer Science and Game Theory · Computer Science 2024-08-05 Ankang Sun , Bo Chen

Strategyproof mechanisms provide robust equilibrium with minimal assumptions about knowledge and rationality but can be unachievable in combination with other desirable properties such as budget-balance, stability against deviations by…

Computer Science and Game Theory · Computer Science 2012-05-14 Benjamin Lubin , David C. Parkes

Generating competitive strategies and performing continuous motion planning simultaneously in an adversarial setting is a challenging problem. In addition, understanding the intent of other agents is crucial to deploying autonomous systems…

Robotics · Computer Science 2025-06-17 Hongrui Zheng , Zhijun Zhuang , Stephanie Wu , Shuo Yang , Rahul Mangharam

There has been considerable work on reasoning about the strategic ability of agents under imperfect information. However, existing logics such as Probabilistic Strategy Logic are unable to express properties relating to information…

Artificial Intelligence · Computer Science 2025-01-07 Chunyan Mu , Nima Motamed , Natasha Alechina , Brian Logan

In many societal resource allocation domains, machine learning methods are increasingly used to either score or rank agents in order to decide which ones should receive either resources (e.g., homeless services) or scrutiny (e.g., child…

Multiagent Systems · Computer Science 2020-12-17 Andrew Estornell , Sanmay Das , Yevgeniy Vorobeychik

Designing strategyproof mechanisms for multi-facility location that optimize social costs based on agent preferences had been challenging due to the extensive domain knowledge required and poor worst-case guarantees. Recently, deep learning…

Machine Learning · Computer Science 2025-03-14 Nguyen Thach , Fei Liu , Houyu Zhou , Hau Chan

In the one-dimensional facility assignment problem, m facilities and n agents are positioned along the real line. Each agent will be assigned to a single facility to receive service. Each facility incurs a building cost, which is shared…

Computer Science and Game Theory · Computer Science 2024-04-16 Mengfan Ma , Mingyu Xiao , Tian Bai , Xin Cheng

We consider the problem of locating a single facility on the real line. This facility serves a set of agents, each of whom is located on the line, and incurs a cost equal to his distance from the facility. An agent's location is private…

Computer Science and Game Theory · Computer Science 2014-09-17 Itai Feigenbaum , Jay Sethuraman , Chun Ye

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

Computer Science and Game Theory · Computer Science 2021-03-25 Bart de Keijzer , Dominik Wojtczak

In a facility game one or more facilities are placed in a metric space to serve a set of selfish agents whose addresses are their private information. In a classical facility game, each agent wants to be as close to a facility as possible,…

Computer Science and Game Theory · Computer Science 2015-03-26 Yukun Cheng , Sanming Zhou

In this paper, we investigate the Mechanism Design aspects of the $m$-Capacitated Facility Location Problem ($m$-CFLP) on a line. We focus on two frameworks. In the first framework, the number of facilities is arbitrary, all facilities have…

Computer Science and Game Theory · Computer Science 2024-04-23 Gennaro Auricchio , Zihe Wang , Jie Zhang

This article describes a model and an exact solution method for facility location problems with decision-dependent uncertainties. The model allows characterizing the probability distribution of the random elements as a function of the…

Optimization and Control · Mathematics 2025-09-15 Giovanni Pantuso

We consider the obnoxious facility location problem (in which agents prefer the facility location to be far from them) and propose a hierarchy of distance-based proportional fairness concepts for the problem. These fairness axioms ensure…

Computer Science and Game Theory · Computer Science 2024-11-08 Alexander Lam , Haris Aziz , Bo Li , Fahimeh Ramezani , Toby Walsh

Stochastic multi-agent systems are a central modeling framework for autonomous controllers, communication protocols, and cyber-physical infrastructures. In many such systems, however, transition probabilities are only estimated from data…

Logic in Computer Science · Computer Science 2026-02-17 Raphaël Berthon , Joost-Pieter Katoen , Munyque Mittelmann , Aniello Murano

Facility Location problems ask to place facilities in a way that optimizes a given objective function so as to provide a service to all clients. These are one of the most well-studied optimization problems spanning many research areas such…

Data Structures and Algorithms · Computer Science 2020-07-01 Christine Markarian , Abdul-Nasser Kassar , Manal Yunis

Facility location decisions significantly impact customer behavior and consequently the resulting demand in a wide range of businesses. Furthermore, sequentially realized uncertain demand enforces strategically determining locations under…

Optimization and Control · Mathematics 2020-01-08 Beste Basciftci , Shabbir Ahmed , Siqian Shen

We consider the classic facility location problem in fully dynamic data streams, where elements can be both inserted and deleted. In this problem, one is interested in maintaining a stable and high quality solution throughout the data…

Data Structures and Algorithms · Computer Science 2022-10-26 Sayan Bhattacharya , Silvio Lattanzi , Nikos Parotsidis

We analyze the problem of locating a public facility in a domain of single-peaked and single-dipped preferences when the social planner knows the type of preference (single-peaked or single-dipped) of each agent. Our main result…

Theoretical Economics · Economics 2024-04-02 Jorge Alcalde-Unzu , Oihane Gallo , Marc Vorsatz

We study the facility location mechanism design problem where $n$ agents report their locations in Euclidean space, and the output is a single facility location. The cost function of each agent is the distance from the returned facility,…

Computer Science and Game Theory · Computer Science 2026-05-27 Zohar Barak