Related papers: A note on devising HDG+ projections on polyhedral …
Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature of point-based representations, they are difficult to apply…
A stabilizing/penalty term is often used in finite element methods with discontinuous approximations to enforce connection of discontinuous functions across element boundaries. Removing stabilizers from discontinuous finite element methods…
We present and analyze a new hybridizable discontinuous Galerkin (HDG) method for the steady state Maxwell equations. In order to make the problem well-posed, a condition of divergence is imposed on the electric field. Then a Lagrange…
This work represents the first endeavor in using ultraweak formulations to implement high-order polygonal finite element methods via the discontinuous Petrov-Galerkin (DPG) methodology. Ultraweak variational formulations are nonstandard in…
We present a divergence-free and $H(div)$-conforming hybridized discontinuous Galerkin (HDG) method and a computationally efficient variant called embedded-HDG (E-HDG) for solving stationary incompressible viso-resistive magnetohydrodynamic…
For a tensor ring $T_R(M)$, we obtain sufficient and necessary conditions to describe all complete projective resolutions and all Gorenstein projective modules. As a consequence, we provide a method for constructing Gorenstein projective…
Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…
We study the orthogonal projections of symplectic balls in $\mathbb{R}^{2n}$ on complex subspaces. In particular we show that these projections are themselves symplectic balls under a certain complexity assumption. Our main result is a…
The use of multigrid and related preconditioners with the finite element method is often limited by the difficulty of applying the algorithm effectively to a problem, especially when the domain has a complex shape or adaptive refinement. We…
We work out the construction of a Stein manifold from a commutative Arens-Michael algebra, under assumptions that are mild enough for the process to be useful in practice. Then, we do the passage to arbitrary complex manifolds by proposing…
We propose Differentiable Stereopsis, a multi-view stereo approach that reconstructs shape and texture from few input views and noisy cameras. We pair traditional stereopsis and modern differentiable rendering to build an end-to-end model…
This paper presents HDGlab, an open source MATLAB implementation of the hybridisable discontinuous Galerkin (HDG) method. The main goal is to provide a detailed description of both the HDG method for elliptic problems and its implementation…
Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…
We study symplectic structures on K\"ahler surfaces with p_g = 0. We give an example of a projective surface which admits a symplectic structure which is not compatible with any K\"ahler metric.
In this paper we propose and analyze a new Multiscale Method for solving semi-linear elliptic problems with heterogeneous and highly variable coefficient functions. For this purpose we construct a generalized finite element basis that spans…
We study the use of polyhedral discretizations for the solution of heat diffusion and elastodynamic problems in computer graphics. Polyhedral meshes are more natural for certain applications than pure triangular or quadrilateral meshes,…
The purpose of this article is to give an interpretation of real projective structures and associated cohomology classes in terms of connections, sections, etc. satisfying elliptic partial differential equations in the spirit of Hodge…
A tutorial introduction to projective geometric algebra (PGA), a modern, coordinate-free framework for doing euclidean geometry. PGA features: uniform representation of points, lines, and planes; robust, parallel-safe join and meet…
We introduce MeshGPT, a new approach for generating triangle meshes that reflects the compactness typical of artist-created meshes, in contrast to dense triangle meshes extracted by iso-surfacing methods from neural fields. Inspired by…
We devised a first order time stepping ensemble hybridizable discontinuous Galerkin (HDG) method for a group of parameterized convection diffusion PDEs with different initial conditions, body forces, boundary conditions and coefficients in…