English
Related papers

Related papers: Presenting and Evaluating the Impact of Experienti…

200 papers

In today's world, we need to ensure that AI systems are fair and unbiased. Our study looked at tools designed to test the fairness of software to see if they are practical and easy for software developers to use. We found that while some…

Software Engineering · Computer Science 2024-09-05 Thanh Nguyen , Luiz Fernando de Lima , Maria Teresa Badassarre , Ronnie de Souza Santos

The act of sharing scientific knowledge is rapidly evolving away from traditional articles and presentations to the delivery of executable objects that integrate the data and computational details (e.g., scripts and workflows) upon which…

This paper presents a curriculum, "AI Literacy for All," to promote an interdisciplinary understanding of AI, its socio-technical implications, and its practical applications for all levels of education. With the rapid evolution of…

Computers and Society · Computer Science 2025-04-24 Sri Yash Tadimalla , Mary Lou Maher

Due to the empirical success of reinforcement learning, an increasing number of students study the subject. However, from our practical teaching experience, we see students entering the field (bachelor, master and early PhD) often struggle.…

Current web accessibility guidelines ask visualization designers to support screen readers via basic non-visual alternatives like textual descriptions and access to raw data tables. But charts do more than summarize data or reproduce…

Human-Computer Interaction · Computer Science 2022-05-11 Jonathan Zong , Crystal Lee , Alan Lundgard , JiWoong Jang , Daniel Hajas , Arvind Satyanarayan

This paper highlights the diverse possibilities in the rich community of educators from the Conceptual Learning of Science (CoLoS) and Open Source Physics (OSP) movement to engage, enable and empower educators and students, to create…

Physics Education · Physics 2012-07-03 Loo Kang Wee , Wai Keong Mak

Personas are a valuable tool for discussing accessibility requirements in software design and development practices. However, the use of personas for accessibility-focused requirements elicitation in VR projects remains limited and is…

Human-Computer Interaction · Computer Science 2026-03-06 Yi Wang , Kexin Cheng , Xiao Liu , Chetan Arora , John Grundy , Thuong Hoang , Henry Been-Lirn Duh

In this exploratory qualitative study, we describe instructors' self-reported practices for teaching and assessing students' ability to troubleshoot in electronics lab courses. We collected audio data from interviews with 20 electronics…

Physics Education · Physics 2017-01-11 Dimitri R. Dounas-Frazer , H. J. Lewandowski

User-generated content plays a key role in social networking, allowing a more active participation, socialisation, and collaboration among users. In particular, media content has been gaining a lot of ground, allowing users to express…

Human-Computer Interaction · Computer Science 2021-04-23 Letícia Seixas Pereira , José Coelho , André Rodrigues , João Guerreiro , Tiago Guerreiro , Carlos Duarte

Artificial intelligence (AI) retrieval-augmented generation (RAG) tools now enable educators to transform course materials into diverse multimedia at scale. However, it remains unclear whether such AI-generated content functions as a…

Computers and Society · Computer Science 2026-05-19 David James Woo , Deliang Wang , Kai Guo

Although generative artificial intelligence (AI) is not new, recent technological breakthroughs have transformed its capabilities across many domains. These changes necessitate new attention from educators and specialized training within…

Human-Computer Interaction · Computer Science 2025-10-27 Maria J. Molina , Amy McGovern , Jhayron S. Perez-Carrasquilla , Xiaowen Li , Robin L. Tanamachi

Despite rapid growth in the data science workforce, people of color, women, those with disabilities, and others remain underrepresented in, underserved by, and sometimes excluded from the field. This pattern prevents equal opportunity for…

Other Statistics · Statistics 2024-07-23 Mine Dogucu , Alicia A. Johnson , Miles Ott

Programming education is becoming important as demands on computer literacy and coding skills are growing. Despite the increasing popularity of interactive online learning systems, many programming courses in schools have not changed their…

Computers and Society · Computer Science 2020-01-23 Ryo Suzuki , Jun Kato , Koji Yatani

The introductory programming sequence has been the focus of much research in computing education. The recent advent of several viable and freely-available AI-driven code generation tools present several immediate opportunities and…

Human-Computer Interaction · Computer Science 2022-12-05 Brett A. Becker , Paul Denny , James Finnie-Ansley , Andrew Luxton-Reilly , James Prather , Eddie Antonio Santos

Quantum information science and technology is a rapidly growing interdisciplinary field drawing researchers from science and engineering fields. Traditional instruction in quantum mechanics is insufficient to prepare students for research…

Physics Education · Physics 2016-02-23 Chandralekha Singh

Fairness testing is increasingly recognized as fundamental in software engineering, especially in the domain of data-driven systems powered by artificial intelligence. However, its practical integration into software development may pose…

Software Engineering · Computer Science 2025-01-22 Matheus de Morais Leça , Ronnie de Souza Santos

This study delves into the key issues of representation and accessibility in game development. Despite their societal significance, video games face ongoing criticism for lacking diversity in both the workforce and content, excluding…

Human-Computer Interaction · Computer Science 2024-07-09 Nooshin Darvishinia , Todd Goodson

The introduction of generative artificial intelligence applications to the public has led to heated discussions about its potential impacts and risks for K-12 education. One particular challenge has been to decide what students should learn…

Computers and Society · Computer Science 2026-02-20 Yasmin Kafai , Shuchi Grover

New technologies, such as MOOCs, provide innovative methods to tackle new challenges in teaching and learning, such as globalization and changing contemporary culture and to remove the limits of conventional classrooms. However, they also…

Computers and Society · Computer Science 2016-10-25 S. H. Song , Marco Antonelli , Tony Fung , Brandon D. Armstrong , Amy Chong , Albert Lo , Bertram E. Shi

We investigate the relationship between immersion and learning across three domains (cultural heritage, environmental awareness, and high school physics) through the lens of the Cognitive Affective Model of Immersive Learning (CAMIL)…

Human-Computer Interaction · Computer Science 2026-03-03 Paolo Boffi , Alberto Gallace , Pier Luca Lanzi