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We investigated the effects of student-generated problems on exams. The process was gradual with some training throughout the semester. Initial results were highly positive with the students involved performing significantly better, and…

Physics Education · Physics 2016-09-13 Ameya S. Kolarkar , Aimee A. Callender

In an era where learning is considered a problem, we decided to go for problems for the sake of learning! The purpose of this study was to throw light on the issues involved in two forms of PBL viz., Case Study Based PBL and Research Based…

Computers and Society · Computer Science 2014-10-20 S. M. Jacob , B. Issac

Students' learning orientation, as applied towards learning problem solving, may be differentiated into learning a problem solving framework for its own sake, learning for the sake of doing well in the course, and non-goal-related…

Physics Education · Physics 2017-11-30 Charles A. Bertram , Andrew J. Mason

Large class sizes challenge personalized learning in schools, prompting the use of educational technologies such as intelligent tutoring systems. To address this, we present an AI-driven personalization system, called ZPDES, based on the…

Computers and Society · Computer Science 2025-03-06 Benjamin Clément , Hélène Sauzéon , Didier Roy , Pierre-Yves Oudeyer

The effect of large language models (LLMs) in education is debated: Previous research shows that LLMs can help as well as hurt learning. In two pre-registered and incentivized laboratory experiments, we find no effect of LLMs on overall…

Computers and Society · Computer Science 2025-03-11 Matthias Lehmann , Philipp B. Cornelius , Fabian J. Sting

Problem-based learning (PBL) is a constructivist learner-centered instructional approach based on the analysis, resolution and discussion of a given problem. It can be applied to any subject, indeed it is especially useful for the teaching…

History and Overview · Mathematics 2011-11-17 Marina Cazzola

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

Peer assessment is a popular technique for a more fine-grained evaluation of individual students in group projects. Its effect on the evaluation is well studied. However, its effects on the learning abilities of students are often…

Software Engineering · Computer Science 2020-12-08 Wouter Groeneveld , Joost Vennekens , Kris Aerts

When a student is asked to perform a given task, her subjective estimate of the difficulty of that task has a strong influence on her performance. There exists a rich literature on the impact of perceived task difficulty on performance and…

Human-Computer Interaction · Computer Science 2022-01-14 Yitzhak Spielberg , Amos Azaria

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

For several decades, scholars have studied cooperation and its outcomes in the educational context. Yet, we lack a complete understanding of how different instructional strategies impact the relationship between cooperation and learning.…

Physics Education · Physics 2020-07-01 Javier Pulgar , Cristian Candia , Paul Leonardi

Difficulty adjustment in practice exercises has been shown to be beneficial for learning. However, previous research has mostly investigated close-ended tasks, which do not offer the students multiple ways to reach a valid solution.…

Human-Computer Interaction · Computer Science 2024-04-03 Anan Schütt , Tobias Huber , Jauwairia Nasir , Cristina Conati , Elisabeth André

Analyzed models of learning, which take into account that: 1) the rate of increase of student's knowledge is proportional to the difference between levels of teacher's requirements and prior knowledge; 2) if the requirements are too high,…

Other Computer Science · Computer Science 2013-12-10 R. V. Mayer

This paper explores the impact of active learning in mathematical economics on students' academic performance (assessment scores). An experimental design involving foundation students enrolled in the arts and business and management…

History and Overview · Mathematics 2023-11-23 P. K. Ng , N. Karjanto

In recent years, the integration of gamification into educational settings has garnered significant attention as a means to enhance student engagement and learning outcomes. By leveraging gamified elements such as points and leaderboards,…

Other Statistics · Statistics 2024-10-23 Eilidh Jack , Craig Alexander , Elinor M Jones

Creativity is increasingly recognized as an important skill in education, and storytelling can enhance motivation and engagement among students. However, conventional storytelling methods often lack the interactive elements necessary to…

Human-Computer Interaction · Computer Science 2026-01-06 Ka Yan Fung , Tze Leung Rick Lui , Yuxing Tao , Kuen Fung Sin

Lack of methodical support, low level of teachers' awareness of existing effective teaching technologies such as computer modeling does not allow students to form their own individual trajectory for development as well as their competence…

Physics Education · Physics 2020-05-18 Svitlana H. Lytvynova

The present study aims at exploring predictors influencing mathematics performance. In particular, the research focuses on four subject components such as motivation, attitude towards mathematics, learning style, and teaching strategies.…

Applications · Statistics 2025-09-03 Marvin G. Pizon , Shiryl T. Ytoc

Metacognition has been recognized as an essential skill for academic success and for performance in solving problems. During learning or problem-solving, metacognitive skills facilitate a range of cognitive and affective processes, leading…

Computers and Society · Computer Science 2024-10-10 Bostjan Bubnic , Željko Kovačević , Tomaž Kosar
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