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The increasing availability of longitudinal student achievement data has heightened interest among researchers, educators and policy makers in using these data to evaluate educational inputs, as well as for school and possibly teacher…

Applications · Statistics 2011-08-11 Daniel F. McCaffrey , J. R. Lockwood

While motivation is of great interest to computing educators, relatively little work has been done on understanding faculty attitudes toward student motivation. Two previous qualitative studies of instructor attitudes found results…

Computers and Society · Computer Science 2016-03-31 Amber Settle , Brian Sedlak

Helping students learn to think like a physicist is an important goal of many introductory physics courses. One characteristic distinguishing more experienced physicists from novice students is that they make better use of problem solving…

Physics Education · Physics 2016-02-24 Andrew Mason , Edit Yerushalmi , Elisheva Cohen , Chandralekha Singh

Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work…

Computers and Society · Computer Science 2024-07-11 Daniel López-Fernández , Aldo Gordillo , Jennifer Pérez , Edmundo Tovar

The effect of class size on student learning has numerous policy implications and has been a major subject of conversation and research for decades. Despite this, few studies have been done on class size in the context of university…

Physics Education · Physics 2018-09-05 Connor Gorman , David Webb , Kevin Gee

Feedback has a powerful influence on learning, but it is also expensive to provide. In large classes, it may even be impossible for instructors to provide individualized feedback. Peer assessment has received attention lately as a way of…

Applications · Statistics 2014-10-16 Dennis L. Sun , Naftali Harris , Guenther Walther , Michael Baiocchi

The current graduate school education system has largely been focusing on producing better learners and problem solvers. The rise of problem based learning approaches are testimonial to the importance of such skills at all levels of…

In the rapidly evolving interdisciplinary field of quantum information science and technology, a major obstacle is the need to understand advanced mathematics to solve complex problems. Current findings in educational research suggest that…

There are countless reasons cited in scientific studies to explain the difficulties in programming learning. The reasons range from the subject's complexity, the ineffective teaching and study methods, to psychological aspects such as…

Computers and Society · Computer Science 2020-06-26 Alberto Simões , Ricardo Queirós

This study examined the impact of Code.org's block-based coding curriculum on primary school students' computational thinking, motivation, attitudes, and academic performance. Twenty students participated, and a range of tools was used: the…

Human-Computer Interaction · Computer Science 2024-12-20 Wan Chong Choi , Iek Chong Choi

Introductory algebra-based physics courses frequently feature multiple student major populations in the same course section, however, different majors' requirements may impact students' motivations towards different aspects of the course…

Physics Education · Physics 2016-02-25 Andrew Mason

High-quality education helps in finding a job - but student skills heterogeneity and student reluctance to move towards a professional attitude are important barriers to employability. We re-engineered some of the technical courses of a…

Software Engineering · Computer Science 2015-01-08 Vincent Ribaud , Philippe Saliou

Recent efforts to identify non-cognitive predictors of academic achievement have especially focused on self-constructs, whose measurement is concerned with a specific domain (e.g., mathematics). However, other important factors, such as…

Physics Education · Physics 2022-10-11 Jun Wu , Shuoli Qi , Yueshan Zhong

We consider active learning under incentive compatibility constraints. The main application of our results is to economic experiments, in which a learner seeks to infer the parameters of a subject's preferences: for example their attitudes…

Computer Science and Game Theory · Computer Science 2019-11-15 Federico Echenique , Siddharth Prasad

Machine learning can greatly benefit from providing learning algorithms with pairs of contrastive training examples -- typically pairs of instances that differ only slightly, yet have different class labels. Intuitively, the difference in…

Machine Learning · Computer Science 2025-06-23 Farnam Mansouri , Hans U. Simon , Adish Singla , Yuxin Chen , Sandra Zilles

A fundamental component in the theoretical school choice literature is the problem a student faces in deciding which schools to apply to. Recent models have considered a set of schools of different selectiveness and a student who is unsure…

Computer Science and Game Theory · Computer Science 2024-03-08 Jon Kleinberg , Sigal Oren , Emily Ryu , Éva Tardos

In the context of higher education's evolving dynamics post-COVID-19, this paper assesses the impact of new pedagogical incentives implemented in a first-year undergraduate computing module at University College London. We employ a mixed…

Computers and Society · Computer Science 2024-03-25 Laura J. Johnston , Takoua Jendoubi

In computer simulation of the learning process is usually assumed that all elements of the training material are assimilated equally durable. But in practice, the knowledge, which a student uses in its operations, are remembered much…

Computers and Society · Computer Science 2013-12-20 Robert V Mayer

In this work, we investigate how two factors, metacognitive skills and motivation, would impact student learning across domains. More specifically, our primary goal is to identify the critical, yet robust, interaction patterns of these two…

Human-Computer Interaction · Computer Science 2023-03-27 Mark Abdelshiheed , Guojing Zhou , Mehak Maniktala , Tiffany Barnes , Min Chi

In recent times a number of platforms are using badge-based achievements or leaderboards to increase user involvement and participation. Due to recent advancements, there is a question of up to what extent virtual achievement systems have…

Human-Computer Interaction · Computer Science 2024-09-11 Venkata Sai Bhargav Bathini , Lokesh Meesala , Ahamad Shaik , Hrushyang Adloori