Related papers: Optimizing Item and Subgroup Configurations for So…
We study resource allocation problems in which a central planner allocates resources among strategic agents with private cost functions in order to minimize a social cost, defined as an aggregate of the agents' costs. This setting poses two…
A typical viral marketing model identifies influential users in a social network to maximize a single product adoption assuming unlimited user attention, campaign budgets, and time. In reality, multiple products need campaigns, users have…
Acquiring knowledge about object interactions and affordances can facilitate scene understanding and human-robot collaboration tasks. As humans tend to use objects in many different ways depending on the scene and the objects' availability,…
Visualization recommendation aims to enable rapid visual analysis of massive datasets. In real-world scenarios, it is essential to quickly gather and comprehend user preferences to cover users from diverse backgrounds, including varying…
Self-supervised learning (SSL) has revolutionized visual representation learning, but has not achieved the robustness of human vision. A reason for this could be that SSL does not leverage all the data available to humans during learning.…
Implicit feedback is widely explored by modern recommender systems. Since the feedback is often sparse and imbalanced, it poses great challenges to the learning of complex interactions among users and items. Metric learning has been…
Business success in e-commerce depends on customer perceived value. A customer with high perceived value buys, returns, and recommends items. The perceived value is at risk whenever the information load harms users' shopping experience. In…
Recommender systems play an increasingly important role in online applications to help users find what they need or prefer. Collaborative filtering algorithms that generate predictions by analyzing the user-item rating matrix perform poorly…
Recommender Systems (RS) often rely on representations of users and items in a joint embedding space and on a similarity metric to compute relevance scores. In modern RS, the modules to obtain user and item representations consist of two…
Retail checkout systems employed at supermarkets primarily rely on barcode scanners, with some utilizing QR codes, to identify the items being purchased. These methods are time-consuming in practice, require a certain level of human…
Customer Segmentation is the process of dividing customers into groups based on common characteristics. An intelligent Customer Segmentation will not only enable an organization to effectively allocate marketing resources (e.g., Recommender…
Social Virtual Reality (VR) is growing for remote socialization and collaboration. However, current social VR applications are not accessible to people with visual impairments (PVI) due to their focus on visual experiences. We aim to…
Latest advances have achieved realistic virtual try-on (VTON) through localized garment inpainting using latent diffusion models, significantly enhancing consumers' online shopping experience. However, existing VTON technologies neglect the…
Personalized item recommendation typically suffers from data sparsity, which is most often addressed by learning vector representations of users and items via low-rank matrix factorization. While this effectively densifies the matrix by…
The 2021 SIGIR workshop on eCommerce is hosting the Coveo Data Challenge for "In-session prediction for purchase intent and recommendations". The challenge addresses the growing need for reliable predictions within the boundaries of a…
Cognitive training has shown promising results for delivering improvements in human cognition related to attention, problem solving, reading comprehension and information retrieval. However, two frequently cited problems in cognitive…
Motivated by applications in e-retail and online advertising, we study the problem of assortment optimization under visibility constraints, that we refer to as APV. Here, we are given a universe of substitutable products and a stream of…
In this paper, we propose a novel ranking framework for collaborative filtering with the overall aim of learning user preferences over items by minimizing a pairwise ranking loss. We show the minimization problem involves dependent random…
Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…
Virtual Reality (VR) is a promising tool for interview training, yet the psychological dynamics of group interviews, such as social comparison, remain underexplored. We investigate this phenomenon by developing an immersive VR group…