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Related papers: First Directions for Using Gamification to Motivat…

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The games research community has developed substantial knowledge on designing engaging experiences that draw players in. Surprisingly, less is known about player \textit{dis}engagement, with existing work predominantly addressing…

Human-Computer Interaction · Computer Science 2024-06-04 Dmitry Alexandrovsky , Kathrin Gerling , Merlin Steven Opp , Christopher Benjamin Hahn , Max V. Birk , Meshaiel Alsheail

Pervasive health games have a potential to impact health-related behaviors. And, similar to other types of interventions, engagement and adherence in health games is the keystone for examining their short- and long-term effects. Many…

Human-Computer Interaction · Computer Science 2021-06-28 Magy Seif El-Nasr , Shree Durga , Mariya Shiyko , Carmen Sceppa

The prevalence of low-quality content on online platforms is often attributed to the absence of meaningful entry requirements. This motivates us to investigate whether implicit or explicit entry barriers, alongside appropriate reward…

Computer Science and Game Theory · Computer Science 2025-09-03 Haiqing Zhu , Lexing Xie , Yun Kuen Cheung

As the use of artificial intelligence (AI) in high-stakes decision-making increases, the ability to contest such decisions is being recognised in AI ethics guidelines as an important safeguard for individuals. Yet, there is little guidance…

Human-Computer Interaction · Computer Science 2021-02-23 Henrietta Lyons , Eduardo Velloso , Tim Miller

Before the computer age, games were played in the physical world where players would have to interact with real objects and each other, triggering a series of emotions. Nowadays, the computer games have become one of the most popular forms…

Human-Computer Interaction · Computer Science 2013-10-09 Vasco Pereira Torres

The rapid advancement of Information and Communication Technologies is transforming Cultural Heritage access, experience, and preservation. However, many digital heritage applications lack interactivity, personalization, and adaptability,…

Software Engineering · Computer Science 2025-06-05 Federico Martusciello , Henry Muccini , Antonio Bucchiarone

Open Source Software (OSS) has changed drastically over the last decade, with OSS projects now producing a large ecosystem of popular products, involving industry participation, and providing professional career opportunities. But our…

Software Engineering · Computer Science 2024-01-24 Marco Gerosa , Igor Wiese , Bianca Trinkenreich , Georg Link , Gregorio Robles , Christoph Treude , Igor Steinmacher , Anita Sarma

Challenges can be seen as a type of game that motivates participants to solve serious tasks. As a result, competition organizers must develop effective game rules. However, these rules have multiple objectives beyond making the game…

Other Computer Science · Computer Science 2024-01-26 Hugo Jair Escalante Balderas , Isabelle Guyon , Addison Howard , Walter Reade , Sebastien Treguer

Leveraging the prevailing interest in computer games among college students, both for entertainment and as a possible career path, is a major reason for the increasing prevalence of computer game design courses in computer science…

Other Computer Science · Computer Science 2007-05-23 Joseph Distasio , Thomas P. Way

Open science is increasingly recognised worldwide, with preprint posting emerging as a key strategy. This study explores the factors influencing researchers' adoption of preprint publication, particularly the perceived effectiveness of this…

Digital Libraries · Computer Science 2025-04-29 Pablo Dorta-González , María Isabel Dorta-González

Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work…

Computers and Society · Computer Science 2024-07-11 Daniel López-Fernández , Aldo Gordillo , Jennifer Pérez , Edmundo Tovar

The Web has enabled one of the most visible recent developments in education---the deployment of massive open online courses. With their global reach and often staggering enrollments, MOOCs have the potential to become a major new mechanism…

Social and Information Networks · Computer Science 2014-03-17 Ashton Anderson , Daniel Huttenlocher , Jon Kleinberg , Jure Leskovec

This paper introduces time-based addiction, which refers to excessive engagement in an activity that results in negative outcomes due to the misallocation of time. This type of addiction is often seen in media-related activities such as…

Human-Computer Interaction · Computer Science 2023-04-14 Ziwei Gao

We argue that there is a need for Accessibility to be represented in several important domains: - Capitalize on the new capabilities AI provides - Support for open source development of AI, which can allow disabled and disability focused…

Computers and Society · Computer Science 2025-03-20 Jennifer Mankoff , Janice Light , James Coughlan , Christian Vogler , Abraham Glasser , Gregg Vanderheiden , Laura Rice

The evolution of existing transportation systems, mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…

Computers and Society · Computer Science 2025-02-07 Margarita Zambrano , Xinling Li , Riccardo Fiorista , Gioele Zardini

This project aims to motivate research in competitive human-robot interaction by creating a robot competitor that can challenge human users in certain scenarios such as physical exercise and games. With this goal in mind, we introduce the…

Robotics · Computer Science 2022-02-16 Boling Yang , Golnaz Habibi , Patrick E. Lancaster , Byron Boots , Joshua R. Smith

The current system of scholarly publishing is often criticized for being slow, expensive, and not transparent. The rise of open access publishing as part of open science tenets, promoting transparency and collaboration, together with calls…

Digital Libraries · Computer Science 2024-11-12 Leon Kopitar , Nejc Plohl , Mojca Tancer Verboten , Gregor Štiglic , Roger Watson , Dean Korošak

Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…

Computational Complexity · Computer Science 2012-02-06 Nathanaël Fijalkow , Florian Horn

As algorithmic tools increasingly aid experts in making consequential decisions, the need to understand the precise factors that mediate their influence has grown commensurately. In this paper, we present a crowdsourcing vignette study…

Human-Computer Interaction · Computer Science 2022-05-20 Riccardo Fogliato , Sina Fazelpour , Shantanu Gupta , Zachary Lipton , David Danks

Open source software projects evolve thanks to a group of volunteers that help in their development. Thus, the success of these projects depends on their ability to attract (and keep) developers. We believe the openness of a project, i.e.,…

Software Engineering · Computer Science 2014-09-16 Valerio Cosentino , Javier Luis Canovas Izquierdo , Jordi Cabot
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