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Related papers: On the Complexity of Constructive Control under Ne…

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We investigate the complexity of $r$-Approval control problems in $k$-peaked elections, where at most $k$ peaks are allowed in each vote with respect to an order of the candidates. We show that most NP-hardness results in general elections…

Computer Science and Game Theory · Computer Science 2017-06-13 Yongjie Yang , Jiong Guo

Scoring systems are an extremely important class of election systems. We study the complexity of manipulation, constructive control by deleting voters (CCDV), and bribery for scoring systems. For manipulation, we show that for all scoring…

Computational Complexity · Computer Science 2016-04-19 Edith Hemaspaandra , Henning Schnoor

We investigate the complexity of several manipulation and control problems under numerous prevalent approval-based multiwinner voting rules. Particularly, the rules we study include approval voting (AV), satisfaction approval voting (SAV),…

Computer Science and Game Theory · Computer Science 2023-09-06 Yongjie Yang

We study the parameterized complexity of winner determination problems for three prevalent $k$-committee selection rules, namely the minimax approval voting (MAV), the proportional approval voting (PAV), and the Chamberlin-Courant's…

Computer Science and Game Theory · Computer Science 2023-06-13 Yongjie Yang , Jianxin Wang

Scoring systems are an extremely important class of election systems. A length-$m$ (so-called) scoring vector applies only to $m$-candidate elections. To handle general elections, one must use a family of vectors, one per length. The most…

Computer Science and Game Theory · Computer Science 2014-04-18 Edith Hemaspaandra , Lane A. Hemaspaandra , Henning Schnoor

Over the past few years, the (parameterized) complexity landscape of constructive control for many prevalent approval-based multiwinner voting (ABMV) rules has been explored. We expand these results in two directions. First, we study…

Computer Science and Game Theory · Computer Science 2023-07-04 Yongjie Yang

Consider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the winner of the…

Computer Science and Game Theory · Computer Science 2025-02-06 Ildikó Schlotter , Katarína Cechlárová

Determining the complexity of election attack problems is a major research direction in the computational study of voting problems. The paper "Towards completing the puzzle: complexity of control by replacing, adding, and deleting…

Computer Science and Game Theory · Computer Science 2023-05-29 Zack Fitzsimmons , Edith Hemaspaandra

We study the control complexity of fallback voting. Like manipulation and bribery, electoral control describes ways of changing the outcome of an election; unlike manipulation or bribery attempts, control actions---such as…

Computer Science and Game Theory · Computer Science 2010-04-21 Gábor Erdélyi , Lena Piras , Jörg Rothe

We study sincere-strategy preference-based approval voting (SP-AV), a system proposed by Brams and Sanver [Electoral Studies, 25(2):287-305, 2006], and here adjusted so as to coerce admissibility of the votes (rather than excluding…

Computer Science and Game Theory · Computer Science 2009-06-12 Gabor Erdelyi , Markus Nowak , Joerg Rothe

We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…

Computational Complexity · Computer Science 2023-07-03 Fengbo Wang , Aizhong Zhou , Jianliang Xu

Voting is a simple mechanism to combine together the preferences of multiple agents. Agents may try to manipulate the result of voting by mis-reporting their preferences. One barrier that might exist to such manipulation is computational…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

An important problem in computational social choice theory is the complexity of undesirable behavior among agents, such as control, manipulation, and bribery in election systems. These kinds of voting strategies are often tempting at the…

Artificial Intelligence · Computer Science 2012-04-20 Andrew Lin

Much research in electoral control -- one of the most studied form of electoral attacks, in which an entity running an election alters the structure of that election to yield a preferred outcome -- has focused on giving decision complexity…

Computer Science and Game Theory · Computer Science 2026-05-14 Huy Vu Bui , Michael C. Chavrimootoo , Kien T. Le , Son M. Nguyen

Many electoral bribery, control, and manipulation problems (which we will refer to in general as "manipulative actions" problems) are NP-hard in the general case. It has recently been noted that many of these problems fall into polynomial…

Computer Science and Game Theory · Computer Science 2012-07-09 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

Previous work on voter control, which refers to situations where a chair seeks to change the outcome of an election by deleting, adding, or partitioning voters, takes for granted that the chair knows all the voters' preferences and that all…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

Voter control problems model situations in which an external agent tries toaffect the result of an election by adding or deleting the fewest number of voters. The goal of the agent is to make a specific candidate either win…

Multiagent Systems · Computer Science 2017-01-19 Leon Kellerhals , Viatcheslav Korenwein , Philipp Zschoche , Robert Bredereck , Jiehua Chen

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

The NP-hard general factor problem asks, given a graph and for each vertex a list of integers, whether the graph has a spanning subgraph where each vertex has a degree that belongs to its assigned list. The problem remains NP-hard even if…

Data Structures and Algorithms · Computer Science 2015-03-19 Gregory Gutin , Eun Jung Kim , Arezou Soleimanfallah , Stefan Szeider , Anders Yeo
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