English
Related papers

Related papers: EGO-CH: Dataset and Fundamental Tasks for Visitors…

200 papers

We investigate research challenges and opportunities for visualization in motion during outdoor physical activities via an initial corpus of real-world recordings that pair egocentric video, biometrics, and think-aloud observations. With…

Human-Computer Interaction · Computer Science 2024-09-11 Ahmed Elshabasi , Lijie Yao , Petra Isenberg , Charles Perin , Wesley Willett

Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding of dynamic environments. In recent years, allowing the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yuping He , Yifei Huang , Guo Chen , Lidong Lu , Baoqi Pei , Jilan Xu , Tong Lu , Yoichi Sato

We present the first systematic analysis of multimodal large language models (MLLMs) in personalized question-answering requiring ego-grounding - the ability to understand the camera-wearer in egocentric videos. To this end, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Junbin Xiao , Shenglang Zhang , Pengxiang Zhu , Angela Yao

We introduce EgoLife, a project to develop an egocentric life assistant that accompanies and enhances personal efficiency through AI-powered wearable glasses. To lay the foundation for this assistant, we conducted a comprehensive data…

First-person video naturally brings the use of a physical environment to the forefront, since it shows the camera wearer interacting fluidly in a space based on his intentions. However, current methods largely separate the observed actions…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Tushar Nagarajan , Yanghao Li , Christoph Feichtenhofer , Kristen Grauman

AI personal assistants, deployed through robots or wearables, require embodied understanding to collaborate effectively with humans. However, current Multimodal Large Language Models (MLLMs) primarily focus on third-person (exocentric)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Haoyu Zhang , Qiaohui Chu , Meng Liu , Haoxiang Shi , Yaowei Wang , Liqiang Nie

Procedure learning involves identifying the key-steps and determining their logical order to perform a task. Existing approaches commonly use third-person videos for learning the procedure, making the manipulated object small in appearance…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Siddhant Bansal , Chetan Arora , C. V. Jawahar

Understanding human tasks through video observations is an essential capability of intelligent agents. The challenges of such capability lie in the difficulty of generating a detailed understanding of situated actions, their effects on…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Baoxiong Jia , Ting Lei , Song-Chun Zhu , Siyuan Huang

Egocentric assistants often rely on first-person view data to capture user behavior and context for personalized services. Since different users exhibit distinct habits, preferences, and routines, such personalization is essential for truly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Yanshuo Wang , Yuan Xu , Xuesong Li , Jie Hong , Yizhou Wang , Chang Wen Chen , Wentao Zhu

Understanding the world in first-person view is fundamental in Augmented Reality (AR). This immersive perspective brings dramatic visual changes and unique challenges compared to third-person views. Synthetic data has empowered…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Gen Li , Kaifeng Zhao , Siwei Zhang , Xiaozhong Lyu , Mihai Dusmanu , Yan Zhang , Marc Pollefeys , Siyu Tang

We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Himangi Mittal , Pedro Morgado , Unnat Jain , Abhinav Gupta

This paper introduces the pipeline to extend the largest dataset in egocentric vision, EPIC-KITCHENS. The effort culminates in EPIC-KITCHENS-100, a collection of 100 hours, 20M frames, 90K actions in 700 variable-length videos, capturing…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Dima Damen , Hazel Doughty , Giovanni Maria Farinella , Antonino Furnari , Evangelos Kazakos , Jian Ma , Davide Moltisanti , Jonathan Munro , Toby Perrett , Will Price , Michael Wray

Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yiming Zhao , Taein Kwon , Paul Streli , Marc Pollefeys , Christian Holz

Next-generation visual assistants, such as smart glasses, embodied agents, and always-on life-logging systems, must reason over an entire day or more of continuous visual experience. In ultra-long video settings, relevant information is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ziyang Wang , Yue Zhang , Shoubin Yu , Ce Zhang , Zengqi Zhao , Jaehong Yoon , Hyunji Lee , Gedas Bertasius , Mohit Bansal

As the demand for analyzing egocentric videos grows, egocentric visual attention prediction, anticipating where a camera wearer will attend, has garnered increasing attention. However, it remains challenging due to the inherent complexity…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Sungjune Park , Hongda Mao , Qingshuang Chen , Yong Man Ro , Yelin Kim

Visual storytelling combines visuals and narratives to communicate important insights. While web-based visual storytelling is well-established, leveraging the next generation of digital technologies for visual storytelling, specifically…

Human-Computer Interaction · Computer Science 2025-12-02 Tao Lu , Qian Zhu , Tiffany Ma , Wong Kam-Kwai , Anlan Xie , Alex Endert , Yalong Yang

Several theories in cognitive neuroscience suggest that when people interact with the world, or simulate interactions, they do so from a first-person egocentric perspective, and seamlessly transfer knowledge between third-person (observer)…

Computer Vision and Pattern Recognition · Computer Science 2018-04-26 Gunnar A. Sigurdsson , Abhinav Gupta , Cordelia Schmid , Ali Farhadi , Karteek Alahari

First-person stories can be analyzed by means of egocentric pictures acquired throughout the whole active day with wearable cameras. This manuscript presents an egocentric dataset with more than 45,000 pictures from four people in different…

Computer Vision and Pattern Recognition · Computer Science 2017-07-26 Pedro Herruzo , Laura Portell , Alberto Soto , Beatriz Remeseiro

Egocentric videos provide a unique perspective into individuals' daily experiences, yet their unstructured nature presents challenges for perception. In this paper, we introduce AMEGO, a novel approach aimed at enhancing the comprehension…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Gabriele Goletto , Tushar Nagarajan , Giuseppe Averta , Dima Damen
‹ Prev 1 3 4 5 6 7 10 Next ›