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Realistic 3D indoor scene datasets have enabled significant recent progress in computer vision, scene understanding, autonomous navigation, and 3D reconstruction. But the scale, diversity, and customizability of existing datasets is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Kai Wang , Xianghao Xu , Leon Lei , Selena Ling , Natalie Lindsay , Angel X. Chang , Manolis Savva , Daniel Ritchie

We propose a network architecture to perform efficient scene understanding. This work presents three main novelties: the first is an Improved Guided Upsampling Module that can replace in toto the decoder part in common semantic segmentation…

Computer Vision and Pattern Recognition · Computer Science 2019-05-23 Davide Mazzini , Raimondo Schettini

Thanks to the rapid development of diffusion models, unprecedented progress has been witnessed in image synthesis. Prior works mostly rely on pre-trained linguistic models, but a text is often too abstract to properly specify all the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Binbin Yang , Yi Luo , Ziliang Chen , Guangrun Wang , Xiaodan Liang , Liang Lin

Recent techniques for real-time view synthesis have rapidly advanced in fidelity and speed, and modern methods are capable of rendering near-photorealistic scenes at interactive frame rates. At the same time, a tension has arisen between…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Daniel Duckworth , Peter Hedman , Christian Reiser , Peter Zhizhin , Jean-François Thibert , Mario Lučić , Richard Szeliski , Jonathan T. Barron

In indoor scenes, the diverse distribution of object locations and scales makes the visual 3D perception task a big challenge. Previous works (e.g, NeRF-Det) have demonstrated that implicit representation has the capacity to benefit the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Chi Huang , Xinyang Li , Yansong Qu , Changli Wu , Xiaofan Li , Shengchuan Zhang , Liujuan Cao

Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Hong-Wing Pang , Yingshu Chen , Phuoc-Hieu Le , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

Dynamic scene reconstruction from casual videos has seen recent remarkable progress. Numerous approaches have attempted to overcome the ill-posedness of the task by distilling priors from 2D foundational models and by imposing hand-crafted…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Narek Tumanyan , Samuel Rota Bulò , Denis Rozumny , Lorenzo Porzi , Adam Harley , Tali Dekel , Peter Kontschieder , Jonathon Luiten

We describe a method for fast approximation of sparse coding. The input space is subdivided by a binary decision tree, and we simultaneously learn a dictionary and assignment of allowed dictionary elements for each leaf of the tree. We…

Computer Vision and Pattern Recognition · Computer Science 2015-06-09 Arthur Szlam , Karol Gregor , Yann LeCun

A robust and efficient anomaly detection technique is proposed, capable of dealing with crowded scenes where traditional tracking based approaches tend to fail. Initial foreground segmentation of the input frames confines the analysis to…

Computer Vision and Pattern Recognition · Computer Science 2013-04-04 Vikas Reddy , Conrad Sanderson , Brian C. Lovell

Generating controllable indoor scenes is fundamental to applications in game development, architectural visualization, and embodied AI. However, existing approaches either support a limited input modalities or rely on implicit generation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Wentang Chen , Shougao Zhang , Yiman Zhang , Tianhao Zhou , Ruihui Li

We introduce a method for novel view synthesis given only a single wide-baseline stereo image pair. In this challenging regime, 3D scene points are regularly observed only once, requiring prior-based reconstruction of scene geometry and…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Yilun Du , Cameron Smith , Ayush Tewari , Vincent Sitzmann

Constructing 3D representations of object geometry is critical for many robotics tasks, particularly manipulation problems. These representations must be built from potentially noisy partial observations. In this work, we focus on the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Herbert Wright , Weiming Zhi , Martin Matak , Matthew Johnson-Roberson , Tucker Hermans

This paper presents PlanarSplatting, an ultra-fast and accurate surface reconstruction approach for multiview indoor images. We take the 3D planes as the main objective due to their compactness and structural expressiveness in indoor…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Bin Tan , Rui Yu , Yujun Shen , Nan Xue

Three-dimensional Gaussian Splatting (3DGS) has recently emerged as an efficient representation for novel-view synthesis, achieving impressive visual quality. However, in scenes dominated by large and low-texture regions, common in indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Xirui Jin , Renbiao Jin , Boying Li , Danping Zou , Wenxian Yu

Neural rendering has garnered substantial attention owing to its capacity for creating realistic 3D scenes. However, its applicability to extensive scenes remains challenging, with limitations in effectiveness. In this work, we propose the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Zhihao Jia , Bing Wang , Changhao Chen

Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming and labor-intensive. While recent advances in generative AI…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Chuan Fang , Heng Li , Yixun Liang , Jia Zheng , Yongsen Mao , Yuan Liu , Rui Tang , Zihan Zhou , Ping Tan

We introduce a method to generate 3D scenes that are disentangled into their component objects. This disentanglement is unsupervised, relying only on the knowledge of a large pretrained text-to-image model. Our key insight is that objects…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Dave Epstein , Ben Poole , Ben Mildenhall , Alexei A. Efros , Aleksander Holynski

Panoramic image enables deeper understanding and more holistic perception of $360^\circ$ surrounding environment, which can naturally encode enriched scene context information compared to standard perspective image. Previous work has made…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Yuan Dong , Chuan Fang , Liefeng Bo , Zilong Dong , Ping Tan

Many object pose estimation algorithms rely on the analysis-by-synthesis framework which requires explicit representations of individual object instances. In this paper we combine a gradient-based fitting procedure with a parametric neural…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Xu Chen , Zijian Dong , Jie Song , Andreas Geiger , Otmar Hilliges

We seek to predict the 6 degree-of-freedom (6DoF) pose of a query photograph with respect to a large indoor 3D map. The contributions of this work are three-fold. First, we develop a new large-scale visual localization method targeted for…

Computer Vision and Pattern Recognition · Computer Science 2018-04-10 Hajime Taira , Masatoshi Okutomi , Torsten Sattler , Mircea Cimpoi , Marc Pollefeys , Josef Sivic , Tomas Pajdla , Akihiko Torii
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