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Over the last several decades, computer games started to have a significant impact on society. However, although a computer game is a type of software, the process to conceptualize, produce and deliver a game could involve unusual features.…

Recent work in human-computer interaction has explored the use of conversational agents as facilitators for group goal-oriented discussions. Inspired by this work and by the apparent lack of tooling available to support it, we created…

Human-Computer Interaction · Computer Science 2021-05-13 Kevin Hogan , Annabelle Baer , James Purtilo

In the process of collectively inventing new words for new concepts in a population, conflicts can quickly become numerous, in the form of synonymy and homonymy. Remembering all of them could cost too much memory, and remembering too few…

Multiagent Systems · Computer Science 2018-05-18 William Schueller , Vittorio Loreto , Pierre-Yves Oudeyer

Negotiations, a model of concurrency with multi party negotiation as primitive, have been recently introduced by J. Desel and J. Esparza. We initiate the study of games for this model. We study coalition problems: can a given coalition of…

Logic in Computer Science · Computer Science 2015-09-25 Philipp Hoffmann

Many problems can be viewed as games, where one or more agents try to ensure that certain objectives hold no matter the behavior from the environment and other agents. In recent years, a number of logical formalisms have been proposed for…

Logic in Computer Science · Computer Science 2020-02-07 Munyque Mittelmann , Laurent Perrussel

Recent advances in Machine Learning (ML) and Artificial Intelligence (AI) follow a familiar structure: A firm releases a large, pretrained model. It is designed to be adapted and tweaked by other entities to perform particular,…

Computer Science and Game Theory · Computer Science 2025-01-03 Benjamin Laufer , Jon Kleinberg , Hoda Heidari

Several solutions for specifying normative artefacts (norms, contracts, policies) in a computational processable way have been presented in the literature. Legal core ontologies have been proposed to systematize concepts and relationships…

Artificial Intelligence · Computer Science 2022-01-13 Giovanni Sileno , Thomas van Binsbergen , Matteo Pascucci , Tom van Engers

Game theory is an established branch of mathematics that offers a rich set of mathematical tools for multi-person strategic decision making that can be used to model the interactions of decision makers in security problems who compete for…

Computer Science and Game Theory · Computer Science 2019-11-04 Azhar Iqbal , Lachlan J. Gunn , Mingyu Guo , M. Ali Babar , Derek Abbott

Game-playing agents like AlphaGo have achieved superhuman performance through self-play, which is theoretically guaranteed to yield optimal policies in competitive games. However, most language tasks are partially or fully cooperative, so…

Computation and Language · Computer Science 2024-12-10 Austen Liao , Nicholas Tomlin , Dan Klein

In this paper, we present an approach to define the semantics for object-oriented modeling languages. One important property of this semantics is to support underspecified and incomplete models. To this end, semantics is given as predicates…

Software Engineering · Computer Science 2014-09-24 Hans Grönninger , Jan Oliver Ringert , Bernhard Rumpe

Empirical software engineering is concerned with the design and analysis of empirical studies that include software products, processes, and resources. Optimization is a form of data analytics in support of human decision-making.…

Software Engineering · Computer Science 2019-12-05 Guenther Ruhe

This paper explores the application of large language models (LLMs) in designing strategic mechanisms -- including auctions, contracts, and games -- for specific purposes in communication networks. Traditionally, strategic mechanism design…

Computer Science and Game Theory · Computer Science 2024-12-03 Ismail Lotfi , Nouf Alabbasi , Omar Alhussein

Argumentation is a very active research field of Artificial Intelligence concerned with the representation and evaluation of arguments used in dialogues between humans and/or artificial agents. Acceptability semantics of formal…

Artificial Intelligence · Computer Science 2025-03-05 Zlatina Mileva , Antonis Bikakis , Fabio Aurelio D'Asaro , Mark Law , Alessandra Russo

The rapid advancement of LLMs sparked significant interest in their potential to augment or automate managerial functions. One of the most recent trends in AI benchmarking is performance of Large Language Models (LLMs) over longer time…

Artificial Intelligence · Computer Science 2025-10-01 Berdymyrat Ovezmyradov

Digital transformation (DX) has recently become a pressing issue for many companies as the latest digital technologies, such as artificial intelligence and the Internet of Things, can be easily utilized. However, devising new business…

Other Computer Science · Computer Science 2024-06-11 Masahiro Watanabe , Naoshi Uchihira

Board-level hardware description languages (HDLs) are one approach to increasing automation and raising the level of abstraction for designing electronics. These systems borrow programming languages concepts like generators and type…

Programming Languages · Computer Science 2020-11-18 Richard Lin , Björn Hartmann

We look at intensionality from the perspective of computation. In particular, we review how game semantics has been used to characterize the sequential functional processes, leading to powerful and flexible methods for constructing fully…

Logic in Computer Science · Computer Science 2017-05-16 Samson Abramsky

Negotiation is a very common interaction between automated agents. Many common negotiation protocols work with cardinal utilities, even though ordinal preferences, which only rank the outcomes, are easier to elicit from humans. In this work…

Computer Science and Game Theory · Computer Science 2023-12-18 Sefi Erlich , Noam Hazon , Sarit Kraus

We review the literature on models that try to explain human behavior in social interactions described by normal-form games with monetary payoffs. We start by covering social and moral preferences. We then focus on the growing body of…

Computer Science and Game Theory · Computer Science 2024-03-18 Valerio Capraro , Joseph Y. Halpern , Matjaz Perc

While several BDI logics have been proposed in the area of Agent Programming, it is not clear how these logics are connected to the agent programs they are supposed to specify. More yet, the reasoning problems in these logics, being based…

Multiagent Systems · Computer Science 2019-11-15 Marlo Souza , Álvaro Moreira , Renata Vieira
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