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A classical problem in Software Engineering is how to certify that every system requirement is correctly implemented by source code. This problem, albeit well studied, can still be considered an open one, given the problems faced by…

Software Engineering · Computer Science 2010-11-11 Rogerio Atem de Carvalho , Rodrigo Soares Manhaes , Fernando Luiz de Carvalho e Silva

Mathematical models of interactions among rational agents have long been studied in game theory. However these interactions are often over a small set of discrete game actions which is very different from how humans communicate in natural…

Computation and Language · Computer Science 2024-12-17 Ian Gemp , Roma Patel , Yoram Bachrach , Marc Lanctot , Vibhavari Dasagi , Luke Marris , Georgios Piliouras , Siqi Liu , Karl Tuyls

Ambient Intelligence aims to offer personalized services and easier ways of interaction between people and systems. Since several users and systems may coexist in these environments, it is quite possible that entities with opposing…

Multiagent Systems · Computer Science 2016-04-19 Victor Sanchez-Anguix , Soledad Valero , Vicente Julian , Vicente Botti , Ana Garcia-Fornes

Large language models (LLMs) are increasingly being deployed as autonomous agents on behalf of institutions and individuals in economic, political, and social settings that involve negotiation. Yet this trend carries significant risks if…

Computer Science and Game Theory · Computer Science 2025-12-19 Manuel S. Ríos , Ruben F. Manrique , Nicanor Quijano , Luis F. Giraldo

Negotiation is a core component of social intelligence, requiring agents to balance strategic reasoning, cooperation, and social norms. Recent work shows that LLMs can engage in multi-turn negotiation, yet nearly all evaluations occur…

Artificial Intelligence · Computer Science 2026-01-09 Stuti Sinha , Himanshu Kumar , Aryan Raju Mandapati , Rakshit Sakhuja , Dhruv Kumar

The article suggests a description of a system of tables with a set of special lists absorbing a semantics of data and reflects a fullness of data. It shows how their parallel processing can be constructed based on the descriptions. The…

Distributed, Parallel, and Cluster Computing · Computer Science 2008-11-03 R. Nuriyev

Natural language is understandable by human and not machine. None technical persons can only use natural language to specify their business requirements. However, the current version of Business process management and notation (BPMN) tools…

Software Engineering · Computer Science 2018-11-20 Sophea Chhun , Néjib Moalla , Yacine Ouzrout

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

Programming Languages · Computer Science 2017-03-17 Chris Martens , Matthew A. Hammer

This paper introduces our gamification of a part of our software design curriculum. Based on typical design principles a motivating learning game is developed to train students in software design. We use Bloom's taxonomy to determine…

Human-Computer Interaction · Computer Science 2014-01-22 Dave R. Stikkolorum , Michel R. V. Chaudron , Oswald de Bruin

The objective of this paper is to develop a standardized methodology for software development in the very unique industry and culture of financial markets. The prototyping process we present allows the development team to deliver for review…

Software Engineering · Computer Science 2008-03-10 Andrew Kumiega , Ben Van Vliet

Large Language Models (LLMs) show significant potential in economic and strategic interactions, where communication via natural language is often prevalent. This raises key questions: Do LLMs behave rationally? How do they perform compared…

Computation and Language · Computer Science 2026-03-03 Eilam Shapira , Omer Madmon , Itamar Reinman , Samuel Joseph Amouyal , Roi Reichart , Moshe Tennenholtz

Large Language Models (LLMs) demonstrate significant potential in multi-agent negotiation tasks, yet evaluation in this domain remains challenging due to a lack of robust and generalizable benchmarks. Abdelnabi et al. (2024) introduce a…

Machine Learning · Computer Science 2026-02-24 Jorge Carrasco Pollo , Ioannis Kapetangeorgis , Joshua Rosenthal , John Hua Yao

Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…

Programming Languages · Computer Science 2017-12-04 Dan R. Ghica , Khulood Alyahya

A methodology is proposed for design of templates of text communication messages that are based on best practices of experts in software marketing, ideas of marketing, communication theory, copywriting, media linguistics, semiotics.…

Human-Computer Interaction · Computer Science 2021-05-26 E. K. Malakhovskaya , Y. P. Ekhlakov , P. V. Senchenko , A. A. Sidorov

The objective of ontologies is to increase the compression of a given domain by eliminating interpretation problems. Among kinds of ontologies are linguistics ontologies which are ontologies used to simplify the interface between domain…

Computers and Society · Computer Science 2019-09-19 Diana Medina , Grissa Maturana , Fernán Villa , Carlos Mario Zapata

Online games are dynamic environments where players interact with each other, which offers a rich setting for understanding how players negotiate their way through the game to an ultimate victory. This work studies online player…

Computation and Language · Computer Science 2023-11-16 Kokil Jaidka , Hansin Ahuja , Lynnette Ng

Large language models (LLMs) have been extensively used as the backbones for general-purpose agents, and some economics literature suggest that LLMs are capable of playing various types of economics games. Following these works, to overcome…

Computer Science and Game Theory · Computer Science 2024-01-04 Shangmin Guo , Haoran Bu , Haochuan Wang , Yi Ren , Dianbo Sui , Yuming Shang , Siting Lu

Bargaining, a critical aspect of real-world interactions, presents challenges for large language models (LLMs) due to limitations in strategic depth and adaptation to complex human factors. Existing benchmarks often fail to capture this…

Machine Learning · Computer Science 2025-07-15 Jihwan Oh

This text reports in detail how SEAL, a modeling framework for the economy based on individual agents and firms, works. Thus, it aims to be an usage manual for those wishing to use SEAL or SEAL's results. As a reference work, theoretical…

Multiagent Systems · Computer Science 2016-09-14 Bernardo Alves Furtado , Isaque Daniel Rocha Eberhardt , Alexandre Messa

Introduction: This multi-disciplinary case study details how an interactive decision support tool leverages game design to inform an international plastic pollution treaty. Design: Seeking to make our scientific findings more usable within…

Human-Computer Interaction · Computer Science 2025-12-03 A Samuel Pottinger , Nivedita Biyani , Roland Geyer , Douglas J McCauley , Magali de Bruyn , Molly R Morse , Neil Nathan , Kevin Koy , Ciera Martinez