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Modern LLM serving is increasingly serverless in shape: large model catalogs, long-tail invocations, and multi-tenant demand. Existing GPU serving systems face a tradeoff: dedicated-GPU allocation wastes scarce HBM under sparse traffic,…

Operating Systems · Computer Science 2026-05-20 Shutian Luo , Ali Zafar Sadiq , Rui Yang , Mingye Zhang , Haiying Shen , Wei Wang , Yue Cheng

Computational fluid dynamic simulations often produce large clusters of finite elements with non-trivial, non-convex boundaries and uneven distributions among compute nodes, posing challenges to compositing during interactive volume…

Graphics Processing Units (GPUs) are high performance co-processors originally intended to improve the use and quality of computer graphics applications. Once, researchers and practitioners noticed the potential of using GPU for general…

Numerical Analysis · Computer Science 2016-07-12 K. Parand , Saeed Zafarvahedian , Sayyed A. Hossayni

Multi-access edge computing (MEC) is a key enabler to reduce the latency of vehicular network. Due to the vehicles mobility, their requested services (e.g., infotainment services) should frequently be migrated across different MEC servers…

Networking and Internet Architecture · Computer Science 2022-01-31 Amine Abouaomar , Zoubeir Mlika , Abderrahime Filali , Soumaya Cherkaoui , Abdellatif Kobbane

The digital twin edge network (DITEN) aims to integrate mobile edge computing (MEC) and digital twin (DT) to provide real-time system configuration and flexible resource allocation for the sixth-generation network. This paper investigates…

Signal Processing · Electrical Eng. & Systems 2023-10-27 Yapeng Zhao , Qingqing Wu , Guangji Chen , Wen Chen , Ruiqi Liu , Ming-Min Zhao , Yuan Wu , Shaodan Ma

The most popular heterogeneous many-core platform, the CPU+GPU combination, has received relatively little attention in operating systems research. This platform is already widely deployed: GPUs can be found, in some form, in most desktop…

Operating Systems · Computer Science 2013-05-21 Weibin Sun , Robert Ricci

We introduce an approach for the real-time (2Hz) creation of a dense map and alignment of a moving robotic agent within that map by rendering using a Graphics Processing Unit (GPU). This is done by recasting the scan alignment part of the…

Computer Vision and Pattern Recognition · Computer Science 2017-02-23 Julian Ryde , Xuchu , Ding

Domain specific accelerators present new challenges and opportunities for code generation onto novel instruction sets, communication fabrics, and memory architectures. In this paper we introduce an intermediate representation (IR) which…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-24 Matthew Sotoudeh , Anand Venkat , Michael Anderson , Evangelos Georganas , Alexander Heinecke , Jason Knight

This paper investigates a Terahertz (THz)-enabled mobile edge computing (MEC)-assisted virtual reality (VR) system using reconfigurable holographic surfaces (RHS) as transceiver for multi-user beamforming and holographic-pattern division…

Information Theory · Computer Science 2026-03-03 Liangshun Wu , Wen Chen , Honghao Wang , Zhendong Li , Ying Wang

Modern deep learning applications urge to push the model inference taking place at the edge devices for multiple reasons such as achieving shorter latency, relieving the burden of the network connecting to the cloud, and protecting user…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-07-05 Leyuan Wang , Zhi Chen , Yizhi Liu , Yao Wang , Lianmin Zheng , Mu Li , Yida Wang

Two widely adopted techniques for LLM inference serving systems today are hybrid batching and disaggregated serving. A hybrid batch combines prefill and decode tokens of different requests in the same batch to improve resource utilization…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-21 Amna Masood , Pratishtha Gaur , Nuwan Jayasena

Edge computing is considered a key paradigm for supporting real-time applications over 5G networks, as hosting applications at the network edge can substantially reduce delays. A significant fraction of real-time applications over 5G are…

Networking and Internet Architecture · Computer Science 2024-12-17 Mukhtiar Ahmad , Faaiq Bilal , Mutahar Ali , Muhammad Ali Nawazish , Amir Salman , Shazer Ali , Fawad Ahmad , Zafar Ayyub Qazi

Mobile edge computing (MEC) is one of the promising solutions to process computational-intensive tasks for the emerging time-critical Internet-of-Things (IoT) use cases, e.g., virtual reality (VR), augmented reality (AR), autonomous…

Networking and Internet Architecture · Computer Science 2020-02-19 Jianhui Liu , Qi Zhang

As a key technology in the 5G era, Mobile Edge Computing (MEC) has developed rapidly in recent years. MEC aims to reduce the service delay of mobile users, while alleviating the processing pressure on the core network. MEC can be regarded…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-06-11 Minxian Xu , Qiheng Zhou , Huaming Wu , Weiwei Lin , Kejiang Ye , Chengzhong Xu

Mobile-edge computing (MEC) has been envisioned as a promising paradigm to meet ever-increasing resource demands of mobile users, prolong battery lives of mobile devices, and shorten request response delays experienced by users. An MEC…

Networking and Internet Architecture · Computer Science 2018-04-30 Zhuang Wang , Weifa Liang , Meitian Huang , Yu Ma

This paper studies a comprehensive framework for reconfigurable intelligent surface (RIS)-assisted integrated communication, sensing, and computation (ICSC) systems with a User-centric focus. The study encompasses two scenarios: the general…

Signal Processing · Electrical Eng. & Systems 2024-09-05 Jiahua Wan , Hong Ren , Zhiyuan Yu , Zhenkun Zhang , Yang Zhang , Cunhua Pan , Jiangzhou Wang

The ubiquity of smartphone cameras and IoT cameras, together with the recent boom of deep learning and deep neural networks, proliferate various computer vision driven mobile and IoT applications deployed on the edge. This paper focuses on…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-06 Zhe Yang , Klara Nahrstedt , Hongpeng Guo , Qian Zhou

Due to the large bandwidth, low latency and computationally intensive features of virtual reality (VR) video applications, the current resource-constrained wireless and edge networks cannot meet the requirements of on-demand VR delivery. In…

Networking and Internet Architecture · Computer Science 2021-09-07 Zhuojia Gu , Hancheng Lu , Chenkai Zou

Nowadays, several industrial applications are being ported to parallel architectures. In fact, these platforms allow acquire more performance for system modelling and simulation. In the electric machines area, there are many problems which…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-25 Antonio Wendell De Oliveira Rodrigues , Frédéric Guyomarch , Yvonnick Le Menach , Jean-Luc Dekeyser

Binary convolutional networks have lower computational load and lower memory foot-print compared to their full-precision counterparts. So, they are a feasible alternative for the deployment of computer vision applications on limited…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Mete Can Kaya , Alperen İnci , Alptekin Temizel