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A game-theoretic analysis is used to study the effects of receiver choice and transmit power on the energy efficiency of multi-hop networks in which the nodes communicate using Direct-Sequence Code Division Multiple Access (DS-CDMA). A Nash…

Information Theory · Computer Science 2009-11-13 Sharon Betz , H. Vincent Poor

In multi-hop ad hoc networks, selfish nodes may unduly acquire high quality of service (QoS) by assigning higher priority to source packets and lower priority to transit packets. Such traffic remapping attacks (TRAs) are cheap to launch,…

Networking and Internet Architecture · Computer Science 2018-03-09 Jerzy Konorski , Szymon Szott

Massive machine-type communications protocols have typically been designed under the assumption that coordination between users requires significant communication overhead and is thus impractical. Recent progress in efficient activity…

Information Theory · Computer Science 2022-07-12 Justin Kang , Wei Yu

This paper considers a distributed gossip approach for finding a Nash equilibrium in networked games on graphs. In such games a player's cost function may be affected by the actions of any subset of players. An interference graph is…

Computer Science and Game Theory · Computer Science 2020-04-10 Farzad Salehisadaghiani , Lacra Pavel

We consider a time slotted communication network consisting of a base station (BS), an adversary, $N$ users and $N_s$ communication channels. Both the BS and the adversary have average power constraints and the probability of successful…

Information Theory · Computer Science 2023-01-04 Subhankar Banerjee , Sennur Ulukus , Anthony Ephremides

Non-orthogonal multiple access (NOMA) can improve the spectral efficiency by exploiting the power domain and successive interference cancellation (SIC), and it can be applied to various transmission schemes including random access that…

Information Theory · Computer Science 2018-01-09 Jinho Choi

We consider a communication system where a base station (BS) transmits update packets to $N$ users, one user at a time, over a wireless channel. We investigate the age of this status updating system with an adversary that jams the update…

Information Theory · Computer Science 2023-02-28 Subhankar Banerjee , Sennur Ulukus

We consider a wireless network where N nodes compete for a shared channel over the CSMA/CA protocol to deliver observed updates to a common remote monitor. For this network, we rate the information freshness of the CSMA/CA based network…

Information Theory · Computer Science 2023-03-07 Liang Li , Yunquan Dong , Chengsheng Pan , Pingyi Fan

Network MIMO is considered to be a key solution for the next generation wireless systems in breaking the interference bottleneck in cellular systems. In the MIMO systems, open-loop transmission scheme is used to support mobile stations…

Information Theory · Computer Science 2010-10-20 Hao Yu , Shunqing Zhang , Vincent K. N. Lau

In this paper, we study the decentralized parallel multiple access channel (MAC) when transmitters selfishly maximize their individual spectral efficiency by selecting a single channel to transmit. More specifically, we investigate the set…

Computer Science and Game Theory · Computer Science 2011-12-09 Samir M. Perlaza , Samson Lasaulce , Mérouane Debbah

We investigate the coexistence of an age optimizing network (AON) and a throughput optimizing network (TON) that share a common spectrum band. We consider two modes of long run coexistence: (a) networks compete with each other for spectrum…

Computer Science and Game Theory · Computer Science 2021-03-16 Sneihil Gopal , Sanjit K. Kaul , Rakesh Chaturvedi , Sumit Roy

This paper considers the competitive resource allocation problem in Multiple-Input Multiple-Output (MIMO) interfering channels, when users maximize their energy efficiency. Considering each transmitter-receiver pair as a selfish player,…

Signal Processing · Electrical Eng. & Systems 2021-06-18 Guillaume Thiran , Ivan Stupia , Luc Vandendorpe

This paper provides proofs of the rate stability, Harris recurrence, and epsilon-optimality of CSMA algorithms where the backoff parameter of each node is based on its backlog. These algorithms require only local information and are easy to…

Information Theory · Computer Science 2009-07-08 Libin Jiang , Devavrat Shah , Jinwoo Shin , Jean Walrand

This paper studies an interference interaction (game) between selfish and independent wireless communication systems in the same frequency band. Each system (player) has incomplete information about the other player's channel conditions. A…

Information Theory · Computer Science 2015-05-18 Yair Noam , Amir Leshem , Hagit Messer

It was shown recently that CSMA (Carrier Sense Multiple Access)-like distributed algorithms can achieve the maximal throughput in wireless networks (and task processing networks) under certain assumptions. One important, but idealized…

Networking and Internet Architecture · Computer Science 2016-11-18 Libin Jiang , Jean Walrand

We propose a generic strategic network resource sharing game between a set of players representing operators. The players negotiate which sets of players share given resources, serving users with varying sensitivity to interference. We…

Computer Science and Game Theory · Computer Science 2016-05-31 Sofonias Hailu , Ragnar Freij-Hollanti , Alexis A. Dowhuszko , Olav Tirkkonen

This paper focuses on the cross-layer issue of joint multiuser detection and resource allocation for energy efficiency in wireless CDMA networks. In particular, assuming that a linear multiuser detector is adopted in the uplink receiver,…

Information Theory · Computer Science 2007-12-11 Stefano Buzzi , H. Vincent Poor

A game-theoretic model for studying power control in multi-carrier CDMA systems is proposed. Power control is modeled as a non-cooperative game in which each user decides how much power to transmit over each carrier to maximize its own…

Information Theory · Computer Science 2007-07-13 Farhad Meshkati , Mung Chiang , H. Vincent Poor , Stuart C. Schwartz

Real-time monitoring applications have Internet-of-Things (IoT) devices sense and communicate information (status updates) to a monitoring facility. Such applications desire the status updates available at the monitor to be fresh and would…

Computer Science and Game Theory · Computer Science 2019-06-07 Sneihil Gopal , Sanjit K. Kaul , Rakesh Chaturvedi

A game theoretic framework is presented to analyze the problem of finding the optimal number of data streams to transmit in a multi-user MIMO scenario, where both the transmitters and receivers are equipped with multiple antennas. Without…

Information Theory · Computer Science 2011-04-07 Rahul Vaze