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Designing rewards for Reinforcement Learning (RL) is challenging because it needs to convey the desired task, be efficient to optimize, and be easy to compute. The latter is particularly problematic when applying RL to robotics, where…

Machine Learning · Computer Science 2020-05-28 Yiming Ding , Carlos Florensa , Mariano Phielipp , Pieter Abbeel

Reinforcement learning (RL) algorithms typically start tabula rasa, without any prior knowledge of the environment, and without any prior skills. This however often leads to low sample efficiency, requiring a large amount of interaction…

Machine Learning · Computer Science 2020-07-13 Matthias Hutsebaut-Buysse , Kevin Mets , Steven Latré

Deep neural networks suffer from poor generalization to unseen environments when the underlying data distribution is different from that in the training set. By learning minimum sufficient representations from training data, the information…

Machine Learning · Computer Science 2021-10-13 Francesco Alesiani , Shujian Yu , Xi Yu

We propose an exploration method that incorporates look-ahead search over basic learnt skills and their dynamics, and use it for reinforcement learning (RL) of manipulation policies . Our skills are multi-goal policies learned in isolation…

Robotics · Computer Science 2018-11-21 Arpit Agarwal , Katharina Muelling , Katerina Fragkiadaki

Effective exploration continues to be a significant challenge that prevents the deployment of reinforcement learning for many physical systems. This is particularly true for systems with continuous and high-dimensional state and action…

Machine Learning · Computer Science 2022-07-21 Trevor Ablett , Bryan Chan , Jonathan Kelly

Exploration in reinforcement learning (RL) remains an open challenge. RL algorithms rely on observing rewards to train the agent, and if informative rewards are sparse the agent learns slowly or may not learn at all. To improve exploration…

Machine Learning · Computer Science 2024-11-12 Simone Parisi , Alireza Kazemipour , Michael Bowling

Comprehending natural language and following human instructions are critical capabilities for intelligent agents. However, the flexibility of linguistic instructions induces substantial ambiguity across language-conditioned tasks, severely…

Artificial Intelligence · Computer Science 2025-10-24 Runpeng Xie , Quanwei Wang , Hao Hu , Zherui Zhou , Ni Mu , Xiyun Li , Yiqin Yang , Shuang Xu , Qianchuan Zhao , Bo XU

We propose generative multitask learning (GMTL), a simple and scalable approach to causal representation learning for multitask learning. Our approach makes a minor change to the conventional multitask inference objective, and improves…

Machine Learning · Computer Science 2022-10-25 Taro Makino , Krzysztof J. Geras , Kyunghyun Cho

In lifelong learning, an agent learns throughout its entire life without resets, in a constantly changing environment, as we humans do. Consequently, lifelong learning comes with a plethora of research problems such as continual domain…

Model-based reinforcement learning algorithms with probabilistic dynamical models are amongst the most data-efficient learning methods. This is often attributed to their ability to distinguish between epistemic and aleatoric uncertainty.…

Machine Learning · Computer Science 2020-12-02 Sebastian Curi , Felix Berkenkamp , Andreas Krause

In this paper, we investigate preference-based reinforcement learning (PbRL), which enables reinforcement learning (RL) agents to learn from human feedback. This is particularly valuable when defining a fine-grain reward function is not…

Machine Learning · Computer Science 2025-11-11 Guojian Wang , Jianxiang Liu , Xinyuan Li , Faguo Wu , Xiao Zhang , Tianyuan Chen , Xuyang Chen

We describe a robotic learning system for autonomous exploration and navigation in diverse, open-world environments. At the core of our method is a learned latent variable model of distances and actions, along with a non-parametric…

Robotics · Computer Science 2023-10-12 Dhruv Shah , Benjamin Eysenbach , Gregory Kahn , Nicholas Rhinehart , Sergey Levine

Compared to traditional imitation learning methods such as DAgger and DART, intervention-based imitation offers a more convenient and sample efficient data collection process to users. In this paper, we introduce Reinforced…

Robotics · Computer Science 2022-03-30 Rom Parnichkun , Matthew N. Dailey , Atsushi Yamashita

Learning from rewards (i.e., reinforcement learning or RL) and learning to imitate a teacher (i.e., teacher-student learning) are two established approaches for solving sequential decision-making problems. To combine the benefits of these…

Machine Learning · Computer Science 2024-02-21 Idan Shenfeld , Zhang-Wei Hong , Aviv Tamar , Pulkit Agrawal

Unsupervised goal-conditioned reinforcement learning (GCRL) is a promising paradigm for developing diverse robotic skills without external supervision. However, existing unsupervised GCRL methods often struggle to cover a wide range of…

Machine Learning · Computer Science 2024-12-10 Junik Bae , Kwanyoung Park , Youngwoon Lee

Adversarial imitation learning (AIL) has become a popular alternative to supervised imitation learning that reduces the distribution shift suffered by the latter. However, AIL requires effective exploration during an online reinforcement…

Machine Learning · Computer Science 2023-10-16 Trevor Ablett , Bryan Chan , Jonathan Kelly

In this work, we address the challenging problem of long-horizon goal-reaching policy learning from non-expert, action-free observation data. Unlike fully labeled expert data, our data is more accessible and avoids the costly process of…

Machine Learning · Computer Science 2024-09-09 RenMing Huang , Shaochong Liu , Yunqiang Pei , Peng Wang , Guoqing Wang , Yang Yang , Hengtao Shen

We introduce a unified framework that seamlessly integrates algorithmic recourse, contextual bandits, and large language models (LLMs) to support sequential decision-making in high-stakes settings such as personalized medicine. We first…

Artificial Intelligence · Computer Science 2026-01-21 Junyu Cao , Ruijiang Gao , Esmaeil Keyvanshokooh , Jianhao Ma

We teach goal-driven agents to interactively act and speak in situated environments by training on generated curriculums. Our agents operate in LIGHT (Urbanek et al. 2019) -- a large-scale crowd-sourced fantasy text adventure game wherein…

Computation and Language · Computer Science 2022-02-28 Prithviraj Ammanabrolu , Renee Jia , Mark O. Riedl

Reinforcement learning is a powerful technique for learning from trial and error, but it often requires a large number of interactions to achieve good performance. In some domains, such as sparse-reward tasks, an oracle that can provide…

Artificial Intelligence · Computer Science 2023-09-22 Zhourui Guo , Meng Yao , Yang Yu , Qiyue Yin