Related papers: Evaluation of a course mediatised with Xerte
Critical Visualization is gaining popularity and academic focus, yet relatively few academic courses have been offered to support students in this complex area. This experience report describes a recent experimental course on the topic,…
Humans are talented with the ability to perform diverse interactions in the teaching process. However, when humans want to teach AI, existing interactive systems only allow humans to perform repetitive labeling, causing an unsatisfactory…
Iterative peer grading activities may keep students engaged during in-class project presentations. Effective methods for collecting and aggregating peer assessment data are essential. Students tend to grade projects favorably. So, while…
Short-form videos are gaining popularity in education due to their concise and accessible format that enables microlearning. Yet, most of these videos are manually created. Even for those automatically generated using artificial…
This paper aims to offer insights into the usability, acceptance and limitations of e-readers with regard to the specific requirements of scholarly text work. To fit into the academic workflow non-linear reading, bookmarking, commenting,…
Existing approaches to active learning maximize the system performance by sampling unlabeled instances for annotation that yield the most efficient training. However, when active learning is integrated with an end-user application, this can…
Institutions all over the world are continuously exploring ways to use ICT in improving teaching and learning effectiveness. The use of course web pages, discussion groups, bulletin boards, and e-mails have shown considerable impact on…
Standardized, one-size-fits-all educational content often fails to connect with students' individual backgrounds and interests, leading to disengagement and a perceived lack of relevance. To address this challenge, we introduce PAGE, a…
Software systems trained via machine learning to automatically classify open-ended answers (a.k.a. verbatims) are by now a reality. Still, their adoption in the survey coding industry has been less widespread than it might have been. Among…
Introductory UNIX courses are typically organized as lectures, accompanied by a set of exercises, whose solutions are submitted to and reviewed by the lecturers. While this arrangement has become standard practice, it often requires the use…
This chapter reports an empirical teaching experience integrating newsgame creation-serious games addressing current events and contributing to public debate-into an introductory game design course for engineering students. From 2010 to…
University course ranking forums are a popular means of disseminating information about satisfaction with the quality of course content and instruction, especially with undergraduate students. A variety of policy decisions by university…
Multimedia and creativity software products are being used to edit and control various elements of creative media practices. These days, the technical affordances of mobile multimedia devices and the advent of high-speed 5G internet access…
Formal methods yet advantageous, face challenges towards wide acceptance and adoption in software development practices. The major reason being presumed complexity. The issue can be addressed by academia with a thoughtful plan of teaching…
Mobile Learning (M-Learning) is an emerging discipline in the area of education and educational technology. So researchers are trying to optimize and expanding its application in the field of education. The aim of this paper is to…
When the college student satisfaction survey is considered in the promotion and recognition of instructors, a usual complaint is related to the impact that biased ratings have on the arithmetic mean (used as a measure of teaching…
Programming instructors have diverse philosophies about integrating generative AI into their classes. Some encourage students to use AI, while others restrict or forbid it. Regardless of their approach, all instructors benefit from…
Maintaining engagement of large audiences is not easy. Traditionally, lectures and presentations rely on one-way communication from the presenter to the listening audience. Without receiving ongoing feedback, speakers cannot be sure that…
Given recent advances in information technology and artificial intelligence, web-based education systems have became complementary and, in some cases, viable alternatives to traditional classroom teaching. The popularity of these systems…
The motivation of semantic wikis is to make acquisition, maintenance, and mining of formal knowledge simpler, faster, and more flexible. However, most existing semantic wikis have a very technical interface and are restricted to a…