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Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intelligent agents in service of game development. Unlike the agents…

As people learn to navigate the world, autonomic nervous system (e.g., "fight or flight") responses provide intrinsic feedback about the potential consequence of action choices (e.g., becoming nervous when close to a cliff edge or driving…

Artificial Intelligence · Computer Science 2019-03-25 Daniel McDuff , Ashish Kapoor

In order perform a large variety of tasks and to achieve human-level performance in complex real-world environments, Artificial Intelligence (AI) Agents must be able to learn from their past experiences and gain both knowledge and an…

Machine Learning · Computer Science 2019-05-13 Andrei Claudiu Roibu

Reinforcement Learning from Human Feedback (RLHF) is a methodology that aligns agent behavior with human preferences by integrating user feedback into the agent's training process. This paper introduces a framework that guides agent…

Artificial Intelligence · Computer Science 2026-02-10 Julia Santaniello , Matthew Russell , Benson Jiang , Donatello Sassaroli , Robert Jacob , Jivko Sinapov

Reinforcement Learning algorithms aim to learn optimal control strategies through iterative interactions with an environment. A critical element in this process is the experience replay buffer, which stores past experiences, allowing the…

Machine Learning · Computer Science 2025-01-31 Hoda Yamani , Yuning Xing , Lee Violet C. Ong , Bruce A. MacDonald , Henry Williams

Reinforcement learning from human feedback (RLHF) has become a key factor in aligning model behavior with users' goals. However, while humans integrate multiple strategies when making decisions, current RLHF approaches often simplify this…

Machine Learning · Computer Science 2025-06-19 Mingkang Wu , Devin White , Evelyn Rose , Vernon Lawhern , Nicholas R Waytowich , Yongcan Cao

Interactive reinforcement learning agents use human feedback or instruction to help them learn in complex environments. Often, this feedback comes in the form of a discrete signal that is either positive or negative. While informative, this…

Artificial Intelligence · Computer Science 2021-04-13 Tasmia Tasrin , Md Sultan Al Nahian , Habarakadage Perera , Brent Harrison

Deep reinforcement learning (DRL) agents are trained through trial-and-error interactions with the environment. This leads to a long training time for dense neural networks to achieve good performance. Hence, prohibitive computation and…

Machine Learning · Computer Science 2022-05-09 Ghada Sokar , Elena Mocanu , Decebal Constantin Mocanu , Mykola Pechenizkiy , Peter Stone

Realistic environments often provide agents with very limited feedback. When the environment is initially unknown, the feedback, in the beginning, can be completely absent, and the agents may first choose to devote all their effort on…

Machine Learning · Computer Science 2020-10-13 Pierre Ménard , Omar Darwiche Domingues , Anders Jonsson , Emilie Kaufmann , Edouard Leurent , Michal Valko

Exploration algorithms for reinforcement learning typically replace or augment the reward function with an additional ``intrinsic'' reward that trains the agent to seek previously unseen states of the environment. Here, we consider an…

Machine Learning · Computer Science 2025-09-30 Kevin McKee , Eric Alt , Andrew Grebenisan , Mick van Gelderen , Gary Miguel

Rewards play a crucial role in reinforcement learning. To arrive at the desired policy, the design of a suitable reward function often requires significant domain expertise as well as trial-and-error. Here, we aim to minimize the effort…

Robotics · Computer Science 2020-11-18 Zheng Wu , Wenzhao Lian , Vaibhav Unhelkar , Masayoshi Tomizuka , Stefan Schaal

Reward functions are central in reinforcement learning (RL), guiding agents towards optimal decision-making. The complexity of RL tasks requires meticulously designed reward functions that effectively drive learning while avoiding…

Machine Learning · Computer Science 2025-03-31 Rati Devidze

We study the problem of cross-embodiment inverse reinforcement learning, where we wish to learn a reward function from video demonstrations in one or more embodiments and then transfer the learned reward to a different embodiment (e.g.,…

Robotics · Computer Science 2024-08-13 Connor Mattson , Anurag Aribandi , Daniel S. Brown

Much of the current work on reinforcement learning studies episodic settings, where the agent is reset between trials to an initial state distribution, often with well-shaped reward functions. Non-episodic settings, where the agent must…

Machine Learning · Computer Science 2020-06-23 John D. Co-Reyes , Suvansh Sanjeev , Glen Berseth , Abhishek Gupta , Sergey Levine

In many environments only a tiny subset of all states yield high reward. In these cases, few of the interactions with the environment provide a relevant learning signal. Hence, we may want to preferentially train on those high-reward states…

Experience replay is an important technique for addressing sample-inefficiency in deep reinforcement learning (RL), but faces difficulty in learning from binary and sparse rewards due to disproportionately few successful experiences in the…

Machine Learning · Computer Science 2018-09-10 Sameera Lanka , Tianfu Wu

The effectiveness of reinforcement learning (RL) agents in continuous control robotics tasks is mainly dependent on the design of the underlying reward function, which is highly prone to reward hacking. A misalignment between the reward…

Meta-reinforcement learning (meta-RL) has proven to be a successful framework for leveraging experience from prior tasks to rapidly learn new related tasks, however, current meta-RL approaches struggle to learn in sparse reward…

Artificial Intelligence · Computer Science 2021-12-03 Charles Packer , Pieter Abbeel , Joseph E. Gonzalez

Designing dense rewards is crucial for reinforcement learning (RL), yet in robotics it often demands extensive manual effort and lacks scalability. One promising solution is to view task progress as a dense reward signal, as it quantifies…

Artificial Intelligence · Computer Science 2026-05-21 Yuyang Liu , Chuan Wen , Yihang Hu , Dinesh Jayaraman , Yang Gao

Intelligent agents must be able to think fast and slow to perform elaborate manipulation tasks. Reinforcement Learning (RL) has led to many promising results on a range of challenging decision-making tasks. However, in real-world robotics,…

Robotics · Computer Science 2021-10-22 Maximilian Ulmer , Elie Aljalbout , Sascha Schwarz , Sami Haddadin