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Related papers: Emotional Avatars: The Interplay between Affect an…

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Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

One way to improve the relationship between humans and anthropomorphic agents is to have humans empathize with the agents. In this study, we focused on a task between an agent and a human in which the agent makes a mistake. To investigate…

Human-Computer Interaction · Computer Science 2025-04-22 Takahiro Tsumura , Seiji Yamada

While avatars have grown in popularity in social settings, their use in the workplace is still debatable. We conducted a large-scale survey to evaluate knowledge worker sentiment towards avatars, particularly the effects of realism on their…

Human-Computer Interaction · Computer Science 2023-10-10 Vrushank Phadnis , Kristin Moore , Mar Gonzalez Franco

To better understand the impacts of similarities and dissimilarities in human and AV personalities we conducted an experimental study with 443 individuals. Generally, similarities in human and AV personalities led to a higher perception of…

Human-Computer Interaction · Computer Science 2019-09-27 Qiaoning Zhang , Connor Esterwood , X. Jessie Yang , Lionel P. Robert

In exhibition hybrid spaces, scale consistency between real and virtual spaces is crucial for user immersion. However, there is currently a lack of systematic research to determine appropriate virtual-to-real mapping ratios. This study…

Human-Computer Interaction · Computer Science 2025-07-23 Qiong Wu , Yan Dong , Zipeng Zhang , Ruochen Hu

Affective touch in human-robot interaction is shaped not only by emotional intent, but also by robot embodiment, including touch location, physical constraints, and perceived agency or social role. Existing HRI studies typically focus on…

The operation of telerobotic systems can be a challenging task, requiring intuitive and efficient interfaces to enable inexperienced users to attain a high level of proficiency. Body-Machine Interfaces (BoMI) represent a promising…

Robotics · Computer Science 2021-02-02 Matteo Macchini , Manana Lortkipanidze , Fabrizio Schiano , Dario Floreano

Technological advancements have undoubtedly revolutionized various aspects of human life, altering the ways we perceive the world, engage with others, build relationships, and conduct our daily work routines. Among the recent advancements,…

Human-Computer Interaction · Computer Science 2024-05-10 Ruchi Panchanadikar

The effectiveness of simple sensory cues for retraining gait have been demonstrated, yet the feasibility of humanoid avatars for entrainment have yet to be investigated. Here, we describe the development of a novel method of visually cued…

Human-Computer Interaction · Computer Science 2019-06-25 Omar Khan , Imran Ahmed , Joshua Cottingham , Musa Rahhal , Theodoros N Arvanitis , Mark Elliott

The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Youssef Zaky , Gaurav Paruthi , Bryan Tripp , James Bergstra

Interactions with AI assistants are increasingly personalized to individual users. As AI personalization is dynamic and machine-learning-driven, we have limited understanding of how personalization affects interaction outcomes and user…

Human-Computer Interaction · Computer Science 2026-02-18 Maximilian Eder , Clemens Lechner , Maurice Jakesch

This work aims to evaluate people's perception regarding geometric features, personalities and emotions characteristics in virtual humans. For this, we use as a basis, a dataset containing the tracking files of pedestrians captured from…

Using agent-based modeling approach, in this paper, we study self-organized dynamics of interacting agents in the presence of chat Bots. Different Bots with tunable ``human-like'' attributes, which exchange emotional messages with agents,…

Physics and Society · Physics 2015-06-15 Bosiljka Tadic , Milovan Suvakov

The present study investigates users' movement behavior in a virtual environment when they attempted to avoid a virtual character. At each iteration of the experiment, four conditions (Self-Avatar LookAt, No Self-Avatar LookAt, Self-Avatar…

Human-Computer Interaction · Computer Science 2019-03-18 Christos Mousas , Alexandros Koilias , Dimitris Anastasiou , Banafsheh Rekabdar , Christos-Nikolaos Anagnostopoulos

Virtual reality (VR) is an important new technology that is fun-damentally changing the way people experience entertainment and education content. Due to the fact that most currently available VR products are one size fits all, the…

Human-Computer Interaction · Computer Science 2019-04-18 Zhijiong Huang , Yu Zhang , Kathryn C. Quigley , Ramya Sankar , Clemence Wormser , Xinxin Mo , Allen Y. Yang

Engaging in discussions that involve diverse perspectives and exchanging arguments on a controversial issue is a natural way for humans to form opinions. In this process, the way arguments are presented plays a crucial role in determining…

Human-Computer Interaction · Computer Science 2024-11-19 Annalena Bea Aicher , Yuki Matsuda , Keichii Yasumoto , Wolfgang Minker , Elisabeth André , Stefan Ultes

Affective touch offers positive psychological and physiological benefits such as the mitigation of stress and pain. If a robot could realize human-like affective touch, it would open up new application areas, including supporting care work.…

Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…

Artificial Intelligence · Computer Science 2022-05-09 Arjun Nagendran , Scott Compton , William Follette , Artem Golenchenko , Anna Compton , Jonathan Grizou

A remote robot operator's affective state can significantly impact the resulting robot's motions leading to unexpected consequences, even when the user follows protocol and performs permitted tasks. The recognition of a user operator's…

This paper addresses the concept of materiality in virtual environments, which we define as being composed of objects that can influence user experience actively. Such virtual materiality is closely related to its physical counterpart,…

Human-Computer Interaction · Computer Science 2025-04-23 Ali Arya , Anthony Scavarelli , Dan Hawes , Luciara Nardon
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